Player Matchup

Nu Wa
Nu Wa
Cfue
Nu Wa
Level 32
God Stats
12W - 24L
1,237 SR
Queue Stats
51W - 134L
992 Elo+
Party 2
Hun Batz
Hun Batz
FAKARF
Hun Batz
Level 21
God Stats
2W - 5L
1,156 SR
Queue Stats
13W - 84L
814 Elo+
Party 2
Chang'e
Chang'e
UKzClarky
Chang'e
Level 38
God Stats
0W - 7L
1,500 SR
Queue Stats
63W - 209L
1,064 Elo+
Party 2
Team Averages
Level 30
1,298 SR
957 Elo+

VS

Team Averages
Level 53
1,518 SR
1,266 Elo+
Bellona
Bellona
Iriem344
Bellona
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,181 Elo+
Party 1
Nu Wa
Nu Wa
SharDamKa
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,181 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Strash205erik
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,555 SR
Queue Stats
5W - 4L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cfue
Nu Wa
17
5 / 4 / 7
11,586
682
19,107
15,074
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
FAKARF
Hun Batz
16
4 / 9 / 7
11,494
676
6,507
18,497
7,902
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
UKzClarky
Chang'e
15
3 / 3 / 9
11,056
650
12,581
20,961
11,962
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iriem344
Bellona
17
3 / 3 / 12
11,875
699
9,831
21,841
23,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
SharDamKa
Nu Wa
17
7 / 4 / 9
13,267
780
16,440
14,088
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Strash205erik
Ah Muzen Cab
17
6 / 6 / 8
12,287
723
21,855
19,904
7,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
12
Kills
16
16
Deaths
13
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Cfue
Nu Wa
5
4
7
2.13
L
Hun Batz
FAKARF
Hun Batz
4
9
7
0.83
W
Bellona
Iriem344
Bellona
3
3
12
3
W
Nu Wa
SharDamKa
Nu Wa
7
4
9
2.88
W
Ah Muzen Cab
Strash205erik
Ah Muzen Cab
6
6
8
1.67
L
Chang'e
UKzClarky
Chang'e
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
48,126
54,532
Taken
55,833
25,127
Mitigated
35,817
12,227
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Cfue
Nu Wa
19,107
3,206
173
1,370
15,074
5,263
235
3,940
10,934
49,587
0
L
Hun Batz
FAKARF
Hun Batz
6,507
2,069
0
0
18,497
7,902
35
4,502
13,671
0
27,529
W
Bellona
Iriem344
Bellona
9,831
1,662
866
3,133
21,841
23,609
984
10,785
10,544
0
26,123
W
Nu Wa
SharDamKa
Nu Wa
16,440
4,490
537
1,625
14,088
4,919
951
7,515
6,297
64,045
0
W
Ah Muzen Cab
Strash205erik
Ah Muzen Cab
21,855
10,684
481
4,840
19,904
7,289
785
13,425
6,070
0
75,425
L
Chang'e
UKzClarky
Chang'e
12,581
649
3,186
7,498
20,961
11,962
144
7,293
13,162
44,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,136
Gold Earned
37,429
156
Minions Killed
203
2
Camps Cleared
10
808,177
Distance Traveled
831,218
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,586
682
64
4
1
248,686
0
L
Hun Batz
11,494
676
43
3
1
275,352
0
W
Bellona
11,875
699
26
2
1
304,977
2
W
Nu Wa
13,267
780
86
5
6
266,999
2
W
Ah Muzen Cab
12,287
723
91
5
3
259,242
1
L
Chang'e
11,056
650
49
3
0
284,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role