Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AFKsajo
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Solo
Osiris
Osiris
Viverii
Osiris
Level 115
God Stats
2W - 3L
1,795 SR
Queue Stats
229W - 221L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cemilazerty
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,543 SR
Queue Stats
119W - 115L
1,516 Elo+
Solo
Cerberus
Cerberus
syntacx
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 43L
1,456 Elo+
Solo
Team Averages
Level 104
1,568 SR
1,470 Elo+

VS

Team Averages
Level 106
1,487 SR
1,444 Elo+
Sol
Sol
Airely
Sol
Level 105
God Stats
4W - 4L
1,222 SR
Queue Stats
80W - 83L
1,507 Elo+
Solo
Mulan
Mulan
Grordec
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,281 Elo+
Solo
Sylvanus
Sylvanus
TheAlternativeM
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,432 Elo+
Solo
Cabrakan
Cabrakan
julia_rus999
Cabrakan
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
466W - 472L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
растоман
Ah Muzen Cab
Level 108
God Stats
5W - 6L
1,715 SR
Queue Stats
301W - 299L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 7 / 6
10,260
570
18,188
19,432
8,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 4 / 8
11,570
643
16,373
15,669
8,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Viverii
Osiris
17
1 / 8 / 10
10,072
560
13,767
30,332
32,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
cemilazerty
Morgan Le Fay
19
5 / 4 / 7
11,067
615
29,770
18,082
9,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
syntacx
Cerberus
17
2 / 5 / 8
9,845
547
13,490
35,972
48,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Airely
Sol
20
8 / 0 / 18
13,649
758
28,156
23,842
14,712
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Grordec
Mulan
17
2 / 5 / 18
11,672
648
14,502
25,177
28,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
19
2 / 2 / 21
11,641
647
12,317
24,665
30,822
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
julia_rus999
Cabrakan
18
1 / 5 / 18
11,222
623
12,123
27,268
46,302
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
растоман
Ah Muzen Cab
20
15 / 3 / 10
14,074
782
42,575
22,233
13,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
15
Kills
28
28
Deaths
15
39
Assists
85
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
6
1
L
3
4
8
1.75
W
Sol
Airely
Sol
8
0
18
17
W
Mulan
Grordec
Mulan
2
5
18
2.2
W
Sylvanus
2
2
21
6.25
L
Osiris
Viverii
Osiris
1
8
10
0.75
L
Morgan Le Fay
cemilazerty
Morgan Le Fay
5
4
7
2.13
W
Cabrakan
julia_rus999
Cabrakan
1
5
18
2
L
Cerberus
syntacx
Cerberus
2
5
8
1.2
W
Ah Muzen Cab
растоман
Ah Muzen Cab
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,588
Damage
109,673
119,487
Taken
123,185
108,558
Mitigated
133,754
52,627
Healing
74,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
18,188
880
1,945
3,283
19,432
8,881
0
6,596
12,836
34,061
0
L
16,373
2,828
13,974
5,709
15,669
8,633
0
7,449
8,220
46,064
0
W
Sol
Airely
Sol
28,156
9,503
3,289
12,924
23,842
14,712
2,994
16,228
7,614
71,777
0
W
Mulan
Grordec
Mulan
14,502
1,687
4,069
4,476
25,177
28,033
524
16,506
8,671
312
19,507
W
Sylvanus
12,317
3,376
24,075
11,676
24,665
30,822
1,471
14,939
9,726
23,587
0
L
Osiris
Viverii
Osiris
13,767
6,949
2,664
5,032
30,332
32,972
0
13,140
17,192
0
19,600
L
Morgan Le Fay
cemilazerty
Morgan Le Fay
29,770
2,530
2,633
2,955
18,082
9,747
0
8,780
9,302
56,090
0
W
Cabrakan
julia_rus999
Cabrakan
12,123
560
1,791
4,275
27,268
46,302
199
17,067
10,201
24,539
0
L
Cerberus
syntacx
Cerberus
13,490
1,077
2,327
12,105
35,972
48,325
0
16,936
19,036
22,190
0
W
Ah Muzen Cab
растоман
Ah Muzen Cab
42,575
14,431
1,409
6,303
22,233
13,885
4,014
13,081
9,152
0
70,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
62,258
243
Minions Killed
181
0
Camps Cleared
0
1,473,738
Distance Traveled
1,615,258
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,260
570
46
3
0
265,144
0
L
Ra
11,570
643
70
4
0
271,808
0
W
Sol
13,649
758
79
4
0
332,011
0
W
Mulan
11,672
648
6
0
0
338,669
0
W
Sylvanus
11,641
647
17
1
0
309,331
0
L
Osiris
10,072
560
13
1
0
280,072
2
L
Morgan Le Fay
11,067
615
73
4
0
349,722
1
W
Cabrakan
11,222
623
21
1
0
290,460
1
L
Cerberus
9,845
547
41
2
0
306,992
0
W
Ah Muzen Cab
14,074
782
58
3
0
344,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role