Player Matchup

Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gekih_
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,824 Elo+
Solo
Discordia
Discordia
Grumpy Canadian
Discordia
Level 127
God Stats
3W - 3L
1,523 SR
Queue Stats
312W - 344L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
SMALLWILLYSAM
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,379 Elo+
Solo
Mulan
Mulan
TEKXIII
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,303 Elo+
Solo
Team Averages
Level 64
1,505 SR
1,474 Elo+

VS

Team Averages
Level 99
1,521 SR
1,413 Elo+
Kali
Kali
GoneDreamer
Kali
Level 107
God Stats
2W - 4L
1,417 SR
Queue Stats
463W - 449L
1,401 Elo+
Solo
Thanatos
Thanatos
LordPenDragon117
Thanatos
Level 83
God Stats
4W - 3L
1,453 SR
Queue Stats
149W - 144L
1,434 Elo+
Solo
Ah Puch
Ah Puch
SincitySoldier13
Ah Puch
Level 98
God Stats
3W - 0L
1,733 SR
Queue Stats
116W - 131L
1,408 Elo+
Solo
Ares
Ares
WhiteMageWolfie
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,407 Elo+
Party 1
Sol
Sol
a_cackling_goose
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 1 / 5
10,118
723
15,637
4,829
2,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Gekih_
Apollo
13
3 / 3 / 5
8,508
608
2,818
8,206
3,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Grumpy Canadian
Discordia
20
4 / 1 / 8
10,554
754
21,836
6,238
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
14
0 / 2 / 4
8,027
573
3,908
9,778
10,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
TEKXIII
Mulan
14
4 / 7 / 4
8,703
622
9,943
13,784
8,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
8,921
637
4,637
14,015
9,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 1 / 6
9,933
710
6,986
11,032
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 9
9,133
652
12,251
10,949
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 3 / 8
9,124
652
5,348
15,713
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 8
9,413
672
7,577
11,122
6,363
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
14
Kills
14
14
Deaths
14
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
1
5
5.5
L
Apollo
Gekih_
Apollo
3
3
5
1.83
W
1
4
10
1.5
L
Discordia
Grumpy Canadian
Discordia
4
1
8
8
W
6
1
6
9
L
Kuzenbo
0
2
4
1
W
3
4
9
1.88
L
Mulan
TEKXIII
Mulan
4
7
4
0.86
W
1
3
8
1.67
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,142
Damage
36,799
42,835
Taken
62,831
27,411
Mitigated
47,478
12,977
Healing
34,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,637
603
986
1,321
4,829
2,379
378
3,039
1,790
39,221
0
L
Apollo
Gekih_
Apollo
2,818
768
1,008
1,201
8,206
3,322
255
3,722
4,484
0
5,492
W
4,637
1,875
323
2,847
14,015
9,387
0
8,368
5,647
0
17,053
L
Discordia
Grumpy Canadian
Discordia
21,836
746
1,714
2,758
6,238
3,055
0
4,705
1,533
50,038
0
W
6,986
603
3,390
10,014
11,032
5,967
0
7,183
3,849
0
22,172
L
Kuzenbo
3,908
2,402
410
886
9,778
10,350
15
5,408
4,370
7,488
0
W
12,251
646
3,453
2,747
10,949
6,265
0
8,520
2,429
29,017
0
L
Mulan
TEKXIII
Mulan
9,943
1,224
1,220
1,473
13,784
8,305
0
8,302
5,482
20
12,646
W
5,348
221
1,819
4,293
15,713
19,496
0
8,790
6,923
12,720
0
W
7,577
2,078
1,603
4,105
11,122
6,363
0
8,520
2,602
24,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
46,524
150
Minions Killed
158
0
Camps Cleared
0
1,171,287
Distance Traveled
1,288,398
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,118
723
68
5
0
233,575
1
L
Apollo
8,508
608
10
1
0
205,731
2
W
Kali
8,921
637
29
2
0
255,773
0
L
Discordia
10,554
754
50
4
0
264,910
1
W
Thanatos
9,933
710
34
2
0
288,701
1
L
Kuzenbo
8,027
573
18
1
0
261,139
0
W
Ah Puch
9,133
652
38
3
0
221,299
0
L
Mulan
8,703
622
4
0
0
205,932
0
W
Ares
9,124
652
12
1
0
242,279
0
W
Sol
9,413
672
45
3
0
280,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role