Player Matchup

Nox
Nox
Bentley86
Nox
Level 160
God Stats
61W - 42L
1,683 SR
Queue Stats
1,030W - 1,118L
1,440 Elo+
Solo
Sobek
Sobek
FerAsteria
Sobek
Level 142
God Stats
3W - 0L
1,566 SR
Queue Stats
208W - 181L
1,533 Elo+
Party 2
Da Ji
Da Ji
MatheusR3gis
Da Ji
Level 102
God Stats
2W - 1L
1,337 SR
Queue Stats
200W - 212L
1,402 Elo+
Solo
Medusa
Medusa
Schoebert
Medusa
Level 99
God Stats
8W - 5L
1,609 SR
Queue Stats
148W - 149L
1,484 Elo+
Solo
Chaac
Chaac
SoftGirlJade
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,489 Elo+
Party 2
Team Averages
Level 106
1,539 SR
1,469 Elo+

VS

Team Averages
Level 44
1,550 SR
1,521 Elo+
Nike
Nike
Camallama4626
Nike
Level 69
God Stats
2W - 4L
1,513 SR
Queue Stats
10W - 6L
1,429 Elo+
Solo
Set
Set
Rexy Mane
Set
Level 7
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Ra
Ra
TheBrucie31
Ra
Level 106
God Stats
23W - 22L
1,524 SR
Queue Stats
113W - 129L
1,528 Elo+
Solo
Bellona
Bellona
inky mane
Bellona
Level 37
God Stats
9W - 8L
1,783 SR
Queue Stats
13W - 22L
1,459 Elo+
Party 1
Ares
Ares
killa mane1970
Ares
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
10,160
1,016
5,674
1,459
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
16
0 / 0 / 11
10,542
1,054
7,895
13,507
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 6
10,565
1,057
12,695
10,794
5,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Schoebert
Medusa
16
6 / 1 / 5
11,280
1,128
16,314
7,392
3,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 11
9,785
979
8,799
10,091
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

295

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,978
998
14,001
18,644
13,814
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 1
8,639
864
3,602
6,192
2,734
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 2
10,185
1,019
9,396
9,684
4,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
inky mane
Bellona
15
0 / 1 / 1
9,274
927
5,184
12,323
12,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 1
9,732
973
5,903
9,680
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
12
Kills
3
3
Deaths
12
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
2
4
1
0.63
W
Sobek
0
0
11
5.5
W
3
1
6
6
L
0
3
1
0.17
W
Medusa
Schoebert
Medusa
6
1
5
8.5
W
0
1
11
5.5
L
1
3
2
0.67
L
Bellona
inky mane
Bellona
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,377
Damage
38,086
43,243
Taken
56,523
35,750
Mitigated
45,988
13,176
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,674
73
0
63
1,459
872
0
702
757
8,417
0
L
14,001
2,077
244
388
18,644
13,814
0
4,316
14,169
0
34,024
W
Sobek
7,895
527
258
5,039
13,507
16,609
0
5,425
8,082
16,645
0
W
12,695
1,748
0
75
10,794
5,856
0
3,674
7,120
0
25,832
L
3,602
1,439
0
56
6,192
2,734
0
1,108
4,957
0
5,821
W
Medusa
Schoebert
Medusa
16,314
9,865
0
3,007
7,392
3,687
0
2,311
5,081
0
47,559
W
8,799
1,491
409
4,325
10,091
8,726
0
3,187
6,904
0
28,579
L
9,396
176
1,280
611
9,684
4,760
0
2,471
7,213
37,069
0
L
Bellona
inky mane
Bellona
5,184
984
0
566
12,323
12,992
0
3,188
8,841
0
19,407
L
5,903
180
0
828
9,680
11,688
0
2,486
6,899
11,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,332
Gold Earned
47,808
187
Minions Killed
161
8
Camps Cleared
4
910,167
Distance Traveled
889,334
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,160
1,016
13
1
0
151,065
0
L
Nike
9,978
998
41
4
2
176,339
0
W
Sobek
10,542
1,054
15
2
0
197,799
0
W
Da Ji
10,565
1,057
31
3
6
192,267
0
L
Set
8,639
864
4
0
0
129,283
0
W
Medusa
11,280
1,128
73
7
1
181,114
1
W
Chaac
9,785
979
55
6
1
187,922
0
L
Ra
10,185
1,019
72
7
1
213,505
0
L
Bellona
9,274
927
36
4
1
221,532
1
L
Ares
9,732
973
8
1
0
148,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role