Player Matchup

Thanatos
Thanatos
Ceratodex
Thanatos
Level 63
God Stats
4W - 8L
1,515 SR
Queue Stats
111W - 127L
1,410 Elo+
Party 1
Medusa
Medusa
HokageSusano
Medusa
Level 43
God Stats
9W - 3L
1,958 SR
Queue Stats
10W - 9L
1,558 Elo+
Solo
Bellona
Bellona
Yosi2121
Bellona
Level 32
God Stats
0W - 2L
1,335 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo
Scylla
Scylla
animewatcher328
Scylla
Level 28
God Stats
3W - 4L
1,340 SR
Queue Stats
109W - 149L
1,351 Elo+
Party 1
Achilles
Achilles
bheliosb
Achilles
Level 124
God Stats
25W - 28L
1,444 SR
Queue Stats
265W - 276L
1,464 Elo+
Solo
Team Averages
Level 58
1,518 SR
1,408 Elo+

VS

Team Averages
Level 76
1,505 SR
1,426 Elo+
Ymir
Ymir
Cheese797
Ymir
Level 66
God Stats
29W - 18L
1,627 SR
Queue Stats
151W - 153L
1,460 Elo+
Solo
Rama
Rama
DSmall104
Rama
Level 124
God Stats
3W - 1L
1,374 SR
Queue Stats
160W - 159L
1,540 Elo+
Party 2
Odin
Odin
ICECAC
Odin
Level 81
God Stats
5W - 4L
1,184 SR
Queue Stats
163W - 184L
1,394 Elo+
Solo
Discordia
Discordia
LickThemToes
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Solo
Mercury
Mercury
LudaThor
Mercury
Level 44
God Stats
4W - 3L
1,842 SR
Queue Stats
127W - 156L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ceratodex
Thanatos
15
4 / 5 / 0
9,574
479
8,774
19,735
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
1 / 8 / 0
8,781
439
6,674
16,618
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Yosi2121
Bellona
17
1 / 3 / 3
10,175
509
10,474
18,838
25,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 10 / 0
7,476
374
3,303
13,885
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
bheliosb
Achilles
14
4 / 7 / 2
9,110
456
7,749
25,693
31,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 0 / 14
11,257
563
10,099
13,785
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
20
12 / 2 / 4
12,813
641
23,053
18,320
8,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
ICECAC
Odin
16
2 / 2 / 8
10,090
505
7,710
11,715
11,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
LickThemToes
Discordia
17
8 / 2 / 6
10,933
547
11,192
6,670
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
LudaThor
Mercury
19
6 / 4 / 6
11,027
551
13,992
18,369
7,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
10
Kills
33
33
Deaths
10
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ceratodex
Thanatos
4
5
0
0.8
W
Ymir
5
0
14
12
W
Rama
12
2
4
7
L
Medusa
1
8
0
0.13
W
Odin
ICECAC
Odin
2
2
8
3
W
Discordia
LickThemToes
Discordia
8
2
6
5.5
W
Mercury
LudaThor
Mercury
6
4
6
2.25
L
Bellona
Yosi2121
Bellona
1
3
3
0.83
L
0
10
0
0
L
Achilles
bheliosb
Achilles
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
66,046
94,769
Taken
68,859
79,618
Mitigated
45,635
23,935
Healing
16,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ceratodex
Thanatos
8,774
1,596
0
13,518
19,735
9,963
0
4,846
14,889
0
77,797
W
Ymir
10,099
2,589
308
2,947
13,785
16,251
682
1,731
12,054
54,143
0
W
Rama
23,053
20,554
0
10,425
18,320
8,290
4,849
433
17,887
0
114,273
L
Medusa
6,674
2,042
0
2,141
16,618
7,168
3,501
3,111
13,507
0
65,436
W
Odin
ICECAC
Odin
7,710
1,317
0
1,500
11,715
11,187
687
466
11,249
0
55,234
W
Discordia
LickThemToes
Discordia
11,192
1,196
0
997
6,670
2,427
2,196
144
6,526
78,015
0
W
Mercury
LudaThor
Mercury
13,992
8,857
0
0
18,369
7,480
309
529
17,840
0
107,292
L
Bellona
Yosi2121
Bellona
10,474
2,953
0
5,072
18,838
25,954
384
673
18,165
0
83,675
L
3,303
410
0
276
13,885
5,088
0
7,059
6,826
33,677
0
L
Achilles
bheliosb
Achilles
7,749
1,438
680
2,248
25,693
31,445
48
5,602
20,091
0
30,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
56,120
453
Minions Killed
622
0
Camps Cleared
0
1,816,241
Distance Traveled
2,036,469
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,574
479
116
6
0
397,692
6
W
Ymir
11,257
563
84
4
0
377,733
9
W
Rama
12,813
641
180
9
0
388,194
0
L
Medusa
8,781
439
107
5
0
329,482
3
W
Odin
10,090
505
108
5
0
378,915
2
W
Discordia
10,933
547
111
6
0
401,579
5
W
Mercury
11,027
551
139
7
0
490,048
0
L
Bellona
10,175
509
138
7
0
399,386
2
L
Scylla
7,476
374
59
3
0
330,219
2
L
Achilles
9,110
456
33
2
0
359,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role