Player Matchup

Ra
Ra
Keratoconus1102
Ra
Level 40
God Stats
2W - 1L
1,687 SR
Queue Stats
9W - 21L
1,216 Elo+
Solo
Ymir
Ymir
frankitrozen
Ymir
Level 42
God Stats
26W - 35L
1,440 SR
Queue Stats
134W - 204L
1,306 Elo+
Solo
Medusa
Medusa
sbaene86
Medusa
Level 105
God Stats
23W - 22L
1,479 SR
Queue Stats
391W - 477L
1,321 Elo+
Solo
Team Averages
Level 62
1,535 SR
1,281 Elo+

VS

Team Averages
Level 88
1,566 SR
1,129 Elo+
King Arthur
King Arthur
Kemikalz
King Arthur
Level 128
God Stats
8W - 8L
1,481 SR
Queue Stats
49W - 54L
1,232 Elo+
Solo
Jormungandr
Jormungandr
LightLI0NBW01
Jormungandr
Level 28
God Stats
1W - 0L
1,716 SR
Queue Stats
3W - 8L
876 Elo+
Party 1
Baron Samedi
Baron Samedi
silentsvs
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 124L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,697
592
10,773
11,363
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 2 / 1
8,061
620
5,450
20,917
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
sbaene86
Medusa
11
0 / 5 / 0
7,230
556
10,391
15,650
7,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kemikalz
King Arthur
13
3 / 0 / 5
8,644
665
11,916
22,757
22,447
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
LightLI0NBW01
Jormungandr
12
1 / 1 / 6
8,886
684
8,373
9,041
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
silentsvs
Baron Samedi
14
4 / 0 / 4
8,986
691
21,246
8,956
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kemikalz
King Arthur
3
0
5
5.5
L
1
1
0
1
W
Jormungandr
LightLI0NBW01
Jormungandr
1
1
6
4
L
0
2
1
0.25
L
Medusa
sbaene86
Medusa
0
5
0
0
W
Baron Samedi
silentsvs
Baron Samedi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
41,535
47,930
Taken
40,754
31,672
Mitigated
34,351
11,449
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kemikalz
King Arthur
11,916
1,459
0
6,412
22,757
22,447
234
7,763
14,994
0
25,567
L
10,773
972
4,712
4,113
11,363
5,727
0
8,139
3,224
33,738
0
W
Jormungandr
LightLI0NBW01
Jormungandr
8,373
1,640
829
988
9,041
6,751
350
4,789
4,252
24,230
0
L
5,450
475
0
1,193
20,917
18,368
0
13,259
7,658
11,045
0
L
Medusa
sbaene86
Medusa
10,391
5,530
0
1,431
15,650
7,577
0
9,097
6,553
0
31,394
W
Baron Samedi
silentsvs
Baron Samedi
21,246
1,471
4,263
4,820
8,956
5,153
889
3,671
5,285
44,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
26,516
111
Minions Killed
99
5
Camps Cleared
1
646,098
Distance Traveled
728,595
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,644
665
22
2
0
262,969
1
L
Ra
7,697
592
56
4
4
226,443
2
W
Jormungandr
8,886
684
38
3
0
225,603
0
L
Ymir
8,061
620
17
1
0
219,053
1
L
Medusa
7,230
556
38
3
1
200,602
1
W
Baron Samedi
8,986
691
39
3
1
240,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role