Player Matchup

Bacchus
Bacchus
Adulti
Bacchus
Level 14
God Stats
5W - 2L
1,945 SR
Queue Stats
11W - 9L
1,573 Elo+
Party 2
Chernobog
Chernobog
Kerberouski
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,513 Elo+
Party 2
Yu Huang
Yu Huang
Spekuku
Yu Huang
Level 61
God Stats
1W - 1L
1,671 SR
Queue Stats
35W - 37L
1,507 Elo+
Party 2
Team Averages
Level 46
1,705 SR
1,531 Elo+

VS

Team Averages
Level 90
1,731 SR
1,818 Elo+
Arachne
Arachne
HugeJobby
Arachne
Level 26
God Stats
9W - 0L
2,029 SR
Queue Stats
60W - 13L
1,868 Elo+
Party 1
Artemis
Artemis
MisterRamsay
Artemis
Level 133
God Stats
2W - 0L
1,665 SR
Queue Stats
32W - 22L
1,676 Elo+
Solo
Aphrodite
Aphrodite
iWilliammm
Aphrodite
Level 110
God Stats
8W - 1L
1,500 SR
Queue Stats
302W - 72L
1,910 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adulti
Bacchus
14
2 / 2 / 2
10,227
682
9,711
18,419
30,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Kerberouski
Chernobog
13
1 / 3 / 2
9,613
641
11,064
13,300
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Spekuku
Yu Huang
14
1 / 3 / 3
9,525
635
13,082
8,909
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HugeJobby
Arachne
16
5 / 1 / 1
10,601
707
11,969
18,959
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
MisterRamsay
Artemis
15
3 / 2 / 2
10,401
693
18,463
13,104
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
iWilliammm
Aphrodite
16
0 / 1 / 7
10,101
673
6,277
13,011
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
8
8
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Adulti
Bacchus
2
2
2
1.5
W
Arachne
HugeJobby
Arachne
5
1
1
5.5
L
Chernobog
Kerberouski
Chernobog
1
3
2
0.67
W
Artemis
MisterRamsay
Artemis
3
2
2
2
L
Yu Huang
Spekuku
Yu Huang
1
3
3
0.83
W
Aphrodite
iWilliammm
Aphrodite
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
36,709
40,628
Taken
45,074
40,845
Mitigated
21,394
4,925
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Adulti
Bacchus
9,711
938
0
2,571
18,419
30,265
0
3,702
14,717
19,417
0
W
Arachne
HugeJobby
Arachne
11,969
6,498
0
5,977
18,959
9,242
1,169
8,746
9,747
0
46,178
L
Chernobog
Kerberouski
Chernobog
11,064
5,030
0
1,495
13,300
5,825
0
1,817
11,483
0
33,980
W
Artemis
MisterRamsay
Artemis
18,463
7,934
0
2,874
13,104
5,391
1,386
7,648
5,144
0
54,026
L
Yu Huang
Spekuku
Yu Huang
13,082
742
0
859
8,909
4,755
0
910
7,999
43,458
0
W
Aphrodite
iWilliammm
Aphrodite
6,277
869
7,673
8,943
13,011
6,761
907
6,330
6,394
37,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,365
Gold Earned
31,103
161
Minions Killed
194
1
Camps Cleared
12
775,855
Distance Traveled
882,934
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,227
682
22
1
0
246,298
5
W
Arachne
10,601
707
55
4
9
333,180
2
L
Chernobog
9,613
641
54
4
0
273,047
2
W
Artemis
10,401
693
67
4
2
258,569
1
L
Yu Huang
9,525
635
85
6
1
256,510
4
W
Aphrodite
10,101
673
72
5
1
291,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role