Player Matchup

Chang'e
Chang'e
Baeely
Chang'e
Level 109
God Stats
15W - 10L
1,625 SR
Queue Stats
173W - 161L
1,492 Elo+
Party 1
Horus
Horus
DailyRager
Horus
Level 120
God Stats
4W - 1L
1,195 SR
Queue Stats
18W - 6L
1,614 Elo+
Party 1
Yemoja
Yemoja
Invain8312
Yemoja
Level 70
God Stats
3W - 4L
1,490 SR
Queue Stats
95W - 97L
1,514 Elo+
Party 1
Chronos
Chronos
NewGameVibez
Chronos
Level 42
God Stats
3W - 3L
1,543 SR
Queue Stats
80W - 40L
1,640 Elo+
Party 1
Mercury
Mercury
runswithcow
Mercury
Level 148
God Stats
3W - 4L
1,584 SR
Queue Stats
161W - 149L
1,517 Elo+
Party 1
Team Averages
Level 98
1,487 SR
1,556 Elo+

VS

Team Averages
Level 51
1,398 SR
1,268 Elo+
Geb
Geb
AnX Arctic
Geb
Level 123
God Stats
0W - 3L
1,477 SR
Queue Stats
125W - 153L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
Leo970218
Amaterasu
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 49L
1,218 Elo+
Solo
Ra
Ra
TSM_Vara03
Ra
Level 26
God Stats
0W - 2L
1,257 SR
Queue Stats
59W - 69L
1,162 Elo+
Party 2
Jing Wei
Jing Wei
Teslas Will
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,406 Elo+
Party 3
Arachne
Arachne
xoPerezz
Arachne
Level 33
God Stats
9W - 17L
1,257 SR
Queue Stats
59W - 77L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baeely
Chang'e
12
3 / 0 / 0
7,107
646
4,868
5,724
2,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
10
5 / 1 / 2
6,626
602
5,355
8,155
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Yemoja
Invain8312
Yemoja
10
2 / 0 / 3
6,526
593
3,405
7,546
3,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
NewGameVibez
Chronos
9
0 / 1 / 3
5,333
485
3,270
5,537
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
runswithcow
Mercury
9
2 / 0 / 4
5,718
520
3,113
7,687
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,115
465
4,580
6,565
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Leo970218
Amaterasu
6
0 / 2 / 0
4,114
374
1,275
5,109
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 6 / 0
4,885
444
2,074
6,805
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Teslas Will
Jing Wei
9
0 / 1 / 0
4,943
449
3,876
5,370
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xoPerezz
Arachne
9
0 / 2 / 1
5,377
489
1,627
8,407
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
0
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Chang'e
Baeely
Chang'e
3
0
0
3
W
Horus
5
1
2
6
W
Yemoja
Invain8312
Yemoja
2
0
3
3.5
L
Amaterasu
Leo970218
Amaterasu
0
2
0
0
W
Chronos
NewGameVibez
Chronos
0
1
3
1.5
L
0
6
0
0
L
Jing Wei
Teslas Will
Jing Wei
0
1
0
0
W
Mercury
runswithcow
Mercury
2
0
4
4
L
Arachne
xoPerezz
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
13,432
34,649
Taken
32,256
13,880
Mitigated
12,891
17,471
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,580
276
0
2,063
6,565
3,845
0
2,234
4,331
19,985
0
W
Chang'e
Baeely
Chang'e
4,868
1,030
0
4,495
5,724
2,187
414
445
5,279
50,345
0
W
Horus
5,355
2,525
1,354
2,889
8,155
3,574
891
1,612
6,543
0
36,645
W
Yemoja
Invain8312
Yemoja
3,405
1,282
3,576
2,775
7,546
3,984
405
2,525
5,021
16,616
0
L
Amaterasu
Leo970218
Amaterasu
1,275
807
0
1,643
5,109
2,012
0
2,797
2,312
0
8,833
W
Chronos
NewGameVibez
Chronos
3,270
1,188
0
1,822
5,537
1,742
410
911
4,626
25,372
0
L
2,074
106
75
97
6,805
2,090
99
1,856
4,949
21,901
0
L
Jing Wei
Teslas Will
Jing Wei
3,876
2,505
0
1,905
5,370
1,949
0
2,851
2,519
0
23,896
W
Mercury
runswithcow
Mercury
3,113
1,703
0
560
7,687
2,393
208
1,161
6,526
0
31,021
L
Arachne
xoPerezz
Arachne
1,627
1,016
0
1,260
8,407
2,995
0
1,805
6,602
0
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
24,434
288
Minions Killed
197
0
Camps Cleared
0
1,076,203
Distance Traveled
956,157
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,115
465
20
2
0
204,207
0
W
Chang'e
7,107
646
97
9
0
188,034
1
W
Horus
6,626
602
58
5
0
226,380
0
W
Yemoja
6,526
593
35
3
0
187,561
1
L
Amaterasu
4,114
374
15
1
0
104,871
1
W
Chronos
5,333
485
42
4
0
211,013
0
L
Ra
4,885
444
36
3
0
199,853
0
L
Jing Wei
4,943
449
50
5
0
193,038
1
W
Mercury
5,718
520
56
5
0
263,215
3
L
Arachne
5,377
489
76
7
0
254,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role