Player Matchup

Neith
Neith
Bryandark68
Neith
Level 44
God Stats
9W - 2L
1,653 SR
Queue Stats
121W - 129L
1,384 Elo+
Party 2
Set
Set
DeyuAparatFoto
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 3
Baron Samedi
Baron Samedi
MaoLeRoux
Baron Samedi
Level 33
God Stats
0W - 2L
1,265 SR
Queue Stats
114W - 110L
1,395 Elo+
Party 2
Horus
Horus
WuZkO
Horus
Level 47
God Stats
11W - 8L
1,500 SR
Queue Stats
209W - 217L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
bobo44
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 3
Team Averages
Level 37
1,484 SR
1,298 Elo+

VS

Team Averages
Level 83
1,489 SR
1,403 Elo+
Cupid
Cupid
CapitanCrk
Cupid
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
204W - 262L
1,520 Elo+
Party 1
Hachiman
Hachiman
Charly2
Hachiman
Level 27
God Stats
18W - 30L
1,278 SR
Queue Stats
397W - 479L
1,301 Elo+
Party 1
Olorun
Olorun
MisterDenn
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 405L
1,334 Elo+
Party 1
Bacchus
Bacchus
RedNFiend
Bacchus
Level 149
God Stats
4W - 6L
1,491 SR
Queue Stats
258W - 269L
1,456 Elo+
Solo
Persephone
Persephone
kmntshseb
Persephone
Level 56
God Stats
2W - 1L
1,677 SR
Queue Stats
199W - 243L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 2
6,993
500
10,871
10,675
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
7,147
511
4,430
12,062
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
MaoLeRoux
Baron Samedi
12
0 / 2 / 0
7,275
520
5,030
6,884
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
WuZkO
Horus
11
0 / 3 / 6
6,839
489
6,230
15,618
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
bobo44
Kukulkan
13
4 / 3 / 0
8,044
575
3,582
7,200
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
6 / 2 / 1
7,810
558
9,366
13,186
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
Charly2
Hachiman
9
1 / 5 / 1
5,601
400
6,644
9,668
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MisterDenn
Olorun
13
2 / 0 / 1
7,858
561
3,921
7,567
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
RedNFiend
Bacchus
10
2 / 1 / 4
6,923
495
8,565
15,001
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
kmntshseb
Persephone
12
2 / 2 / 1
7,798
557
5,225
5,946
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
13
13
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
Cupid
6
2
1
3.25
W
Hachiman
Charly2
Hachiman
1
5
1
0.3
L
1
2
2
1
L
Baron Samedi
MaoLeRoux
Baron Samedi
0
2
0
0
W
Olorun
MisterDenn
Olorun
2
0
1
2.5
W
Bacchus
RedNFiend
Bacchus
2
1
4
4
L
Horus
WuZkO
Horus
0
3
6
1
L
Kukulkan
bobo44
Kukulkan
4
3
0
1.33
W
Persephone
kmntshseb
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,143
Damage
33,721
52,439
Taken
51,368
29,194
Mitigated
23,526
16,276
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,871
6,250
0
5,036
10,675
3,819
964
3,588
7,087
0
40,178
W
Cupid
9,366
4,634
228
5,859
13,186
5,205
0
2,607
10,579
0
51,215
W
Hachiman
Charly2
Hachiman
6,644
3,263
0
2,565
9,668
2,545
450
0
9,668
0
33,249
L
4,430
2,362
0
1,078
12,062
6,096
0
3,515
8,547
0
61,706
L
Baron Samedi
MaoLeRoux
Baron Samedi
5,030
525
0
2,092
6,884
3,780
150
2,092
4,792
43,626
0
W
Olorun
MisterDenn
Olorun
3,921
1,475
0
4,031
7,567
3,522
963
4,364
3,203
49,952
4,286
W
Bacchus
RedNFiend
Bacchus
8,565
1,158
402
7,375
15,001
10,256
145
349
14,652
30,572
0
L
Horus
WuZkO
Horus
6,230
2,985
1,268
6,552
15,618
12,699
266
5,647
9,971
0
21,640
L
Kukulkan
bobo44
Kukulkan
3,582
897
0
250
7,200
2,800
978
2,415
4,785
48,247
0
W
Persephone
kmntshseb
Persephone
5,225
844
0
832
5,946
1,998
228
1,290
4,654
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,298
Gold Earned
35,990
346
Minions Killed
342
0
Camps Cleared
0
1,266,732
Distance Traveled
1,299,773
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,993
500
60
4
0
228,929
1
W
Cupid
7,810
558
85
6
0
270,677
1
W
Hachiman
5,601
400
42
3
0
249,489
5
L
Set
7,147
511
88
6
0
294,485
1
L
Baron Samedi
7,275
520
84
6
0
221,998
0
W
Olorun
7,858
561
106
8
0
256,554
1
W
Bacchus
6,923
495
30
2
0
251,632
3
L
Horus
6,839
489
26
2
0
269,676
3
L
Kukulkan
8,044
575
88
6
0
251,644
2
W
Persephone
7,798
557
79
6
0
271,421
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role