Player Matchup

Danzaburou
Danzaburou
Agl-dragon12
Danzaburou
Level 119
God Stats
293W - 282L
1,443 SR
Queue Stats
307W - 306L
1,352 Elo+
Solo
Cthulhu
Cthulhu
Maitre_Poplete
Cthulhu
Level 140
God Stats
42W - 35L
1,473 SR
Queue Stats
342W - 336L
1,537 Elo+
Party 1
Vamana
Vamana
Tillifou
Vamana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
chadou972
Hou Yi
Level 114
God Stats
3W - 3L
1,513 SR
Queue Stats
38W - 30L
1,529 Elo+
Party 1
Hera
Hera
kyde116
Hera
Level 49
God Stats
4W - 6L
1,475 SR
Queue Stats
93W - 126L
1,383 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,444 Elo+

VS

Team Averages
Level 52
1,403 SR
1,360 Elo+
Fenrir
Fenrir
Adabizi520
Fenrir
Level 66
God Stats
7W - 6L
1,452 SR
Queue Stats
222W - 207L
1,451 Elo+
Party 2
Chang'e
Chang'e
Affi_Primati
Chang'e
Level 62
God Stats
30W - 37L
1,385 SR
Queue Stats
157W - 236L
1,303 Elo+
Party 3
The Morrigan
The Morrigan
KP_sport
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,311 Elo+
Party 2
Ravana
Ravana
Karneolen
Ravana
Level 62
God Stats
1W - 4L
1,281 SR
Queue Stats
186W - 186L
1,466 Elo+
Party 2
Neith
Neith
Meisterin_Kaddl
Neith
Level 47
God Stats
88W - 127L
1,397 SR
Queue Stats
129W - 192L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agl-dragon12
Danzaburou
13
0 / 0 / 0
7,837
603
4,559
5,953
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 0 / 4
6,978
537
3,599
6,209
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Tillifou
Vamana
14
8 / 0 / 0
8,680
668
8,341
12,040
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
chadou972
Hou Yi
12
4 / 1 / 3
7,189
553
8,939
8,709
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
kyde116
Hera
11
3 / 4 / 3
6,934
533
4,170
6,043
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adabizi520
Fenrir
12
5 / 3 / 0
7,477
575
6,264
13,266
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Affi_Primati
Chang'e
9
0 / 5 / 0
5,475
421
2,074
8,806
2,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
KP_sport
The Morrigan
10
0 / 6 / 1
5,759
443
1,252
6,820
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Karneolen
Ravana
13
0 / 1 / 0
7,616
586
3,044
8,180
3,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 1
6,233
479
3,527
9,176
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
16
Kills
5
5
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adabizi520
Fenrir
5
3
0
1.67
L
Chang'e
Affi_Primati
Chang'e
0
5
0
0
W
Danzaburou
Agl-dragon12
Danzaburou
0
0
0
0
L
The Morrigan
KP_sport
The Morrigan
0
6
1
0.08
L
Ravana
Karneolen
Ravana
0
1
0
0
W
1
0
4
3
L
0
2
1
0.25
W
Vamana
Tillifou
Vamana
8
0
0
8
W
Hou Yi
chadou972
Hou Yi
4
1
3
5.5
W
Hera
kyde116
Hera
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
16,161
38,954
Taken
46,248
18,923
Mitigated
18,488
11,907
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adabizi520
Fenrir
6,264
2,237
0
5,194
13,266
6,208
0
2,696
10,570
0
46,005
L
Chang'e
Affi_Primati
Chang'e
2,074
263
241
1,118
8,806
2,675
172
1,269
7,537
22,836
0
W
Danzaburou
Agl-dragon12
Danzaburou
4,559
2,583
24
4,766
5,953
2,338
860
0
5,953
0
61,953
L
The Morrigan
KP_sport
The Morrigan
1,252
645
0
0
6,820
2,429
1,104
2,380
4,440
33,264
0
L
Ravana
Karneolen
Ravana
3,044
306
0
3,917
8,180
3,745
0
0
8,180
0
63,614
W
3,599
144
104
1,089
6,209
4,358
198
877
5,311
30,884
0
L
3,527
1,523
0
2,809
9,176
3,431
0
1,424
7,752
0
35,666
W
Vamana
Tillifou
Vamana
8,341
5,267
0
2,572
12,040
7,115
226
518
11,522
0
74,996
W
Hou Yi
chadou972
Hou Yi
8,939
3,638
0
2,992
8,709
3,142
77
1,362
7,295
0
47,341
W
Hera
kyde116
Hera
4,170
1,635
0
360
6,043
1,970
244
749
5,294
39,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
32,560
417
Minions Killed
344
0
Camps Cleared
0
1,312,374
Distance Traveled
1,186,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,477
575
79
6
0
298,512
5
L
Chang'e
5,475
421
43
3
0
206,839
0
W
Danzaburou
7,837
603
122
9
0
225,661
1
L
The Morrigan
5,759
443
50
4
0
206,752
0
L
Ravana
7,616
586
118
9
0
261,153
1
W
Cthulhu
6,978
537
53
4
0
296,822
4
L
Neith
6,233
479
54
4
0
213,657
0
W
Vamana
8,680
668
126
10
0
334,032
1
W
Hou Yi
7,189
553
66
5
0
238,537
0
W
Hera
6,934
533
50
4
0
217,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role