Player Matchup

Nemesis
Nemesis
aBonlol
Nemesis
Level 96
God Stats
6W - 6L
1,693 SR
Queue Stats
59W - 51L
1,533 Elo+
Solo
Izanami
Izanami
exLeonhart
Izanami
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,309 Elo+
Solo
Aphrodite
Aphrodite
grimlyne
Aphrodite
Level 44
God Stats
15W - 8L
1,570 SR
Queue Stats
19W - 14L
1,311 Elo+
Solo
Arachne
Arachne
lambona_vengador
Arachne
Level 83
God Stats
8W - 18L
1,439 SR
Queue Stats
368W - 410L
1,355 Elo+
Solo
Ra
Ra
pending_forever1
Ra
Level 109
God Stats
39W - 39L
1,515 SR
Queue Stats
333W - 325L
1,345 Elo+
Solo
Team Averages
Level 78
1,543 SR
1,370 Elo+

VS

Team Averages
Level 87
1,428 SR
1,296 Elo+
Nemesis
Nemesis
BigBeefBox_BOB
Nemesis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,151 Elo+
Solo
Khepri
Khepri
GeorgianGiant
Khepri
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,345 Elo+
Solo
Chaac
Chaac
SEDFRL
Chaac
Level 47
God Stats
5W - 8L
1,150 SR
Queue Stats
170W - 176L
1,273 Elo+
Solo
Apollo
Apollo
fabio ver 09
Apollo
Level 104
God Stats
8W - 2L
1,538 SR
Queue Stats
75W - 82L
1,370 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 120
God Stats
414W - 383L
1,451 SR
Queue Stats
479W - 509L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
aBonlol
Nemesis
8
0 / 3 / 1
4,887
444
1,384
8,198
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
exLeonhart
Izanami
9
1 / 2 / 2
5,086
462
4,122
7,166
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
grimlyne
Aphrodite
8
2 / 1 / 1
5,029
457
3,346
6,880
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
6,726
611
9,247
7,462
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 4 / 0
5,275
480
2,625
6,519
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,740
431
2,874
6,666
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 4
4,888
444
2,489
6,030
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
SEDFRL
Chaac
10
1 / 3 / 0
5,928
539
5,037
15,319
9,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
10
3 / 1 / 0
6,039
549
5,649
5,909
2,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 0 / 1
6,346
577
3,645
7,951
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
9
11
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
W
0
3
4
0.67
W
Chaac
SEDFRL
Chaac
1
3
0
0.33
L
Nemesis
aBonlol
Nemesis
0
3
1
0.17
L
Izanami
exLeonhart
Izanami
1
2
2
1
W
Apollo
3
1
0
3
L
Aphrodite
grimlyne
Aphrodite
2
1
1
2.5
L
4
1
0
4
W
4
0
1
4.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
19,694
36,225
Taken
41,875
13,078
Mitigated
20,245
10,370
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,874
1,340
189
1,714
6,666
2,613
0
971
5,695
0
21,044
W
2,489
386
0
757
6,030
2,528
0
2,012
4,018
10,691
0
W
Chaac
SEDFRL
Chaac
5,037
1,125
0
5,867
15,319
9,382
0
0
15,319
0
41,633
L
Nemesis
aBonlol
Nemesis
1,384
778
0
598
8,198
2,541
0
525
7,673
0
27,204
L
Izanami
exLeonhart
Izanami
4,122
2,759
0
927
7,166
1,959
518
897
6,133
0
25,337
W
Apollo
5,649
3,386
0
2,345
5,909
2,036
643
1,334
4,575
0
40,624
L
Aphrodite
grimlyne
Aphrodite
3,346
641
1,555
2,425
6,880
1,895
42
491
6,273
18,740
0
L
9,247
6,729
0
3,595
7,462
4,136
0
80
7,342
0
44,552
W
3,645
1,303
0
3,885
7,951
3,686
1,140
1,654
6,297
34,790
5,758
L
2,625
75
0
1,270
6,519
2,547
0
3,166
3,203
28,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
27,941
230
Minions Killed
255
0
Camps Cleared
0
1,017,665
Distance Traveled
986,044
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,740
431
32
3
0
224,265
0
W
Khepri
4,888
444
7
1
0
210,286
5
W
Chaac
5,928
539
82
7
0
186,592
0
L
Nemesis
4,887
444
44
4
0
172,718
0
L
Izanami
5,086
462
39
4
0
196,890
0
W
Apollo
6,039
549
72
7
0
160,956
0
L
Aphrodite
5,029
457
23
2
0
221,478
0
L
Arachne
6,726
611
85
8
0
219,123
2
W
Freya
6,346
577
62
6
0
203,945
1
L
Ra
5,275
480
39
4
0
207,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role