Player Matchup

Cabrakan
Cabrakan
GmoUno
Cabrakan
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
538W - 599L
1,443 Elo+
Solo
Achilles
Achilles
HatefulLockhart
Achilles
Level 43
God Stats
2W - 6L
1,521 SR
Queue Stats
65W - 105L
1,384 Elo+
Solo
Fenrir
Fenrir
Pilonko74
Fenrir
Level 160
God Stats
5W - 4L
1,463 SR
Queue Stats
134W - 159L
1,333 Elo+
Party 1
Ra
Ra
Pilonkos24
Ra
Level 48
God Stats
1W - 4L
1,241 SR
Queue Stats
173W - 229L
1,317 Elo+
Party 1
Merlin
Merlin
TheDean72
Merlin
Level 58
God Stats
82W - 83L
1,513 SR
Queue Stats
85W - 90L
1,447 Elo+
Solo
Team Averages
Level 75
1,447 SR
1,385 Elo+

VS

Team Averages
Level 62
1,497 SR
1,370 Elo+
Apollo
Apollo
Tisaso
Apollo
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,555 Elo+
Solo
Arachne
Arachne
Tony9992001
Arachne
Level 41
God Stats
8W - 10L
1,275 SR
Queue Stats
8W - 10L
1,237 Elo+
Solo
Ah Puch
Ah Puch
YungSilk22
Ah Puch
Level 48
God Stats
21W - 8L
1,597 SR
Queue Stats
125W - 144L
1,401 Elo+
Solo
Fenrir
Fenrir
hulking553crowd
Fenrir
Level 43
God Stats
76W - 71L
1,612 SR
Queue Stats
360W - 376L
1,410 Elo+
Solo
Raijin
Raijin
xX Bu7ch3r Xx
Raijin
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GmoUno
Cabrakan
16
1 / 4 / 2
11,180
1,118
11,815
16,395
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
0 / 2 / 6
10,243
1,024
8,110
10,332
12,105
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Pilonko74
Fenrir
15
6 / 4 / 0
10,943
1,094
11,918
11,658
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 7 / 5
10,778
1,078
10,918
13,202
6,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
TheDean72
Merlin
15
0 / 2 / 2
9,594
959
6,585
6,585
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

179

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Tisaso
Apollo
17
1 / 3 / 13
11,051
1,105
14,221
16,195
7,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Tony9992001
Arachne
17
4 / 0 / 12
11,009
1,101
9,608
7,841
3,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
YungSilk22
Ah Puch
17
2 / 1 / 10
11,445
1,145
11,369
9,762
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 2 / 5
12,589
1,259
11,870
10,102
5,145
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 9
10,540
1,054
5,436
9,256
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
8
Kills
19
19
Deaths
8
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
GmoUno
Cabrakan
1
4
2
0.5
L
Achilles
0
2
6
1.5
L
Fenrir
Pilonko74
Fenrir
6
4
0
1.5
L
1
7
5
0.5
L
Merlin
TheDean72
Merlin
0
2
2
0.5
W
Apollo
Tisaso
Apollo
1
3
13
2.5
W
Arachne
Tony9992001
Arachne
4
0
12
10
W
Ah Puch
YungSilk22
Ah Puch
2
1
10
7
W
11
2
5
6.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
52,504
58,172
Taken
53,156
47,069
Mitigated
24,266
3,918
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
GmoUno
Cabrakan
11,815
594
0
1,059
16,395
15,495
0
6,279
10,116
37,351
0
L
Achilles
8,110
1,772
0
416
10,332
12,105
0
2,595
7,737
0
19,002
L
Fenrir
Pilonko74
Fenrir
11,918
1,671
0
806
11,658
7,217
0
2,217
9,441
0
17,988
L
10,918
282
830
807
13,202
6,721
0
3,452
9,750
41,285
0
L
Merlin
TheDean72
Merlin
6,585
377
0
0
6,585
5,531
0
2,262
4,323
29,257
0
W
Apollo
Tisaso
Apollo
14,221
8,779
0
2,893
16,195
7,099
0
9,441
6,566
0
41,957
W
Arachne
Tony9992001
Arachne
9,608
7,996
0
1,439
7,841
3,473
0
3,969
3,794
0
12,644
W
Ah Puch
YungSilk22
Ah Puch
11,369
2,148
0
4,705
9,762
4,247
0
4,194
5,449
55,482
0
W
11,870
2,815
0
705
10,102
5,145
0
6,416
3,624
0
16,170
W
5,436
1,470
0
360
9,256
4,302
0
5,298
3,927
12,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
56,634
253
Minions Killed
199
6
Camps Cleared
7
1,011,350
Distance Traveled
1,026,625
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,180
1,118
60
6
2
208,724
0
L
Achilles
10,243
1,024
28
3
0
212,710
0
L
Fenrir
10,943
1,094
13
1
3
203,443
0
L
Ra
10,778
1,078
93
9
0
205,042
0
L
Merlin
9,594
959
59
6
1
181,431
0
W
Apollo
11,051
1,105
75
8
2
194,277
0
W
Arachne
11,009
1,101
5
1
0
228,025
0
W
Ah Puch
11,445
1,145
97
10
0
185,892
1
W
Fenrir
12,589
1,259
5
1
5
243,260
2
W
Raijin
10,540
1,054
17
2
0
175,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role