Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KaiXNio
Cu Chulainn
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 73L
1,533 Elo+
Solo
Amaterasu
Amaterasu
NemesisW
Amaterasu
Level 129
God Stats
15W - 11L
1,500 SR
Queue Stats
159W - 150L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
kingkarlos3
Tsukuyomi
Level 159
God Stats
5W - 3L
1,875 SR
Queue Stats
189W - 177L
1,598 Elo+
Solo
Team Averages
Level 139
1,575 SR
1,538 Elo+

VS

Team Averages
Level 138
1,670 SR
1,586 Elo+
Nu Wa
Nu Wa
IIMiSAKiII
Nu Wa
Level 68
God Stats
17W - 8L
1,805 SR
Queue Stats
154W - 135L
1,591 Elo+
Solo
Hera
Hera
Its A Shamee
Hera
Level 153
God Stats
20W - 15L
1,700 SR
Queue Stats
603W - 582L
1,596 Elo+
Solo
Discordia
Discordia
Mitskiy
Discordia
Level 160
God Stats
24W - 9L
1,798 SR
Queue Stats
336W - 135L
1,763 Elo+
Solo
Charybdis
Charybdis
codiebarrows
Charybdis
Level 156
God Stats
30W - 23L
1,500 SR
Queue Stats
883W - 932L
1,476 Elo+
Solo
Loki
Loki
Ängel1
Loki
Level 155
God Stats
22W - 26L
1,548 SR
Queue Stats
478W - 529L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 1 / 3
9,913
901
11,008
4,476
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
16
0 / 2 / 1
9,845
895
1,996
13,107
5,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
KaiXNio
Cu Chulainn
16
2 / 0 / 0
10,158
923
5,674
7,357
6,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
NemesisW
Amaterasu
16
1 / 3 / 3
10,367
942
4,206
17,143
12,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
kingkarlos3
Tsukuyomi
16
1 / 5 / 2
10,140
922
10,418
18,954
10,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

212

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 1 / 7
10,706
973
12,393
5,645
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 3
11,063
1,006
15,043
6,772
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Mitskiy
Discordia
16
1 / 1 / 7
10,416
947
17,563
6,442
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
codiebarrows
Charybdis
16
1 / 1 / 8
10,518
956
6,853
7,475
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Ängel1
Loki
17
2 / 1 / 5
10,714
974
6,113
9,522
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
11
11
Deaths
4
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Nu Wa
2
1
7
5.5
W
5
0
3
6.5
L
Cu Chulainn
KaiXNio
Cu Chulainn
2
0
0
2
W
Discordia
Mitskiy
Discordia
1
1
7
4.5
L
Amaterasu
NemesisW
Amaterasu
1
3
3
0.83
W
Charybdis
codiebarrows
Charybdis
1
1
8
5
L
Tsukuyomi
kingkarlos3
Tsukuyomi
1
5
2
0.4
W
Loki
Ängel1
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
57,965
61,037
Taken
35,856
36,706
Mitigated
14,576
6,903
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,008
3,190
81
756
4,476
2,098
0
4,045
431
30,781
0
L
Jing Wei
 
Jing Wei
1,996
1,369
0
1,016
13,107
5,158
0
10,464
2,643
0
40,483
W
Nu Wa
12,393
3,162
0
0
5,645
2,111
0
1,401
4,068
40,171
0
W
15,043
1,510
0
413
6,772
2,896
0
1,843
4,799
26,456
0
L
Cu Chulainn
KaiXNio
Cu Chulainn
5,674
192
0
40
7,357
6,910
0
5,416
1,941
2,944
21,974
W
Discordia
Mitskiy
Discordia
17,563
196
0
250
6,442
2,551
0
2,209
4,061
41,713
0
L
Amaterasu
NemesisW
Amaterasu
4,206
1,543
159
803
17,143
12,493
0
12,228
4,915
0
11,643
W
Charybdis
codiebarrows
Charybdis
6,853
4,623
0
3,595
7,475
3,047
0
2,216
5,009
0
35,516
L
Tsukuyomi
kingkarlos3
Tsukuyomi
10,418
2,279
0
4,048
18,954
10,047
0
12,846
6,108
0
33,281
W
Loki
Ängel1
Loki
6,113
787
0
736
9,522
3,971
0
2,916
6,380
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,423
Gold Earned
53,417
239
Minions Killed
266
6
Camps Cleared
12
1,152,488
Distance Traveled
1,085,459
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,913
901
54
5
2
214,631
0
L
Jing Wei
9,845
895
93
8
3
238,250
1
W
Nu Wa
10,706
973
58
5
2
206,531
0
W
Hera
11,063
1,006
32
3
0
215,867
1
L
Cu Chulainn
10,158
923
37
3
0
225,052
0
W
Discordia
10,416
947
43
4
0
233,757
0
L
Amaterasu
10,367
942
16
1
0
260,530
1
W
Charybdis
10,518
956
80
7
3
183,196
0
L
Tsukuyomi
10,140
922
39
4
1
214,025
2
W
Loki
10,714
974
53
5
7
246,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role