Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigP155Boy
Fenrir
Level 85
God Stats
3W - 0L
1,804 SR
Queue Stats
6W - 3L
1,629 Elo+
Party 1
Chernobog
Chernobog
BigVELVEL
Chernobog
Level 118
God Stats
3W - 1L
1,578 SR
Queue Stats
25W - 12L
1,642 Elo+
Party 1
Arachne
Arachne
KafatsuYoyo
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 124L
1,520 Elo+
Solo
Vamana
Vamana
MizZEdits
Vamana
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 61L
1,552 Elo+
Solo
Team Averages
Level 125
1,577 SR
1,569 Elo+

VS

Team Averages
Level 120
1,599 SR
1,557 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ApocalypseGG
Sun Wukong
Level 58
God Stats
14W - 13L
1,633 SR
Queue Stats
82W - 83L
1,594 Elo+
Solo
Olorun
Olorun
Darkestofsoulz
Olorun
Level 147
God Stats
14W - 12L
1,572 SR
Queue Stats
148W - 157L
1,587 Elo+
Solo
Thanatos
Thanatos
QQVikingQQ
Thanatos
Level 146
God Stats
2W - 4L
1,685 SR
Queue Stats
130W - 132L
1,543 Elo+
Solo
Achilles
Achilles
Sky53
Achilles
Level 133
God Stats
1W - 2L
1,604 SR
Queue Stats
94W - 106L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 2 / 3
10,524
619
9,065
8,042
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BigP155Boy
Fenrir
14
4 / 1 / 6
9,171
539
8,774
15,509
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
BigVELVEL
Chernobog
15
2 / 4 / 8
8,961
527
14,313
13,649
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
KafatsuYoyo
Arachne
16
8 / 2 / 8
10,186
599
12,501
18,467
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
MizZEdits
Vamana
17
6 / 2 / 1
10,727
631
12,598
19,552
17,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 6 / 0
9,811
577
5,422
11,937
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ApocalypseGG
Sun Wukong
12
2 / 4 / 5
8,115
477
8,732
18,566
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 7 / 2
8,141
479
11,522
15,595
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
QQVikingQQ
Thanatos
12
1 / 6 / 1
7,476
440
8,322
14,736
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Sky53
Achilles
14
2 / 2 / 3
8,380
493
10,034
16,547
20,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
10
11
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
2
3
3.25
L
Kukulkan
 
Kukulkan
3
6
0
0.5
L
Sun Wukong
ApocalypseGG
Sun Wukong
2
4
5
1.13
W
Fenrir
BigP155Boy
Fenrir
4
1
6
7
W
Chernobog
BigVELVEL
Chernobog
2
4
8
1.5
L
2
7
2
0.43
W
Arachne
KafatsuYoyo
Arachne
8
2
8
6
W
Vamana
MizZEdits
Vamana
6
2
1
3.25
L
Thanatos
QQVikingQQ
Thanatos
1
6
1
0.25
L
Achilles
Sky53
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,251
Damage
44,032
75,219
Taken
77,381
45,407
Mitigated
57,222
16,715
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,065
1,823
0
821
8,042
2,859
762
1,683
6,359
99,456
0
L
Kukulkan
 
Kukulkan
5,422
377
0
1,350
11,937
5,574
0
5,028
6,909
84,179
0
L
Sun Wukong
ApocalypseGG
Sun Wukong
8,732
2,363
0
3,054
18,566
17,054
0
1,713
16,853
0
34,380
W
Fenrir
BigP155Boy
Fenrir
8,774
1,628
0
2,938
15,509
12,576
27
3,686
11,823
0
33,329
W
Chernobog
BigVELVEL
Chernobog
14,313
8,671
0
3,238
13,649
5,267
1,254
6,820
6,829
0
81,741
L
11,522
5,853
424
4,332
15,595
6,871
0
0
15,595
56,388
6,982
W
Arachne
KafatsuYoyo
Arachne
12,501
8,291
0
4,498
18,467
7,661
180
2,307
16,160
0
72,351
W
Vamana
MizZEdits
Vamana
12,598
8,804
0
5,220
19,552
17,044
845
884
18,668
0
95,736
L
Thanatos
QQVikingQQ
Thanatos
8,322
2,309
0
10,691
14,736
7,236
0
2,324
12,412
0
61,795
L
Achilles
Sky53
Achilles
10,034
3,004
0
4,754
16,547
20,487
0
0
16,547
0
67,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,569
Gold Earned
41,923
619
Minions Killed
522
0
Camps Cleared
0
1,790,761
Distance Traveled
1,550,925
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,524
619
167
10
0
343,481
7
L
Kukulkan
9,811
577
155
9
0
309,942
4
L
Sun Wukong
8,115
477
49
3
0
320,862
4
W
Fenrir
9,171
539
40
2
0
384,856
7
W
Chernobog
8,961
527
128
8
0
325,220
0
L
Olorun
8,141
479
114
7
0
294,929
1
W
Arachne
10,186
599
118
7
0
395,530
5
W
Vamana
10,727
631
166
10
0
341,674
6
L
Thanatos
7,476
440
99
6
0
316,010
4
L
Achilles
8,380
493
105
6
0
309,182
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role