Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mild00MICmonkey
Danzaburou
Level 29
God Stats
3W - 2L
1,728 SR
Queue Stats
80W - 62L
1,555 Elo+
Party 1
Khepri
Khepri
UnidadXBudha
Khepri
Level 129
God Stats
20W - 20L
1,474 SR
Queue Stats
620W - 601L
1,520 Elo+
Party 1
Team Averages
Level 100
1,568 SR
1,525 Elo+

VS

Team Averages
Level 91
1,339 SR
1,408 Elo+
Bacchus
Bacchus
Anooski
Bacchus
Level 140
God Stats
1W - 6L
1,237 SR
Queue Stats
566W - 580L
1,539 Elo+
Solo
Loki
Loki
DarkMage222
Loki
Level 60
God Stats
6W - 11L
1,500 SR
Queue Stats
181W - 264L
1,380 Elo+
Solo
Zeus
Zeus
NuXeD
Zeus
Level 73
God Stats
2W - 7L
1,279 SR
Queue Stats
17W - 27L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 5
7,931
793
7,180
7,124
4,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mild00MICmonkey
Danzaburou
12
5 / 1 / 4
8,375
838
8,282
7,980
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
12
2 / 0 / 7
8,307
831
3,891
3,346
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anooski
Bacchus
8
0 / 2 / 0
5,973
597
2,560
10,292
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 2 / 1
6,724
672
2,417
6,928
2,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zeus
NuXeD
Zeus
9
1 / 7 / 1
6,573
657
4,573
7,949
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
5
6.5
L
Bacchus
Anooski
Bacchus
0
2
0
0
L
1
2
1
0.75
W
Danzaburou
Mild00MICmonkey
Danzaburou
5
1
4
7
L
Zeus
NuXeD
Zeus
1
7
1
0.21
W
Khepri
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
9,550
18,450
Taken
25,169
11,840
Mitigated
12,576
6,911
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,180
708
0
1,825
7,124
4,178
732
2,769
4,355
38,743
0
L
Bacchus
Anooski
Bacchus
2,560
207
0
1,648
10,292
7,908
0
4,924
5,368
8,448
0
L
2,417
680
0
58
6,928
2,313
0
2,445
4,483
0
10,261
W
Danzaburou
Mild00MICmonkey
Danzaburou
8,282
3,659
0
3,055
7,980
4,167
765
3,525
4,455
0
28,161
L
Zeus
NuXeD
Zeus
4,573
311
0
0
7,949
2,355
0
3,939
4,010
13,365
0
W
Khepri
3,891
874
0
2,031
3,346
3,495
240
1,150
2,196
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
19,270
113
Minions Killed
48
7
Camps Cleared
2
564,859
Distance Traveled
424,784
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,931
793
58
6
1
163,820
4
L
Bacchus
5,973
597
10
1
0
136,314
3
L
Loki
6,724
672
22
2
2
193,917
0
W
Danzaburou
8,375
838
33
3
4
192,213
0
L
Zeus
6,573
657
16
2
0
94,553
1
W
Khepri
8,307
831
22
2
2
208,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role