Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold V
Battlefly
Yu Huang
Gold V
Level 128
God Stats
1W - 1L
1,696 SR
Queue Stats
161W - 174L
1,213 MMR
Solo
Bellona
Bellona
Silver I
Gunjubas
Bellona
Silver I
Level 59
God Stats
0W - 4L
1,417 SR
Queue Stats
121W - 115L
1,218 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
arturet
Jormungandr
Bronze IV
Level 93
God Stats
0W - 4L
1,514 SR
Queue Stats
3W - 10L
1,317 MMR
Solo
Nemesis
Nemesis
Silver I
mariomodamio
Nemesis
Silver I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 79L
1,258 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,525 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,538 SR
1,314 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
MRnabocop
Ra
Gold II
Level 68
God Stats
7W - 3L
1,612 SR
Queue Stats
172W - 177L
1,260 MMR
Solo
Hachiman
Hachiman
Silver V
PigeonsAreALie
Hachiman
Silver V
Level 41
God Stats
14W - 16L
1,439 SR
Queue Stats
50W - 59L
1,173 MMR
Solo
Thanatos
Thanatos
Silver I
SnailGary
Thanatos
Silver I
Level 128
God Stats
27W - 27L
1,540 SR
Queue Stats
160W - 172L
1,329 MMR
Solo
Izanami
Izanami
Gold V
qwertyuiopa
Izanami
Gold V
Level 104
God Stats
4W - 2L
1,596 SR
Queue Stats
46W - 45L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 4 / 1
10,516
553
10,256
14,004
5,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Battlefly
Yu Huang
11
0 / 4 / 0
7,127
375
4,034
6,874
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Gunjubas
Bellona
17
1 / 4 / 0
9,837
518
12,592
22,504
20,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
arturet
Jormungandr
12
1 / 3 / 1
7,562
398
5,986
16,152
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
mariomodamio
Nemesis
12
0 / 5 / 0
7,515
396
6,647
18,114
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ChaacArachneKaliCliodhna

VS

Bans
AgniBakasuraBastetBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 12
9,435
497
7,903
13,765
9,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
3 / 0 / 9
11,131
586
9,971
13,809
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
17
5 / 1 / 4
10,980
578
10,783
12,366
4,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SnailGary
Thanatos
16
6 / 2 / 7
10,307
542
9,795
17,082
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
qwertyuiopa
Izanami
17
3 / 1 / 2
11,254
592
13,979
15,469
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
20
20
Deaths
5
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
1
0.88
W
Horus
 
Horus
3
1
12
9
L
Yu Huang
Battlefly
Yu Huang
0
4
0
0
L
Bellona
Gunjubas
Bellona
1
4
0
0.25
W
3
0
9
7.5
W
Hachiman
5
1
4
7
W
Thanatos
SnailGary
Thanatos
6
2
7
4.75
L
Jormungandr
arturet
Jormungandr
1
3
1
0.5
L
Nemesis
mariomodamio
Nemesis
0
5
0
0
W
Izanami
qwertyuiopa
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,515
Damage
52,431
77,648
Taken
72,491
50,134
Mitigated
36,792
21,546
Healing
42,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,256
4,374
0
4,332
14,004
5,740
576
571
13,433
0
91,662
W
Horus
 
Horus
7,903
3,390
1,217
3,664
13,765
9,730
486
3,245
10,520
0
32,295
L
Yu Huang
Battlefly
Yu Huang
4,034
324
0
978
6,874
2,115
0
1,794
5,080
52,200
0
L
Bellona
Gunjubas
Bellona
12,592
4,920
0
9,583
22,504
20,576
0
953
21,551
0
83,131
W
9,971
1,781
1,687
7,045
13,809
6,519
267
3,666
10,143
112,971
0
W
Hachiman
10,783
5,373
0
6,438
12,366
4,976
924
2,388
9,978
0
90,571
W
Thanatos
SnailGary
Thanatos
9,795
2,148
0
14,770
17,082
8,416
93
1,488
15,594
0
83,630
L
Jormungandr
arturet
Jormungandr
5,986
1,434
480
3,799
16,152
15,023
204
2,657
13,495
35,865
0
L
Nemesis
mariomodamio
Nemesis
6,647
2,060
0
2,374
18,114
6,680
0
3,996
14,118
0
64,569
W
Izanami
qwertyuiopa
Izanami
13,979
9,246
0
8,100
15,469
7,151
426
361
15,108
0
101,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,557
Gold Earned
53,107
538
Minions Killed
637
0
Camps Cleared
0
1,690,785
Distance Traveled
1,931,367
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,516
553
162
9
0
339,699
0
W
Horus
9,435
497
36
2
0
378,604
5
L
Yu Huang
7,127
375
87
5
0
218,797
2
L
Bellona
9,837
518
151
8
0
365,474
2
W
Ra
11,131
586
185
10
0
412,351
7
W
Hachiman
10,980
578
140
7
0
344,366
1
W
Thanatos
10,307
542
101
5
0
432,180
5
L
Jormungandr
7,562
398
42
2
0
380,873
0
L
Nemesis
7,515
396
96
5
0
385,942
0
W
Izanami
11,254
592
175
9
0
363,866
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role