Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ezekingiel
Kumbhakarna
Level 39
God Stats
0W - 3L
1,503 SR
Queue Stats
53W - 80L
1,370 Elo+
Party 3
Pele
Pele
Z Skyz7 V
Pele
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 77L
1,289 Elo+
Party 1
Shiva
Shiva
mangeky0uu
Shiva
Level 28
God Stats
1W - 3L
1,515 SR
Queue Stats
12W - 40L
1,258 Elo+
Party 1
Nox
Nox
sebastian1911
Nox
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 98L
1,411 Elo+
Party 3
Team Averages
Level 76
1,503 SR
1,366 Elo+

VS

Team Averages
Level 67
1,448 SR
1,468 Elo+
Awilix
Awilix
Juanch11
Awilix
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
KitToKitto
Ymir
Level 9
God Stats
4W - 9L
1,351 SR
Queue Stats
4W - 10L
1,438 Elo+
Party 2
Arachne
Arachne
Knight_shadowFH
Arachne
Level 84
God Stats
9W - 6L
1,333 SR
Queue Stats
445W - 487L
1,381 Elo+
Solo
Danzaburou
Danzaburou
WidoLegend
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
denilsonkw
Jormungandr
Level 138
God Stats
14W - 15L
1,555 SR
Queue Stats
384W - 377L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
2,718
453
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Ezekingiel
Kumbhakarna
5
0 / 1 / 0
3,124
521
663
4,220
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
5
0 / 3 / 0
3,274
546
2,080
5,402
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
5
0 / 3 / 0
3,365
561
1,819
3,818
2,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 1 / 1
3,775
629
1,504
2,679
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Juanch11
Awilix
6
0 / 0 / 2
3,881
647
1,896
3,757
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 3
4,318
720
617
4,971
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
5 / 0 / 0
4,521
754
3,079
4,024
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
WidoLegend
Danzaburou
6
3 / 1 / 0
4,294
716
2,255
3,759
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
denilsonkw
Jormungandr
7
0 / 0 / 0
4,011
669
2,400
2,273
1,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
Kumbhakarna
Ezekingiel
Kumbhakarna
0
1
0
0
W
Awilix
Juanch11
Awilix
0
0
2
1
W
0
1
3
1.5
W
5
0
0
5
W
Danzaburou
WidoLegend
Danzaburou
3
1
0
3
L
Pele
0
3
0
0
W
Jormungandr
denilsonkw
Jormungandr
0
0
0
0
L
Shiva
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,066
Damage
10,247
16,119
Taken
18,784
6,272
Mitigated
8,378
2,467
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Ezekingiel
Kumbhakarna
663
115
0
830
4,220
1,909
0
1,879
2,178
5,233
0
W
Awilix
Juanch11
Awilix
1,896
626
0
1,552
3,757
1,086
0
0
3,757
0
17,331
W
617
240
0
795
4,971
2,495
0
803
4,168
13,455
0
W
3,079
2,027
0
1,831
4,024
2,480
154
0
4,024
0
16,988
W
Danzaburou
WidoLegend
Danzaburou
2,255
1,007
0
1,747
3,759
1,133
0
405
3,354
0
17,297
L
Pele
2,080
1,054
0
794
5,402
1,421
0
389
4,964
0
14,506
W
Jormungandr
denilsonkw
Jormungandr
2,400
1,004
0
1,167
2,273
1,184
361
959
1,314
22,317
0
L
Shiva
1,819
841
0
93
3,818
2,052
0
0
3,818
0
10,451
L
1,504
321
0
750
2,679
890
0
514
2,142
15,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,256
Gold Earned
21,025
79
Minions Killed
152
0
Camps Cleared
0
509,138
Distance Traveled
623,710
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,718
453
0
0
0
15,147
0
L
Kumbhakarna
3,124
521
7
1
0
109,764
0
W
Awilix
3,881
647
43
7
0
158,870
1
W
Ymir
4,318
720
31
5
0
126,676
2
W
Arachne
4,521
754
29
5
0
129,669
1
W
Danzaburou
4,294
716
20
3
0
118,896
0
L
Pele
3,274
546
34
6
0
144,766
0
W
Jormungandr
4,011
669
29
5
0
89,599
0
L
Shiva
3,365
561
19
3
0
116,660
0
L
Nox
3,775
629
19
3
0
122,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role