Player Matchup

Tsukuyomi
Tsukuyomi
Aluh2K
Tsukuyomi
Level 17
God Stats
4W - 3L
1,829 SR
Queue Stats
53W - 71L
1,470 Elo+
Party 4
Heimdallr
Heimdallr
DigitalSkaiLing
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,451 Elo+
Party 1
Bacchus
Bacchus
MGRivalz
Bacchus
Level 53
God Stats
3W - 4L
1,400 SR
Queue Stats
96W - 124L
1,433 Elo+
Party 4
Horus
Horus
MrSike
Horus
Level 89
God Stats
3W - 0L
1,773 SR
Queue Stats
36W - 43L
1,462 Elo+
Party 1
Discordia
Discordia
V72s
Discordia
Level 37
God Stats
7W - 7L
1,460 SR
Queue Stats
35W - 43L
1,453 Elo+
Party 1
Team Averages
Level 45
1,592 SR
1,454 Elo+

VS

Team Averages
Level 50
1,518 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IDarkGuardI
Thanatos
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
PowerCow2
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
Zaira03
Bellona
Level 27
God Stats
101W - 68L
1,539 SR
Queue Stats
245W - 169L
1,489 Elo+
Party 3
Yu Huang
Yu Huang
smitty1299
Yu Huang
Level 66
God Stats
38W - 35L
1,550 SR
Queue Stats
371W - 308L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aluh2K
Tsukuyomi
18
5 / 4 / 13
12,304
1,119
16,150
16,093
8,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DigitalSkaiLing
Heimdallr
18
11 / 2 / 11
13,089
1,190
25,290
15,174
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
MGRivalz
Bacchus
18
0 / 1 / 17
11,726
1,066
12,850
15,764
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
MrSike
Horus
17
3 / 3 / 16
12,205
1,110
11,836
19,692
28,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
V72s
Discordia
17
5 / 1 / 14
12,306
1,119
22,436
5,650
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

257

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 5 / 5
11,004
1,000
14,266
24,404
22,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
IDarkGuardI
Thanatos
16
2 / 8 / 4
10,592
963
8,020
12,794
9,319
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
PowerCow2
Cthulhu
16
1 / 5 / 6
10,601
964
11,788
25,177
29,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Zaira03
Bellona
16
6 / 4 / 5
12,106
1,101
19,252
18,364
21,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
smitty1299
Yu Huang
17
0 / 2 / 8
10,929
994
12,049
12,374
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
24
Kills
11
11
Deaths
24
71
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
5
0.9
W
Tsukuyomi
Aluh2K
Tsukuyomi
5
4
13
2.88
W
Heimdallr
DigitalSkaiLing
Heimdallr
11
2
11
8.25
L
Thanatos
IDarkGuardI
Thanatos
2
8
4
0.5
W
Bacchus
MGRivalz
Bacchus
0
1
17
8.5
W
Horus
MrSike
Horus
3
3
16
3.67
L
Cthulhu
PowerCow2
Cthulhu
1
5
6
0.8
W
Discordia
V72s
Discordia
5
1
14
12
L
Bellona
Zaira03
Bellona
6
4
5
2.13
L
Yu Huang
smitty1299
Yu Huang
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,562
Damage
65,375
72,373
Taken
93,113
72,537
Mitigated
89,510
14,920
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
14,266
2,451
0
1,329
24,404
22,660
0
10,739
13,665
0
30,067
W
Tsukuyomi
Aluh2K
Tsukuyomi
16,150
4,661
0
2,519
16,093
8,811
0
5,560
10,435
0
33,362
W
Heimdallr
DigitalSkaiLing
Heimdallr
25,290
13,108
0
985
15,174
8,767
0
6,307
8,579
0
41,412
L
Thanatos
IDarkGuardI
Thanatos
8,020
1,777
0
3,242
12,794
9,319
0
4,811
7,980
0
12,997
W
Bacchus
MGRivalz
Bacchus
12,850
1,501
0
1,323
15,764
23,555
0
5,893
9,772
31,498
0
W
Horus
MrSike
Horus
11,836
4,253
4,382
5,181
19,692
28,535
0
6,377
12,877
4,342
14,126
L
Cthulhu
PowerCow2
Cthulhu
11,788
852
747
958
25,177
29,756
0
8,715
16,462
33,104
0
W
Discordia
V72s
Discordia
22,436
2,358
0
530
5,650
2,869
0
1,265
4,309
42,180
0
L
Bellona
Zaira03
Bellona
19,252
5,026
0
1,532
18,364
21,636
0
9,645
8,719
2,669
29,143
L
Yu Huang
smitty1299
Yu Huang
12,049
1,010
0
899
12,374
6,139
0
3,555
8,819
34,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
55,232
176
Minions Killed
169
8
Camps Cleared
9
1,103,459
Distance Traveled
1,080,460
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,004
1,000
43
4
4
200,883
3
W
Tsukuyomi
12,304
1,119
37
3
3
235,490
1
W
Heimdallr
13,089
1,190
50
5
3
215,895
0
L
Thanatos
10,592
963
10
1
0
195,797
3
W
Bacchus
11,726
1,066
36
3
0
234,530
0
W
Horus
12,205
1,110
9
1
0
224,900
3
L
Cthulhu
10,601
964
42
4
2
230,291
3
W
Discordia
12,306
1,119
44
4
2
192,644
0
L
Bellona
12,106
1,101
27
2
1
220,200
2
L
Yu Huang
10,929
994
47
4
2
233,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role