Player Matchup

Xing Tian
Xing Tian
DevanLM
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 96L
1,549 Elo+
Party 1
Hades
Hades
KdeWitt
Hades
Level 108
God Stats
1W - 1L
1,539 SR
Queue Stats
5W - 12L
1,388 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Pakkun Paw
Ah Muzen Cab
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 182L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
TheProducer69
Gilgamesh
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Thor
Thor
santiagochia5
Thor
Level 112
God Stats
18W - 18L
1,443 SR
Queue Stats
154W - 152L
1,514 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,504 Elo+

VS

Team Averages
Level 108
1,472 SR
1,473 Elo+
He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrMeatMaster420
Neith
Level 28
God Stats
0W - 1L
1,304 SR
Queue Stats
33W - 54L
1,350 Elo+
Party 2
Amaterasu
Amaterasu
UKAHEARDIT
Amaterasu
Level 108
God Stats
6W - 3L
1,496 SR
Queue Stats
94W - 105L
1,424 Elo+
Party 2
Nox
Nox
VladPostings
Nox
Level 139
God Stats
1W - 2L
1,552 SR
Queue Stats
115W - 112L
1,529 Elo+
Solo
Mercury
Mercury
basee
Mercury
Level 122
God Stats
1W - 4L
1,506 SR
Queue Stats
124W - 104L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DevanLM
Xing Tian
19
5 / 0 / 10
13,240
779
12,467
17,718
27,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
KdeWitt
Hades
19
4 / 4 / 12
12,317
725
16,916
19,634
12,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Pakkun Paw
Ah Muzen Cab
20
8 / 3 / 6
13,837
814
27,520
17,337
8,974
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheProducer69
Gilgamesh
17
0 / 6 / 14
11,087
652
10,677
20,711
15,867
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 3 / 6
12,257
721
8,236
14,949
6,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
5 / 3 / 9
12,104
712
20,020
15,425
7,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 6 / 4
10,120
595
5,194
12,425
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
UKAHEARDIT
Amaterasu
18
3 / 5 / 6
11,016
648
12,540
30,627
28,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 2 / 8
11,551
679
14,218
12,733
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
basee
Mercury
19
3 / 2 / 5
11,888
699
10,522
19,835
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
18
Kills
15
16
Deaths
18
48
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
3
9
3.17
W
Xing Tian
DevanLM
Xing Tian
5
0
10
10
W
Hades
KdeWitt
Hades
4
4
12
2.5
L
1
6
4
0.5
W
Ah Muzen Cab
Pakkun Paw
Ah Muzen Cab
8
3
6
3.67
W
Gilgamesh
TheProducer69
Gilgamesh
0
6
14
1.17
L
Amaterasu
UKAHEARDIT
Amaterasu
3
5
6
1.2
L
3
2
8
3.5
L
Mercury
basee
Mercury
3
2
5
2.75
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,816
Damage
62,494
90,349
Taken
91,045
70,843
Mitigated
58,583
24,922
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
20,020
1,950
133
2,061
15,425
7,686
0
3,975
11,450
60,683
0
W
Xing Tian
DevanLM
Xing Tian
12,467
1,237
689
2,545
17,718
27,119
351
4,657
12,764
33,642
0
W
Hades
KdeWitt
Hades
16,916
1,962
1,036
7,638
19,634
12,090
1,996
10,498
8,826
50,626
0
L
5,194
2,715
0
908
12,425
5,684
0
5,094
7,331
0
19,131
W
Ah Muzen Cab
Pakkun Paw
Ah Muzen Cab
27,520
12,275
0
7,231
17,337
8,974
4,956
6,620
10,596
0
81,302
W
Gilgamesh
TheProducer69
Gilgamesh
10,677
2,541
382
2,172
20,711
15,867
469
7,328
12,921
290
26,615
L
Amaterasu
UKAHEARDIT
Amaterasu
12,540
4,700
0
4,219
30,627
28,936
0
12,093
18,534
82
21,058
L
14,218
1,073
0
1,120
12,733
6,577
0
4,761
7,972
38,646
0
L
Mercury
basee
Mercury
10,522
4,023
0
1,981
19,835
9,700
0
3,626
16,209
0
53,920
W
8,236
1,114
0
3,229
14,949
6,793
0
5,217
9,550
0
55,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,738
Gold Earned
56,679
343
Minions Killed
314
0
Camps Cleared
0
1,757,256
Distance Traveled
1,612,277
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,104
712
106
6
0
305,911
6
W
Xing Tian
13,240
779
45
3
0
385,424
0
W
Hades
12,317
725
74
4
0
320,206
0
L
Neith
10,120
595
24
1
0
151,071
0
W
Ah Muzen Cab
13,837
814
93
5
0
322,279
2
W
Gilgamesh
11,087
652
33
2
0
354,198
0
L
Amaterasu
11,016
648
33
2
0
344,677
0
L
Nox
11,551
679
68
4
0
367,307
4
L
Mercury
11,888
699
83
5
0
443,311
4
W
Thor
12,257
721
98
6
0
375,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role