Player Matchup

Chernobog
Chernobog
Masters
Duck3y
Chernobog
Masters
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
303W - 222L
2,924 MMR
Party 1
Khepri
Khepri
Masters
GeorgeVaz
Khepri
Masters
Level 159
God Stats
2W - 1L
1,476 SR
Queue Stats
179W - 163L
2,485 MMR
Solo
Anhur
Anhur
Masters
Lukatìel
Anhur
Masters
Level 160
God Stats
9W - 8L
1,729 SR
Queue Stats
159W - 143L
2,613 MMR
Solo
Vulcan
Vulcan
Grandmaster
PornstarBacchus
Vulcan
Grandmaster
Level 120
God Stats
10W - 1L
2,005 SR
Queue Stats
277W - 199L
2,961 MMR
Party 1
Nemesis
Nemesis
Diamond V
SkeebyBeeBee
Nemesis
Diamond V
Level 142
God Stats
11W - 14L
1,464 SR
Queue Stats
118W - 91L
1,999 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,635 SR
2,596 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,535 SR
2,256 MMR
Bakasura
Bakasura
Grandmaster
 
Bakasura
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond III
Delclink
Baba Yaga
Diamond III
Level 66
God Stats
2W - 1L
1,744 SR
Queue Stats
265W - 242L
2,301 MMR
Solo
Sobek
Sobek
Diamond V
ImTrynnaFeedHere
Sobek
Diamond V
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 137L
1,933 MMR
Solo
Hades
Hades
Masters
Simodine
Hades
Masters
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 161L
2,939 MMR
Solo
Artemis
Artemis
Masters
TonyDownfall
Artemis
Masters
Level 159
God Stats
5W - 6L
1,431 SR
Queue Stats
369W - 355L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Duck3y
Chernobog
20
10 / 1 / 6
16,549
637
26,573
22,032
13,866
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
GeorgeVaz
Khepri
19
1 / 2 / 15
12,886
496
7,299
22,858
30,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Lukatìel
Anhur
20
8 / 2 / 9
16,278
626
20,665
20,860
10,202
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 12
14,823
570
26,408
19,527
11,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
SkeebyBeeBee
Nemesis
20
3 / 1 / 12
13,842
532
17,309
26,904
15,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Jing WeiCliodhnaLoki

VS

Bans
Baron SamediMercuryUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
3 / 4 / 3
14,284
549
17,549
27,872
19,985
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Delclink
Baba Yaga
20
1 / 3 / 4
12,321
474
22,484
21,481
12,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 3
9,317
358
8,046
29,974
35,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Simodine
Hades
20
2 / 5 / 1
13,393
515
7,894
23,816
29,537
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Artemis
TonyDownfall
Artemis
16
2 / 8 / 1
11,635
448
21,439
24,778
11,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
26
Kills
9
9
Deaths
26
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
3
1.13
L
Baba Yaga
Delclink
Baba Yaga
1
3
4
1
W
Chernobog
Duck3y
Chernobog
10
1
6
13
W
Khepri
GeorgeVaz
Khepri
1
2
15
4.25
L
1
6
3
0.42
W
Anhur
Lukatìel
Anhur
8
2
9
6.25
W
4
3
12
3.33
L
Hades
Simodine
Hades
2
5
1
0.5
W
Nemesis
SkeebyBeeBee
Nemesis
3
1
12
9
L
Artemis
TonyDownfall
Artemis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,254
Damage
77,412
112,181
Taken
127,921
81,402
Mitigated
108,748
43,818
Healing
36,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
17,549
10,216
0
7,427
27,872
19,985
0
6,685
21,187
0
187,768
L
Baba Yaga
Delclink
Baba Yaga
22,484
696
257
4,332
21,481
12,668
1,078
7,972
13,509
142,911
0
W
Chernobog
Duck3y
Chernobog
26,573
17,830
0
11,782
22,032
13,866
1,964
6,143
14,550
0
180,402
W
Khepri
GeorgeVaz
Khepri
7,299
554
0
4,630
22,858
30,438
0
8,749
13,161
34,145
0
L
8,046
804
0
9,114
29,974
35,552
0
9,500
20,474
36,612
0
W
Anhur
Lukatìel
Anhur
20,665
14,379
0
9,925
20,860
10,202
4,330
6,347
13,898
0
141,223
W
26,408
6,301
3,030
9,696
19,527
11,014
549
9,263
8,745
168,395
0
L
Hades
Simodine
Hades
7,894
559
900
9,200
23,816
29,537
0
5,129
18,687
118,000
0
W
Nemesis
SkeebyBeeBee
Nemesis
17,309
8,003
0
4,755
26,904
15,882
1,316
9,327
16,507
0
149,410
L
Artemis
TonyDownfall
Artemis
21,439
12,454
0
5,468
24,778
11,006
1,476
4,421
20,357
0
96,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,378
Gold Earned
60,950
891
Minions Killed
921
0
Camps Cleared
0
2,728,722
Distance Traveled
2,403,659
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,284
549
273
11
0
579,506
6
L
Baba Yaga
12,321
474
228
9
0
484,445
4
W
Chernobog
16,549
637
241
9
0
510,454
2
W
Khepri
12,886
496
19
1
0
542,381
6
L
Sobek
9,317
358
42
2
0
495,342
7
W
Anhur
16,278
626
202
8
0
456,483
6
W
Vulcan
14,823
570
249
10
0
568,600
5
L
Hades
13,393
515
225
9
0
459,579
2
W
Nemesis
13,842
532
180
7
0
650,804
8
L
Artemis
11,635
448
153
6
0
384,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role