Player Matchup

Agni
Agni
Elmaldito668
Agni
Level 145
God Stats
0W - 3L
1,352 SR
Queue Stats
19W - 21L
1,387 Elo+
Solo
Geb
Geb
Farbror_Hanibal
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 111L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
Kawaii_potato69-
Jing Wei
Level 62
God Stats
3W - 2L
1,697 SR
Queue Stats
47W - 75L
1,324 Elo+
Party 2
Freya
Freya
LawlessUwU
Freya
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 266L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrigonsMage
Cu Chulainn
Level 148
God Stats
0W - 2L
1,717 SR
Queue Stats
107W - 106L
1,565 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,404 Elo+

VS

Team Averages
Level 113
1,666 SR
1,554 Elo+
Cthulhu
Cthulhu
A Fat Swine
Cthulhu
Level 160
God Stats
12W - 14L
1,564 SR
Queue Stats
359W - 360L
1,501 Elo+
Party 1
Izanami
Izanami
ArtemisHips
Izanami
Level 7
God Stats
4W - 0L
1,783 SR
Queue Stats
13W - 2L
1,750 Elo+
Party 1
Baron Samedi
Baron Samedi
PoggieLoggie420
Baron Samedi
Level 159
God Stats
19W - 9L
1,725 SR
Queue Stats
330W - 307L
1,540 Elo+
Party 1
Kali
Kali
Q33nCinder22
Kali
Level 158
God Stats
10W - 12L
1,661 SR
Queue Stats
385W - 382L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
tortchtanjies
Kukulkan
Level 80
God Stats
10W - 5L
1,594 SR
Queue Stats
100W - 106L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,028
469
2,142
10,150
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 2 / 1
5,968
398
4,069
14,840
8,758
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 8 / 0
6,086
406
3,855
12,821
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Freya
12
1 / 3 / 0
6,922
461
2,293
10,716
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
TrigonsMage
Cu Chulainn
10
1 / 3 / 0
6,167
411
3,529
10,733
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Fat Swine
Cthulhu
14
2 / 0 / 3
8,213
548
8,253
8,314
6,569
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
ArtemisHips
Izanami
15
7 / 1 / 4
9,658
644
16,557
13,295
5,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
PoggieLoggie420
Baron Samedi
12
3 / 0 / 7
8,380
559
3,708
9,492
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 4
8,604
574
7,628
12,162
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
tortchtanjies
Kukulkan
13
0 / 1 / 4
7,972
531
3,812
5,192
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
18
19
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A Fat Swine
Cthulhu
2
0
3
3.5
W
Izanami
ArtemisHips
Izanami
7
1
4
9
L
0
3
1
0.17
L
0
2
1
0.25
L
1
8
0
0.13
L
Freya
1
3
0
0.33
W
Baron Samedi
PoggieLoggie420
Baron Samedi
3
0
7
6.5
W
6
1
4
8
L
Cu Chulainn
TrigonsMage
Cu Chulainn
1
3
0
0.33
W
Kukulkan
tortchtanjies
Kukulkan
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,888
Damage
39,958
59,260
Taken
48,455
31,357
Mitigated
27,517
6,907
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A Fat Swine
Cthulhu
8,253
1,069
0
2,773
8,314
6,569
513
1,051
6,707
51,594
0
W
Izanami
ArtemisHips
Izanami
16,557
11,608
0
6,192
13,295
5,138
915
3,268
10,027
0
106,816
L
2,142
178
0
240
10,150
3,751
180
3,493
6,657
58,474
0
L
4,069
1,015
0
873
14,840
8,758
0
2,361
12,479
26,618
0
L
3,855
2,881
0
851
12,821
3,738
207
1,402
11,419
0
35,622
L
Freya
2,293
1,198
0
4,272
10,716
4,585
0
3,140
7,576
45,891
0
W
Baron Samedi
PoggieLoggie420
Baron Samedi
3,708
520
3,242
3,568
9,492
7,182
323
2,447
7,045
20,306
0
W
7,628
3,351
0
4,095
12,162
6,421
31
1,156
10,945
0
57,005
L
Cu Chulainn
TrigonsMage
Cu Chulainn
3,529
725
0
671
10,733
10,525
0
5,377
5,356
0
29,372
W
Kukulkan
tortchtanjies
Kukulkan
3,812
75
0
1,204
5,192
2,207
0
1,689
3,503
62,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
42,827
315
Minions Killed
439
0
Camps Cleared
0
1,324,432
Distance Traveled
1,430,988
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,213
548
84
6
0
283,404
0
W
Izanami
9,658
644
148
10
0
237,257
3
L
Agni
7,028
469
108
7
0
247,937
3
L
Geb
5,968
398
35
2
0
279,052
0
L
Jing Wei
6,086
406
60
4
0
275,018
3
L
Freya
6,922
461
75
5
0
257,383
4
W
Baron Samedi
8,380
559
25
2
0
293,350
6
W
Kali
8,604
574
84
6
0
340,745
1
L
Cu Chulainn
6,167
411
37
2
0
265,042
0
W
Kukulkan
7,972
531
98
7
0
276,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role