Player Matchup

Heimdallr
Heimdallr
DemandedGoblin
Heimdallr
Level 149
God Stats
9W - 10L
1,355 SR
Queue Stats
194W - 202L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Kolleyy
Ne Zha
Level 160
God Stats
5W - 3L
1,885 SR
Queue Stats
164W - 136L
1,639 Elo+
Party 1
Ra
Ra
Sorconds
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 46L
1,923 Elo+
Solo
Chronos
Chronos
SpyroWasTaken
Chronos
Level 160
God Stats
7W - 4L
1,782 SR
Queue Stats
430W - 367L
1,616 Elo+
Party 1
Pele
Pele
mi77u
Pele
Level 128
God Stats
8W - 5L
1,616 SR
Queue Stats
237W - 230L
1,633 Elo+
Party 1
Team Averages
Level 144
1,627 SR
1,686 Elo+

VS

Team Averages
Level 124
1,629 SR
1,574 Elo+
Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Blanco9
Ares
Level 92
God Stats
3W - 3L
1,772 SR
Queue Stats
289W - 289L
1,632 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kahvipannu33
Cu Chulainn
Level 149
God Stats
5W - 3L
1,733 SR
Queue Stats
120W - 115L
1,619 Elo+
Solo
Bakasura
Bakasura
luuk1997
Bakasura
Level 157
God Stats
1W - 4L
1,641 SR
Queue Stats
153W - 124L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemandedGoblin
Heimdallr
12
2 / 3 / 2
7,845
560
5,790
10,710
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Kolleyy
Ne Zha
12
1 / 2 / 11
7,468
533
6,643
11,430
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 0 / 6
9,332
667
8,702
8,518
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
14
5 / 0 / 7
8,470
605
8,654
6,491
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
mi77u
Pele
15
11 / 3 / 3
9,097
650
10,759
14,563
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 3 / 2
7,795
557
8,666
10,764
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
 
Merlin
11
0 / 4 / 3
6,486
463
6,607
7,517
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Blanco9
Ares
10
2 / 5 / 2
6,737
481
4,973
13,419
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Kahvipannu33
Cu Chulainn
13
0 / 2 / 1
7,555
540
4,623
10,734
8,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
luuk1997
Bakasura
13
3 / 7 / 3
8,360
597
8,478
16,763
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
7
8
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
2
1
L
Merlin
 
Merlin
0
4
3
0.38
L
Ares
Blanco9
Ares
2
5
2
0.6
W
Heimdallr
DemandedGoblin
Heimdallr
2
3
2
1
L
Cu Chulainn
Kahvipannu33
Cu Chulainn
0
2
1
0.25
W
Ne Zha
Kolleyy
Ne Zha
1
2
11
3.25
W
2
0
6
5
W
Chronos
5
0
7
8.5
L
Bakasura
luuk1997
Bakasura
3
7
3
0.64
W
Pele
mi77u
Pele
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,548
Damage
33,347
51,712
Taken
59,197
24,493
Mitigated
31,086
16,916
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,666
5,121
0
3,732
10,764
3,861
1,152
0
10,764
65,122
0
L
Merlin
 
Merlin
6,607
380
0
312
7,517
2,354
0
2,010
5,507
37,931
0
L
Ares
Blanco9
Ares
4,973
243
0
2,055
13,419
9,340
0
4,796
8,353
17,032
0
W
Heimdallr
DemandedGoblin
Heimdallr
5,790
3,025
0
3,476
10,710
4,066
348
5,548
4,576
0
58,062
L
Cu Chulainn
Kahvipannu33
Cu Chulainn
4,623
899
0
3,145
10,734
8,659
0
5,545
5,189
0
63,249
W
Ne Zha
Kolleyy
Ne Zha
6,643
1,958
0
2,413
11,430
8,166
38
6,154
4,917
0
26,507
W
8,702
1,276
1,204
4,783
8,518
3,634
189
669
7,809
99,113
0
W
Chronos
8,654
4,509
0
1,245
6,491
2,770
1,630
2,963
3,378
63,821
0
L
Bakasura
luuk1997
Bakasura
8,478
5,693
0
2,438
16,763
6,872
0
5,005
11,758
0
56,102
W
Pele
mi77u
Pele
10,759
2,844
0
3,795
14,563
5,857
0
4,912
8,821
0
60,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
36,933
492
Minions Killed
394
0
Camps Cleared
0
1,505,267
Distance Traveled
1,398,435
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,795
557
100
7
0
251,299
1
L
Merlin
6,486
463
58
4
0
265,772
6
L
Ares
6,737
481
24
2
0
305,143
4
W
Heimdallr
7,845
560
100
7
0
255,017
5
L
Cu Chulainn
7,555
540
113
8
0
278,720
3
W
Ne Zha
7,468
533
21
2
0
317,707
7
W
Ra
9,332
667
175
13
0
320,259
4
W
Chronos
8,470
605
117
8
0
289,937
2
L
Bakasura
8,360
597
99
7
0
297,501
2
W
Pele
9,097
650
79
6
0
322,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role