Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Asfyr
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,591 Elo+
Solo
Sylvanus
Sylvanus
DcJaeger
Sylvanus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,503 Elo+
Solo
Hercules
Hercules
TAZKILLER5
Hercules
Level 144
God Stats
1W - 3L
1,355 SR
Queue Stats
269W - 286L
1,506 Elo+
Solo
Anhur
Anhur
Traysi
Anhur
Level 122
God Stats
5W - 7L
1,609 SR
Queue Stats
580W - 620L
1,471 Elo+
Party 1
Team Averages
Level 108
1,493 SR
1,514 Elo+

VS

Team Averages
Level 70
1,522 SR
1,476 Elo+
Hades
Hades
BurghoMarv
Hades
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
306W - 302L
1,397 Elo+
Solo
Neith
Neith
CallMeXxxxxxX
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,413 Elo+
Solo
Anhur
Anhur
Cozgrudex
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Terra
Terra
Kerov92
Terra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 187L
1,534 Elo+
Solo
Nox
Nox
anakha32
Nox
Level 154
God Stats
10W - 8L
1,608 SR
Queue Stats
298W - 309L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 6 / 8
7,258
660
6,864
10,738
4,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Asfyr
Artio
15
2 / 3 / 5
8,043
731
7,772
20,866
23,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
DcJaeger
Sylvanus
13
0 / 2 / 7
6,843
622
6,269
12,187
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TAZKILLER5
Hercules
16
8 / 3 / 4
8,890
808
10,183
18,661
16,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
Traysi
Anhur
15
3 / 3 / 5
8,210
746
9,857
11,859
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 2 / 10
8,559
778
12,279
11,882
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 5 / 12
9,182
835
20,550
13,619
5,834
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Cozgrudex
Anhur
17
6 / 4 / 9
9,480
862
18,840
14,275
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Kerov92
Terra
14
2 / 1 / 13
8,352
759
6,254
12,770
13,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 2 / 17
8,353
759
7,555
4,417
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
13
Kills
17
17
Deaths
14
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
8
0.67
L
Artio
Asfyr
Artio
2
3
5
1.5
W
Hades
5
2
10
5
W
4
5
12
2
W
Anhur
Cozgrudex
Anhur
6
4
9
2.63
L
Sylvanus
DcJaeger
Sylvanus
0
2
7
1.75
W
Terra
Kerov92
Terra
2
1
13
8.5
L
Hercules
TAZKILLER5
Hercules
8
3
4
3.33
L
Anhur
Traysi
Anhur
3
3
5
1.83
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
65,478
74,311
Taken
56,963
57,601
Mitigated
36,502
27,029
Healing
29,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,864
3,102
183
1,028
10,738
4,665
0
4,041
6,697
0
14,248
L
Artio
Asfyr
Artio
7,772
1,048
3,264
4,938
20,866
23,343
0
6,572
14,294
14,285
0
W
Hades
12,279
1,273
1,566
2,890
11,882
8,297
893
2,063
9,779
16,635
0
W
20,550
9,000
173
3,136
13,619
5,834
1,209
2,796
10,615
0
33,260
W
Anhur
Cozgrudex
Anhur
18,840
10,577
0
3,535
14,275
6,493
1,516
4,232
9,814
0
26,601
L
Sylvanus
DcJaeger
Sylvanus
6,269
31
5,779
3,588
12,187
6,889
0
5,737
6,450
7,003
0
W
Terra
Kerov92
Terra
6,254
1,224
8,593
8,121
12,770
13,847
589
4,314
8,115
16,158
0
L
Hercules
TAZKILLER5
Hercules
10,183
2,121
757
4,438
18,661
16,725
339
4,937
13,724
0
20,098
L
Anhur
Traysi
Anhur
9,857
4,905
1,071
1,983
11,859
5,979
480
4,801
7,058
0
23,838
W
7,555
584
1,644
250
4,417
2,031
278
636
3,746
18,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
43,926
81
Minions Killed
117
0
Camps Cleared
0
959,418
Distance Traveled
942,445
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,258
660
19
2
0
171,046
0
L
Artio
8,043
731
9
1
0
219,205
0
W
Hades
8,559
778
14
1
0
176,374
0
W
Neith
9,182
835
36
3
0
179,722
0
W
Anhur
9,480
862
20
2
0
179,519
1
L
Sylvanus
6,843
622
1
0
0
194,107
0
W
Terra
8,352
759
26
2
0
191,417
6
L
Hercules
8,890
808
23
2
0
201,497
0
L
Anhur
8,210
746
29
3
0
173,563
4
W
Nox
8,353
759
21
2
0
215,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role