Player Matchup

Anhur
Anhur
Angaho
Anhur
Level 125
God Stats
0W - 10L
1,123 SR
Queue Stats
385W - 384L
1,445 Elo+
Solo
Thanatos
Thanatos
Ramis_777
Thanatos
Level 126
God Stats
0W - 2L
1,276 SR
Queue Stats
118W - 130L
1,514 Elo+
Solo
Ra
Ra
The0neWh0Nox
Ra
Level 115
God Stats
0W - 2L
1,507 SR
Queue Stats
5W - 7L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
gynan
Ao Kuang
Level 141
God Stats
1W - 3L
1,278 SR
Queue Stats
201W - 190L
1,531 Elo+
Solo
Danzaburou
Danzaburou
narsilblade
Danzaburou
Level 123
God Stats
5W - 9L
1,771 SR
Queue Stats
727W - 754L
1,510 Elo+
Solo
Team Averages
Level 126
1,391 SR
1,510 Elo+

VS

Team Averages
Level 142
1,648 SR
1,510 Elo+
Chang'e
Chang'e
 
Chang'e
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Dr3Mh101_Q8
Kali
Level 126
God Stats
9W - 8L
1,307 SR
Queue Stats
183W - 187L
1,518 Elo+
Party 2
Tiamat
Tiamat
I__N9oRx
Tiamat
Level 145
God Stats
8W - 3L
2,035 SR
Queue Stats
351W - 282L
1,543 Elo+
Party 2
Odin
Odin
Сeктоp
Odin
Level 149
God Stats
4W - 1L
1,897 SR
Queue Stats
274W - 286L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Angaho
Anhur
17
7 / 3 / 5
8,986
899
9,952
11,232
6,416
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thanatos
Ramis_777
Thanatos
13
3 / 7 / 4
7,492
749
7,640
12,095
5,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 6
8,222
822
11,903
7,181
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
gynan
Ao Kuang
13
2 / 8 / 4
7,519
752
6,300
12,644
4,626
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
narsilblade
Danzaburou
10
0 / 2 / 5
6,932
693
5,070
4,860
2,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 3 / 15
8,801
880
7,053
10,538
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
 
Kuzenbo
13
2 / 6 / 13
8,621
862
5,459
18,084
21,202
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 3 / 11
9,939
994
8,914
15,730
7,974
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
I__N9oRx
Tiamat
17
2 / 1 / 17
9,171
917
15,219
9,758
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 9
9,304
930
4,763
16,638
10,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
14
Kills
23
23
Deaths
15
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
15
3.83
W
Kuzenbo
 
Kuzenbo
2
6
13
1.42
L
Anhur
Angaho
Anhur
7
3
5
3.17
W
8
3
11
4.5
W
Tiamat
I__N9oRx
Tiamat
2
1
17
10.5
L
Thanatos
Ramis_777
Thanatos
3
7
4
0.71
L
2
3
6
1.67
L
Ao Kuang
gynan
Ao Kuang
2
8
4
0.5
L
Danzaburou
narsilblade
Danzaburou
0
2
5
1.25
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
41,408
48,012
Taken
70,748
21,511
Mitigated
55,138
15,264
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,053
568
7,417
3,407
10,538
8,575
487
3,927
6,611
15,736
0
W
Kuzenbo
 
Kuzenbo
5,459
1,620
1,256
2,446
18,084
21,202
106
3,462
14,622
10,307
0
L
Anhur
Angaho
Anhur
9,952
6,061
390
1,704
11,232
6,416
454
7,036
4,196
0
23,741
W
8,914
3,236
0
5,615
15,730
7,974
135
4,975
10,755
0
14,470
W
Tiamat
I__N9oRx
Tiamat
15,219
1,321
1,288
2,360
9,758
7,084
1,948
2,596
7,162
35,381
0
L
Thanatos
Ramis_777
Thanatos
7,640
1,046
0
3,995
12,095
5,010
61
6,966
5,129
0
13,040
L
11,903
812
2,352
1,514
7,181
3,038
136
4,261
2,920
29,512
0
L
Ao Kuang
gynan
Ao Kuang
6,300
513
218
1,420
12,644
4,626
0
6,947
5,697
9,781
0
L
Danzaburou
narsilblade
Danzaburou
5,070
1,933
2,478
1,193
4,860
2,421
0
2,521
2,339
0
8,063
W
4,763
723
1,506
4,965
16,638
10,303
191
3,243
13,395
0
10,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
45,836
112
Minions Killed
95
0
Camps Cleared
0
846,379
Distance Traveled
1,020,917
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,801
880
17
2
0
208,526
4
W
Kuzenbo
8,621
862
3
0
0
189,723
0
L
Anhur
8,986
899
31
3
0
152,043
2
W
Kali
9,939
994
16
2
0
194,287
0
W
Tiamat
9,171
917
46
5
0
202,532
1
L
Thanatos
7,492
749
13
1
0
187,089
4
L
Ra
8,222
822
47
5
0
206,019
1
L
Ao Kuang
7,519
752
12
1
0
182,000
0
L
Danzaburou
6,932
693
9
1
0
119,228
0
W
Odin
9,304
930
13
1
0
225,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role