Player Matchup

Sylvanus
Sylvanus
Marchi97
Sylvanus
Level 160
God Stats
1W - 0L
1,428 SR
Queue Stats
35W - 27L
1,594 Elo+
Party 1
Bakasura
Bakasura
SVProductionSA
Bakasura
Level 109
God Stats
2W - 1L
1,198 SR
Queue Stats
174W - 119L
1,559 Elo+
Party 1
Scylla
Scylla
Yowixd
Scylla
Level 129
God Stats
3W - 0L
2,004 SR
Queue Stats
122W - 74L
1,554 Elo+
Party 1
Izanami
Izanami
cuidaoqueviene
Izanami
Level 28
God Stats
1W - 2L
1,290 SR
Queue Stats
10W - 12L
1,481 Elo+
Party 1
Khepri
Khepri
ivegane
Khepri
Level 98
God Stats
3W - 0L
1,495 SR
Queue Stats
26W - 16L
1,695 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,576 Elo+

VS

Team Averages
Level 57
1,586 SR
1,384 Elo+
Ares
Ares
Abdulhadi69
Ares
Level 64
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 26L
1,396 Elo+
Party 2
Izanami
Izanami
Kyozai
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,408 Elo+
Party 2
Hercules
Hercules
Meskiaggaser
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,175 Elo+
Solo
Zhong Kui
Zhong Kui
kennypowerr
Zhong Kui
Level 120
God Stats
1W - 1L
1,919 SR
Queue Stats
92W - 78L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
zesroox
Erlang Shen
Level 25
God Stats
0W - 2L
1,719 SR
Queue Stats
42W - 44L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Marchi97
Sylvanus
18
7 / 0 / 6
11,237
591
12,142
11,941
10,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
18
6 / 1 / 2
10,959
577
13,979
20,353
10,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Yowixd
Scylla
15
7 / 2 / 7
10,073
530
17,746
11,617
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 10
9,298
489
12,330
10,677
5,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
ivegane
Khepri
14
5 / 2 / 11
9,998
526
6,624
17,183
21,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,530
449
10,817
20,593
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Kyozai
Izanami
14
0 / 5 / 5
8,768
461
8,769
12,952
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Meskiaggaser
Hercules
14
1 / 4 / 0
8,154
429
4,096
16,815
12,648
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
kennypowerr
Zhong Kui
14
3 / 8 / 1
9,119
480
11,000
18,024
10,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
zesroox
Erlang Shen
13
0 / 6 / 3
8,187
431
9,197
20,068
10,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
27
Kills
6
6
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Izanami
Kyozai
Izanami
0
5
5
0.5
W
Sylvanus
Marchi97
Sylvanus
7
0
6
10
L
Hercules
Meskiaggaser
Hercules
1
4
0
0.25
W
Bakasura
6
1
2
7
W
Scylla
Yowixd
Scylla
7
2
7
5.25
W
2
1
10
7
W
Khepri
ivegane
Khepri
5
2
11
5.25
L
Zhong Kui
kennypowerr
Zhong Kui
3
8
1
0.44
L
Erlang Shen
zesroox
Erlang Shen
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,821
Damage
43,879
71,771
Taken
88,452
52,990
Mitigated
62,000
22,669
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,817
421
679
3,372
20,593
22,246
300
7,171
12,737
31,142
0
L
Izanami
Kyozai
Izanami
8,769
5,813
0
2,017
12,952
5,590
618
5,080
7,607
0
78,312
W
Sylvanus
Marchi97
Sylvanus
12,142
5,920
2,451
7,021
11,941
10,339
2,544
1,498
10,443
59,735
14,930
L
Hercules
Meskiaggaser
Hercules
4,096
1,831
0
3,591
16,815
12,648
930
4,630
11,725
0
41,774
W
Bakasura
13,979
8,852
0
6,183
20,353
10,783
1,517
5,024
15,329
0
83,345
W
Scylla
Yowixd
Scylla
17,746
3,774
0
1,219
11,617
5,214
1,255
5,525
6,092
74,755
0
W
12,330
8,991
0
3,402
10,677
5,060
4,651
4,646
6,031
0
71,113
W
Khepri
ivegane
Khepri
6,624
1,202
371
2,022
17,183
21,594
0
5,124
12,059
22,277
0
L
Zhong Kui
kennypowerr
Zhong Kui
11,000
1,249
0
3,879
18,024
10,734
0
11,115
6,869
68,611
0
L
Erlang Shen
zesroox
Erlang Shen
9,197
4,442
0
5,397
20,068
10,782
0
6,894
13,080
0
67,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,565
Gold Earned
42,758
533
Minions Killed
441
0
Camps Cleared
0
1,903,762
Distance Traveled
1,732,807
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,530
449
33
2
0
362,211
4
L
Izanami
8,768
461
123
6
0
349,992
5
W
Sylvanus
11,237
591
138
7
0
343,681
5
L
Hercules
8,154
429
72
4
0
331,935
4
W
Bakasura
10,959
577
156
8
0
459,604
6
W
Scylla
10,073
530
91
5
0
338,657
2
W
Izanami
9,298
489
117
6
0
360,508
5
W
Khepri
9,998
526
31
2
0
401,312
2
L
Zhong Kui
9,119
480
105
6
0
329,264
3
L
Erlang Shen
8,187
431
108
6
0
359,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role