Player Matchup

Zhong Kui
Zhong Kui
Platinum V
D-Della_
Zhong Kui
Platinum V
Level 104
God Stats
16W - 17L
1,593 SR
Queue Stats
381W - 375L
1,762 MMR
Solo
Atlas
Atlas
Gold I
GigantHorizont
Atlas
Gold I
Level 160
God Stats
20W - 13L
1,734 SR
Queue Stats
186W - 168L
1,703 MMR
Solo
Nemesis
Nemesis
Gold I
KaZuRo54300
Nemesis
Gold I
Level 147
God Stats
10W - 11L
1,554 SR
Queue Stats
99W - 82L
1,687 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
c4lum8
Baron Samedi
Platinum V
Level 120
God Stats
2W - 3L
1,194 SR
Queue Stats
101W - 103L
1,706 MMR
Solo
Heimdallr
Heimdallr
Platinum V
oOo-R9-oOo
Heimdallr
Platinum V
Level 159
God Stats
123W - 121L
1,529 SR
Queue Stats
327W - 314L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,521 SR
1,723 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,634 SR
1,683 MMR
Ne Zha
Ne Zha
Gold III
Almost_Bald8
Ne Zha
Gold III
Level 160
God Stats
24W - 20L
1,699 SR
Queue Stats
316W - 307L
1,534 MMR
Party 1
Izanami
Izanami
Gold I
BaldM8
Izanami
Gold I
Level 142
God Stats
14W - 8L
1,720 SR
Queue Stats
62W - 60L
1,639 MMR
Party 1
Yemoja
Yemoja
Platinum IV
Erenkaiser
Yemoja
Platinum IV
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 149L
1,706 MMR
Solo
Fenrir
Fenrir
Gold II
Towny197
Fenrir
Gold II
Level 147
God Stats
2W - 2L
1,650 SR
Queue Stats
25W - 17L
1,823 MMR
Solo
Hades
Hades
Gold V
nikariina
Hades
Gold V
Level 148
God Stats
0W - 1L
1,601 SR
Queue Stats
27W - 25L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D-Della_
Zhong Kui
19
0 / 1 / 9
12,188
469
13,312
20,897
19,769
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 3 / 10
11,894
457
10,075
24,697
22,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
KaZuRo54300
Nemesis
20
11 / 1 / 4
14,701
565
21,019
23,873
13,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
c4lum8
Baron Samedi
18
3 / 5 / 8
12,208
470
19,678
15,987
9,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
oOo-R9-oOo
Heimdallr
20
2 / 1 / 1
14,846
571
9,223
14,695
7,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
ArtioArachneLokiMercury

VS

Bans
CliodhnaGebBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
1 / 5 / 2
12,621
485
15,810
26,397
20,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
BaldM8
Izanami
20
3 / 1 / 3
13,670
526
10,420
14,990
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Yemoja
Erenkaiser
Yemoja
16
1 / 1 / 8
11,160
429
7,987
14,722
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Towny197
Fenrir
19
5 / 4 / 3
12,119
466
12,809
25,601
18,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
nikariina
Hades
17
1 / 6 / 3
10,808
416
14,250
23,670
20,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
17
Kills
11
11
Deaths
17
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
5
2
0.4
L
Izanami
BaldM8
Izanami
3
1
3
4.5
W
Zhong Kui
D-Della_
Zhong Kui
0
1
9
4.5
L
Yemoja
Erenkaiser
Yemoja
1
1
8
5
W
1
3
10
2
W
Nemesis
KaZuRo54300
Nemesis
11
1
4
13
L
Fenrir
Towny197
Fenrir
5
4
3
1.63
W
Baron Samedi
c4lum8
Baron Samedi
3
5
8
1.4
L
Hades
nikariina
Hades
1
6
3
0.42
W
Heimdallr
oOo-R9-oOo
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,307
Damage
61,276
100,149
Taken
105,380
73,427
Mitigated
84,232
38,072
Healing
34,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
15,810
3,014
0
9,008
26,397
20,068
0
10,680
15,540
0
119,571
L
Izanami
BaldM8
Izanami
10,420
5,362
0
6,435
14,990
7,036
0
3,326
11,634
0
149,138
W
Zhong Kui
D-Della_
Zhong Kui
13,312
1,043
0
9,589
20,897
19,769
388
3,223
17,674
91,775
0
L
Yemoja
Erenkaiser
Yemoja
7,987
2,179
4,504
3,675
14,722
18,393
25
7,559
6,922
33,531
0
W
10,075
3,543
0
3,627
24,697
22,820
0
9,106
15,591
44,731
0
W
Nemesis
KaZuRo54300
Nemesis
21,019
10,638
0
10,792
23,873
13,662
0
4,166
19,707
0
174,849
L
Fenrir
Towny197
Fenrir
12,809
1,833
0
2,504
25,601
18,544
0
8,797
16,569
0
131,623
W
Baron Samedi
c4lum8
Baron Samedi
19,678
1,290
1,430
3,900
15,987
9,179
79
6,560
9,427
96,961
0
L
Hades
nikariina
Hades
14,250
1,219
479
7,756
23,670
20,191
937
11,414
11,646
101,521
0
W
Heimdallr
oOo-R9-oOo
Heimdallr
9,223
4,575
0
8,734
14,695
7,997
2,091
1,491
13,204
0
172,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,837
Gold Earned
60,378
821
Minions Killed
793
0
Camps Cleared
0
2,480,334
Distance Traveled
2,495,194
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,621
485
177
7
0
461,014
1
L
Izanami
13,670
526
252
10
0
556,517
7
W
Zhong Kui
12,188
469
145
6
0
481,682
4
L
Yemoja
11,160
429
39
2
0
477,539
9
W
Atlas
11,894
457
62
2
0
506,723
5
W
Nemesis
14,701
565
194
7
0
571,506
8
L
Fenrir
12,119
466
148
6
0
554,683
8
W
Baron Samedi
12,208
470
155
6
0
444,881
1
L
Hades
10,808
416
177
7
0
445,441
1
W
Heimdallr
14,846
571
265
10
0
475,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role