Player Matchup

Raijin
Raijin
DabiBoku
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,041 Elo+
Solo
Mercury
Mercury
THE BYRON 13
Mercury
Level 63
God Stats
0W - 2L
1,278 SR
Queue Stats
7W - 6L
1,296 Elo+
Solo
Ymir
Ymir
XGoneinasecX
Ymir
Level 42
God Stats
1W - 3L
1,293 SR
Queue Stats
31W - 42L
1,284 Elo+
Solo
Team Averages
Level 63
1,357 SR
1,207 Elo+

VS

Team Averages
Level 126
1,507 SR
1,440 Elo+
Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
XD001Alpha
Aphrodite
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 217L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
xCoachxRAGEx
Hou Yi
Level 112
God Stats
18W - 24L
1,522 SR
Queue Stats
112W - 140L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DabiBoku
Raijin
11
1 / 12 / 3
8,715
623
7,494
15,016
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
THE BYRON 13
Mercury
11
2 / 8 / 1
8,341
596
6,029
13,401
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 2
10,173
727
8,834
24,155
29,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
9 / 2 / 13
10,956
783
15,420
22,837
20,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
XD001Alpha
Aphrodite
15
4 / 2 / 19
10,538
753
10,429
12,217
11,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
15
10 / 4 / 10
11,620
830
18,997
14,511
6,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
23
23
Deaths
8
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
2
13
7.75
L
Raijin
DabiBoku
Raijin
1
12
3
0.21
L
Mercury
THE BYRON 13
Mercury
2
8
1
0.31
W
Aphrodite
XD001Alpha
Aphrodite
4
2
19
6.75
L
3
3
2
1.33
W
Hou Yi
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
44,846
52,572
Taken
49,565
43,046
Mitigated
37,805
2,046
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,420
4,900
1,139
2,613
22,837
20,482
253
5,536
16,933
0
34,934
L
Raijin
DabiBoku
Raijin
7,494
645
233
374
15,016
8,037
0
3,478
11,538
27,127
0
L
Mercury
THE BYRON 13
Mercury
6,029
1,469
50
326
13,401
5,695
1,061
2,249
11,152
0
17,893
W
Aphrodite
XD001Alpha
Aphrodite
10,429
2,717
9,128
8,081
12,217
11,038
149
6,293
5,924
38,471
0
L
8,834
1,225
57
1,006
24,155
29,314
0
5,118
19,037
29,994
0
W
Hou Yi
18,997
11,805
0
3,287
14,511
6,285
1,561
4,724
8,691
0
48,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
33,114
95
Minions Killed
144
3
Camps Cleared
9
694,070
Distance Traveled
755,756
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,956
783
30
2
3
276,627
1
L
Raijin
8,715
623
37
3
2
194,452
3
L
Mercury
8,341
596
28
2
1
250,882
0
W
Aphrodite
10,538
753
56
4
1
251,633
0
L
Ymir
10,173
727
30
2
0
248,736
1
W
Hou Yi
11,620
830
58
4
5
227,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role