Player Matchup

Rama
Rama
II Shinrai II
Rama
Level 20
God Stats
5W - 0L
1,804 SR
Queue Stats
42W - 2L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
JibbleJub
Baron Samedi
Level 139
God Stats
30W - 9L
1,791 SR
Queue Stats
642W - 609L
1,534 Elo+
Party 3
Shiva
Shiva
KashiiroXBL
Shiva
Level 27
God Stats
9W - 2L
1,940 SR
Queue Stats
37W - 5L
1,924 Elo+
Party 1
He Bo
He Bo
NastasyJinkz
He Bo
Level 155
God Stats
8W - 3L
1,732 SR
Queue Stats
640W - 417L
1,615 Elo+
Party 1
Achilles
Achilles
TheBigWunk
Achilles
Level 108
God Stats
24W - 29L
1,506 SR
Queue Stats
260W - 233L
1,538 Elo+
Party 3
Team Averages
Level 90
1,754 SR
1,680 Elo+

VS

Team Averages
Level 81
1,587 SR
1,443 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BAKASHARKSQUID
Ymir
Level 68
God Stats
22W - 9L
1,642 SR
Queue Stats
62W - 43L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
Qakeyy
Cernunnos
Level 24
God Stats
21W - 24L
1,530 SR
Queue Stats
42W - 56L
1,416 Elo+
Party 2
Janus
Janus
UptightSword1
Janus
Level 125
God Stats
6W - 5L
1,602 SR
Queue Stats
219W - 201L
1,535 Elo+
Party 2
Mercury
Mercury
alim_han2002
Mercury
Level 31
God Stats
2W - 4L
1,659 SR
Queue Stats
6W - 22L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,023
617
8,014
11,068
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JibbleJub
Baron Samedi
13
4 / 0 / 3
8,187
630
9,484
7,116
5,526
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 1 / 3
6,932
533
4,175
9,552
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 2
7,733
595
9,003
7,126
2,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TheBigWunk
Achilles
10
1 / 2 / 5
6,612
509
5,240
10,407
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 5 / 0
5,842
449
4,750
13,350
12,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 2
5,387
414
2,502
8,594
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Qakeyy
Cernunnos
10
1 / 3 / 0
6,127
471
6,051
9,463
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
6,193
476
3,237
8,651
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
alim_han2002
Mercury
9
1 / 3 / 2
5,700
438
3,835
11,460
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
3
3
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
0
0
L
0
2
2
0.5
W
3
0
1
3.5
W
Baron Samedi
JibbleJub
Baron Samedi
4
0
3
5.5
W
2
1
3
3.5
W
5
0
2
6
L
Cernunnos
Qakeyy
Cernunnos
1
3
0
0.33
W
Achilles
TheBigWunk
Achilles
1
2
5
1.75
L
1
2
1
0.75
L
Mercury
alim_han2002
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
20,375
45,269
Taken
51,518
24,132
Mitigated
29,114
24,517
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,750
1,325
0
2,485
13,350
12,410
0
9,206
4,144
28,125
6,484
L
2,502
426
0
1,052
8,594
6,723
0
2,065
6,529
13,037
0
W
8,014
6,312
0
6,863
11,068
4,215
678
1,162
9,866
0
70,304
W
Baron Samedi
JibbleJub
Baron Samedi
9,484
1,703
749
4,721
7,116
5,526
164
3,221
3,799
55,686
0
W
4,175
862
247
2,494
9,552
6,790
92
2,236
7,278
0
21,212
W
9,003
269
0
5,161
7,126
2,858
0
1,528
5,474
64,810
0
L
Cernunnos
Qakeyy
Cernunnos
6,051
2,730
0
3,227
9,463
3,165
0
850
8,613
0
42,781
W
Achilles
TheBigWunk
Achilles
5,240
1,925
0
4,282
10,407
4,743
0
1,452
8,955
0
35,482
L
3,237
200
0
1,590
8,651
3,164
0
3,505
5,146
48,689
0
L
Mercury
alim_han2002
Mercury
3,835
1,711
0
100
11,460
3,652
1,254
2,861
8,599
0
27,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
29,249
435
Minions Killed
277
0
Camps Cleared
0
1,245,414
Distance Traveled
1,207,479
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,842
449
57
4
0
226,931
2
L
Ymir
5,387
414
24
2
0
227,868
2
W
Rama
8,023
617
134
10
0
241,272
5
W
Baron Samedi
8,187
630
111
9
0
207,717
6
W
Shiva
6,932
533
18
1
0
267,983
4
W
He Bo
7,733
595
106
8
0
269,063
1
L
Cernunnos
6,127
471
69
5
0
225,791
3
W
Achilles
6,612
509
66
5
0
259,379
3
L
Janus
6,193
476
84
6
0
267,863
5
L
Mercury
5,700
438
43
3
0
259,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role