Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DA-KING99I
Cthulhu
Level 48
God Stats
1W - 1L
1,232 SR
Queue Stats
67W - 49L
1,548 Elo+
Party 1
Poseidon
Poseidon
DieMonsterDose
Poseidon
Level 79
God Stats
2W - 0L
1,954 SR
Queue Stats
60W - 22L
1,660 Elo+
Party 1
Nike
Nike
IIVenomTempestII
Nike
Level 125
God Stats
1W - 0L
1,765 SR
Queue Stats
63W - 49L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
Leanmarus
Yu Huang
Level 29
God Stats
3W - 1L
1,265 SR
Queue Stats
133W - 167L
1,449 Elo+
Solo
Team Averages
Level 82
1,543 SR
1,537 Elo+

VS

Team Averages
Level 47
1,596 SR
1,469 Elo+
Arachne
Arachne
Asfyr
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Bastet
Bastet
DeKesslar89
Bastet
Level 18
God Stats
5W - 5L
1,739 SR
Queue Stats
221W - 178L
1,385 Elo+
Party 2
Zhong Kui
Zhong Kui
Fazkor
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,462 Elo+
Solo
Heimdallr
Heimdallr
Ferry00
Heimdallr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,520 Elo+
Solo
Artio
Artio
JimmyBacon-
Artio
Level 158
God Stats
12W - 9L
1,743 SR
Queue Stats
336W - 314L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 2 / 16
10,893
778
14,128
11,509
5,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
DA-KING99I
Cthulhu
19
8 / 3 / 16
11,686
835
16,226
17,360
21,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
19
7 / 3 / 17
11,366
812
18,646
12,630
7,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 18
11,020
787
11,944
22,423
23,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
Leanmarus
Yu Huang
19
3 / 2 / 15
11,037
788
15,824
10,297
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asfyr
Arachne
14
0 / 7 / 9
8,286
592
8,450
16,946
11,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
17
3 / 5 / 8
9,012
644
13,521
15,354
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Fazkor
Zhong Kui
16
3 / 8 / 6
9,963
712
15,398
18,635
13,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Ferry00
Heimdallr
18
4 / 4 / 4
9,662
690
12,309
13,781
7,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 4
9,199
657
4,673
23,382
31,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
29
Kills
12
13
Deaths
29
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
16
7
L
Arachne
Asfyr
Arachne
0
7
9
0.64
W
Cthulhu
DA-KING99I
Cthulhu
8
3
16
5.33
L
Bastet
3
5
8
1.4
W
Poseidon
7
3
17
5.17
L
Zhong Kui
Fazkor
Zhong Kui
3
8
6
0.75
L
Heimdallr
Ferry00
Heimdallr
4
4
4
1.5
W
5
3
18
4.67
L
2
5
4
0.8
W
Yu Huang
Leanmarus
Yu Huang
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,768
Damage
54,351
74,219
Taken
88,098
62,993
Mitigated
70,301
23,059
Healing
26,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,128
5,076
2,782
2,180
11,509
5,388
2,979
3,852
7,657
0
31,338
L
Arachne
Asfyr
Arachne
8,450
6,974
837
2,496
16,946
11,649
0
8,792
7,796
0
10,174
W
Cthulhu
DA-KING99I
Cthulhu
16,226
417
2,692
3,091
17,360
21,286
424
3,674
13,686
31,630
0
L
Bastet
13,521
3,660
1,489
1,831
15,354
7,058
392
9,322
5,776
0
23,416
W
Poseidon
18,646
3,685
336
2,149
12,630
7,389
3,167
4,865
7,765
50,441
0
L
Zhong Kui
Fazkor
Zhong Kui
15,398
1,354
316
5,281
18,635
13,375
0
9,718
8,735
26,182
0
L
Heimdallr
Ferry00
Heimdallr
12,309
4,666
0
3,560
13,781
7,130
1,135
10,434
3,206
0
29,928
W
11,944
486
1,920
5,910
22,423
23,509
625
4,941
17,482
1,436
19,900
L
4,673
226
3,548
7,213
23,382
31,089
283
12,972
10,188
13,629
0
W
Yu Huang
Leanmarus
Yu Huang
15,824
837
1,300
699
10,297
5,421
1,424
2,739
7,558
39,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,002
Gold Earned
46,122
242
Minions Killed
93
0
Camps Cleared
0
1,395,738
Distance Traveled
1,347,667
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,893
778
43
3
0
273,302
1
L
Arachne
8,286
592
5
0
0
275,875
1
W
Cthulhu
11,686
835
35
3
0
296,104
0
L
Bastet
9,012
644
19
1
0
306,680
0
W
Poseidon
11,366
812
81
6
0
275,669
0
L
Zhong Kui
9,963
712
23
2
0
242,078
2
L
Heimdallr
9,662
690
33
2
0
243,249
0
W
Nike
11,020
787
26
2
0
309,863
0
L
Artio
9,199
657
13
1
0
279,785
0
W
Yu Huang
11,037
788
57
4
0
240,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role