Player Matchup

Kukulkan
Kukulkan
Alan241
Kukulkan
Level 120
God Stats
3W - 4L
1,626 SR
Queue Stats
205W - 179L
1,584 Elo+
Party 3
Osiris
Osiris
ButtersCraig
Osiris
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,654 Elo+
Party 1
Terra
Terra
Suzaku___Kuro
Terra
Level 125
God Stats
0W - 3L
1,188 SR
Queue Stats
90W - 83L
1,554 Elo+
Solo
Ah Puch
Ah Puch
The Budgenn
Ah Puch
Level 123
God Stats
5W - 1L
1,945 SR
Queue Stats
159W - 150L
1,563 Elo+
Party 3
Serqet
Serqet
UnNainPosteur
Serqet
Level 156
God Stats
2W - 2L
1,762 SR
Queue Stats
222W - 225L
1,576 Elo+
Party 1
Team Averages
Level 111
1,604 SR
1,586 Elo+

VS

Team Averages
Level 129
1,444 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dearepth
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,608 SR
Queue Stats
99W - 80L
1,531 Elo+
Solo
Nike
Nike
KushMinister
Nike
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,479 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LTUPreDaToR
Tsukuyomi
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,363 Elo+
Party 2
Chang'e
Chang'e
Lowfriske
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,363 Elo+
Party 2
Chronos
Chronos
SinIsLaw
Chronos
Level 139
God Stats
4W - 1L
1,111 SR
Queue Stats
91W - 88L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alan241
Kukulkan
20
7 / 6 / 24
16,504
660
36,021
29,039
19,429
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
4 / 6 / 25
14,967
599
24,277
45,254
62,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 3 / 32
16,889
676
17,224
41,294
61,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
The Budgenn
Ah Puch
20
16 / 5 / 19
17,726
709
54,540
33,138
19,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 9 / 18
15,979
639
17,780
36,209
35,623
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dearepth
Ah Muzen Cab
20
6 / 6 / 8
16,367
655
37,571
27,158
14,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 9 / 16
15,164
607
17,789
40,858
51,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
LTUPreDaToR
Tsukuyomi
20
14 / 10 / 7
18,569
743
48,010
44,033
33,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Lowfriske
Chang'e
20
2 / 10 / 15
15,806
632
22,756
30,690
18,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
SinIsLaw
Chronos
20
4 / 7 / 12
16,019
641
29,698
38,223
25,079
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
87
42
Kills
29
29
Deaths
42
118
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alan241
Kukulkan
7
6
24
3.17
L
Osiris
4
6
25
2.75
W
Ah Muzen Cab
Dearepth
Ah Muzen Cab
6
6
8
1.67
W
3
9
16
1.22
W
Tsukuyomi
LTUPreDaToR
Tsukuyomi
14
10
7
1.75
W
Chang'e
Lowfriske
Chang'e
2
10
15
0.95
W
Chronos
SinIsLaw
Chronos
4
7
12
1.43
L
4
3
32
6.67
L
Ah Puch
The Budgenn
Ah Puch
16
5
19
5.1
L
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,842
Damage
155,824
184,934
Taken
180,962
198,673
Mitigated
143,298
68,573
Healing
62,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alan241
Kukulkan
36,021
2,738
8,066
3,368
29,039
19,429
3,324
8,405
20,634
90,866
0
L
Osiris
24,277
8,018
368
1,087
45,254
62,534
1,065
14,804
30,450
0
45,766
W
Ah Muzen Cab
Dearepth
Ah Muzen Cab
37,571
9,948
905
9,289
27,158
14,558
2,760
16,188
10,646
0
76,714
W
17,789
988
1,993
2,559
40,858
51,197
722
21,363
18,574
1,554
36,811
W
Tsukuyomi
LTUPreDaToR
Tsukuyomi
48,010
8,545
1,370
9,531
44,033
33,543
1,044
26,059
16,807
0
86,533
W
Chang'e
Lowfriske
Chang'e
22,756
777
16,473
8,459
30,690
18,921
1,110
20,649
9,666
49,059
0
W
Chronos
SinIsLaw
Chronos
29,698
5,677
3,265
9,154
38,223
25,079
2,460
23,526
14,509
55,721
0
L
17,224
1,823
24,243
17,040
41,294
61,243
599
9,582
31,712
33,770
0
L
Ah Puch
The Budgenn
Ah Puch
54,540
2,633
4,440
6,582
33,138
19,844
3,349
7,991
25,147
85,363
0
L
17,780
2,817
1,630
1,749
36,209
35,623
1,609
12,085
24,124
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,065
Gold Earned
81,925
303
Minions Killed
277
0
Camps Cleared
0
2,163,853
Distance Traveled
2,205,342
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,504
660
118
5
0
407,012
3
L
Osiris
14,967
599
35
1
0
461,363
0
W
Ah Muzen Cab
16,367
655
83
3
0
472,205
3
W
Nike
15,164
607
36
1
0
411,162
2
W
Tsukuyomi
18,569
743
49
2
0
427,072
0
W
Chang'e
15,806
632
44
2
0
443,710
2
W
Chronos
16,019
641
65
3
0
451,193
1
L
Terra
16,889
676
33
1
0
443,099
3
L
Ah Puch
17,726
709
78
3
0
406,855
0
L
Serqet
15,979
639
39
2
0
445,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role