Player Matchup

Gilgamesh
Gilgamesh
Mythic Hero4473
Gilgamesh
Level 98
God Stats
3W - 4L
1,535 SR
Queue Stats
34W - 25L
1,601 Elo+
Party 2
Zeus
Zeus
futton1234
Zeus
Level 147
God Stats
1W - 2L
1,585 SR
Queue Stats
27W - 29L
1,539 Elo+
Party 2
Horus
Horus
trevorpeace
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,544 Elo+
Party 2
Team Averages
Level 117
1,540 SR
1,561 Elo+

VS

Team Averages
Level 124
1,629 SR
1,529 Elo+
Nu Wa
Nu Wa
Lata ATMGirl513
Nu Wa
Level 134
God Stats
10W - 17L
1,542 SR
Queue Stats
108W - 123L
1,429 Elo+
Solo
Bakasura
Bakasura
SHUTUPjustSTOP
Bakasura
Level 135
God Stats
6W - 2L
1,702 SR
Queue Stats
470W - 504L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
tjc62111
Hou Yi
Level 103
God Stats
2W - 0L
1,643 SR
Queue Stats
37W - 34L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mythic Hero4473
Gilgamesh
13
0 / 4 / 3
9,197
541
7,292
20,386
10,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 3 / 0
10,578
622
10,181
11,660
4,885
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 4
9,238
543
6,273
21,058
20,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 7
10,418
613
15,300
7,490
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
17
6 / 0 / 4
12,051
709
17,104
16,792
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
tjc62111
Hou Yi
17
5 / 2 / 2
12,040
708
10,654
11,620
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
11
11
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
Gilgamesh
Mythic Hero4473
Gilgamesh
0
4
3
0.38
W
Bakasura
6
0
4
8
L
4
3
0
1.33
W
Hou Yi
tjc62111
Hou Yi
5
2
2
3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
43,058
53,104
Taken
35,902
36,316
Mitigated
15,241
14,038
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,300
8,129
83
423
7,490
2,955
1,059
2,780
4,543
41,836
0
L
Gilgamesh
Mythic Hero4473
Gilgamesh
7,292
1,956
755
1,917
20,386
10,585
0
6,306
12,979
0
43,391
W
Bakasura
17,104
9,368
0
8,197
16,792
7,679
325
5,077
11,451
0
52,948
L
10,181
1,828
0
3,014
11,660
4,885
0
2,750
7,673
52,315
0
W
Hou Yi
tjc62111
Hou Yi
10,654
5,716
0
2,946
11,620
4,607
1,724
3,992
7,426
0
43,800
L
6,273
3,857
3,976
4,376
21,058
20,846
0
5,301
13,451
0
28,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,013
Gold Earned
34,509
180
Minions Killed
207
0
Camps Cleared
17
868,811
Distance Traveled
908,854
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,418
613
58
3
0
276,349
2
L
Gilgamesh
9,197
541
53
3
0
307,545
0
W
Bakasura
12,051
709
98
6
15
350,125
5
L
Zeus
10,578
622
105
6
0
250,683
8
W
Hou Yi
12,040
708
51
3
2
282,380
3
L
Horus
9,238
543
22
1
0
310,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role