Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cutny
Hachiman
Level 95
God Stats
7W - 11L
1,833 SR
Queue Stats
536W - 544L
1,445 Elo+
Party 1
Merlin
Merlin
FIN_Pommi
Merlin
Level 88
God Stats
11W - 11L
1,570 SR
Queue Stats
130W - 121L
1,514 Elo+
Party 1
Cerberus
Cerberus
jabbaTh3Nutt
Cerberus
Level 54
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 65L
1,396 Elo+
Solo
Mercury
Mercury
roopex1999
Mercury
Level 127
God Stats
2W - 3L
1,593 SR
Queue Stats
629W - 648L
1,466 Elo+
Party 1
Team Averages
Level 102
1,599 SR
1,464 Elo+

VS

Team Averages
Level 80
1,462 SR
1,460 Elo+
Ares
Ares
AnimeLord9484
Ares
Level 62
God Stats
20W - 16L
1,540 SR
Queue Stats
309W - 293L
1,479 Elo+
Solo
Anubis
Anubis
BounSS78000
Anubis
Level 67
God Stats
1W - 1L
1,279 SR
Queue Stats
131W - 125L
1,488 Elo+
Party 2
Chaac
Chaac
CocolaWeed78
Chaac
Level 108
God Stats
147W - 121L
1,636 SR
Queue Stats
479W - 475L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
GHSTNomad
Danzaburou
Level 95
God Stats
22W - 14L
1,495 SR
Queue Stats
182W - 205L
1,455 Elo+
Solo
Pele
Pele
Seiiyo
Pele
Level 69
God Stats
20W - 19L
1,362 SR
Queue Stats
537W - 581L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 0 / 0
5,372
672
4,084
4,761
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Cutny
Hachiman
7
0 / 0 / 0
4,060
508
3,210
4,794
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
FIN_Pommi
Merlin
9
0 / 0 / 0
4,970
621
930
2,255
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
jabbaTh3Nutt
Cerberus
5
0 / 3 / 0
3,842
480
760
6,759
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
roopex1999
Mercury
8
0 / 0 / 1
4,415
552
1,037
4,803
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,339
667
3,678
4,690
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
9
0 / 0 / 0
4,847
606
449
2,430
1,137
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 0
4,683
585
1,451
3,977
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
GHSTNomad
Danzaburou
8
2 / 0 / 1
5,052
632
7,119
4,197
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Seiiyo
Pele
8
0 / 2 / 0
4,808
601
2,867
6,337
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
0
0
2
W
1
0
2
2
W
Anubis
0
0
0
0
W
0
0
0
0
L
Hachiman
Cutny
Hachiman
0
0
0
0
L
Merlin
FIN_Pommi
Merlin
0
0
0
0
W
Danzaburou
GHSTNomad
Danzaburou
2
0
1
2.5
W
Pele
Seiiyo
Pele
0
2
0
0
L
Cerberus
jabbaTh3Nutt
Cerberus
0
3
0
0
L
Mercury
roopex1999
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,021
Damage
15,564
23,372
Taken
21,631
8,065
Mitigated
9,745
8,350
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,084
1,811
0
2,182
4,761
1,753
0
0
4,761
0
34,764
W
3,678
154
0
2,030
4,690
3,146
131
481
4,209
12,058
0
W
Anubis
449
47
0
1,676
2,430
1,137
0
828
1,602
26,571
0
W
1,451
273
103
2,977
3,977
1,723
0
102
3,875
0
31,071
L
Hachiman
Cutny
Hachiman
3,210
1,447
0
2,166
4,794
1,456
0
1,729
3,065
0
25,964
L
Merlin
FIN_Pommi
Merlin
930
76
0
750
2,255
587
0
384
1,871
32,258
0
W
Danzaburou
GHSTNomad
Danzaburou
7,119
3,831
0
2,463
4,197
1,528
985
279
3,918
0
40,578
W
Pele
Seiiyo
Pele
2,867
931
0
2,536
6,337
2,211
0
0
6,337
0
27,979
L
Cerberus
jabbaTh3Nutt
Cerberus
760
52
0
2,030
6,759
2,772
0
1,466
5,293
4,045
0
L
Mercury
roopex1999
Mercury
1,037
109
0
1,222
4,803
1,497
0
548
4,255
0
23,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
24,729
230
Minions Killed
260
0
Camps Cleared
0
754,606
Distance Traveled
829,095
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,372
672
62
8
0
153,152
2
W
Ares
5,339
667
10
1
0
168,455
2
W
Anubis
4,847
606
52
7
0
133,595
2
W
Chaac
4,683
585
69
9
0
191,683
1
L
Hachiman
4,060
508
41
5
0
139,556
3
L
Merlin
4,970
621
56
7
0
156,144
3
W
Danzaburou
5,052
632
72
9
0
140,519
2
W
Pele
4,808
601
57
7
0
194,843
2
L
Cerberus
3,842
480
16
2
0
101,425
2
L
Mercury
4,415
552
55
7
0
204,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role