Player Matchup

Nu Wa
Nu Wa
GodemisGG
Nu Wa
Level 106
God Stats
2W - 0L
1,210 SR
Queue Stats
171W - 146L
1,617 Elo+
Solo
Guan Yu
Guan Yu
PaulAtishon
Guan Yu
Level 127
God Stats
5W - 3L
1,180 SR
Queue Stats
255W - 217L
1,588 Elo+
Solo
Chronos
Chronos
TChainz
Chronos
Level 160
God Stats
3W - 4L
1,146 SR
Queue Stats
503W - 532L
1,567 Elo+
Solo
Thoth
Thoth
Wadingo
Thoth
Level 158
God Stats
2W - 1L
1,393 SR
Queue Stats
74W - 76L
1,604 Elo+
Solo
Amaterasu
Amaterasu
bepisddd
Amaterasu
Level 122
God Stats
4W - 1L
1,668 SR
Queue Stats
121W - 105L
1,590 Elo+
Solo
Team Averages
Level 135
1,319 SR
1,593 Elo+

VS

Team Averages
Level 137
1,600 SR
1,587 Elo+
Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Annulah
Sol
Level 134
God Stats
1W - 1L
1,498 SR
Queue Stats
128W - 117L
1,627 Elo+
Solo
Fafnir
Fafnir
AsianBacca
Fafnir
Level 121
God Stats
1W - 1L
1,801 SR
Queue Stats
149W - 123L
1,619 Elo+
Solo
Vulcan
Vulcan
FreeDoom2215
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 201L
1,530 Elo+
Solo
Ra
Ra
PigBacon1028
Ra
Level 155
God Stats
2W - 3L
1,699 SR
Queue Stats
628W - 574L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GodemisGG
Nu Wa
16
1 / 1 / 13
10,141
676
15,355
7,178
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PaulAtishon
Guan Yu
18
4 / 4 / 9
11,446
763
11,216
22,627
27,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
TChainz
Chronos
17
2 / 3 / 14
10,738
716
14,004
16,106
7,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Wadingo
Thoth
20
8 / 1 / 5
12,172
811
16,039
11,994
7,753
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
bepisddd
Amaterasu
18
5 / 3 / 9
11,824
788
14,586
21,748
22,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
6 / 5 / 3
9,786
652
12,850
17,302
16,042
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
17
1 / 4 / 7
9,700
647
17,316
17,695
8,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
AsianBacca
Fafnir
16
2 / 4 / 8
9,444
630
6,735
17,647
20,934
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
18
2 / 2 / 8
10,253
684
14,575
12,022
4,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 5
8,939
596
11,131
12,680
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
43
20
Kills
12
12
Deaths
20
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
5
3
1.5
L
Sol
1
4
7
1.13
L
Fafnir
AsianBacca
Fafnir
2
4
8
1.5
L
Vulcan
2
2
8
3
W
Nu Wa
GodemisGG
Nu Wa
1
1
13
7.5
W
Guan Yu
PaulAtishon
Guan Yu
4
4
9
2.13
L
1
5
5
0.7
W
Chronos
TChainz
Chronos
2
3
14
3
W
Thoth
Wadingo
Thoth
8
1
5
10.5
W
Amaterasu
bepisddd
Amaterasu
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,200
Damage
62,607
79,653
Taken
77,346
68,184
Mitigated
56,289
43,457
Healing
29,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,850
3,338
1,856
1,967
17,302
16,042
0
7,575
9,314
0
21,292
L
Sol
17,316
4,951
1,296
4,827
17,695
8,837
0
9,844
7,477
42,456
0
L
Fafnir
AsianBacca
Fafnir
6,735
1,714
1,335
3,876
17,647
20,934
0
10,286
6,817
9,664
0
L
Vulcan
14,575
4,096
0
977
12,022
4,750
0
7,799
3,941
33,074
0
W
Nu Wa
GodemisGG
Nu Wa
15,355
2,979
1,183
292
7,178
3,276
1,737
4,200
2,978
28,562
0
W
Guan Yu
PaulAtishon
Guan Yu
11,216
2,255
13,675
9,405
22,627
27,318
414
12,347
10,280
0
17,549
L
11,131
374
8,268
4,670
12,680
5,726
0
8,087
4,399
32,299
0
W
Chronos
TChainz
Chronos
14,004
4,481
58
2,821
16,106
7,064
4,450
12,000
4,106
36,972
0
W
Thoth
Wadingo
Thoth
16,039
411
3,666
3,422
11,994
7,753
758
8,619
3,375
52,472
0
W
Amaterasu
bepisddd
Amaterasu
14,586
5,233
2,156
6,779
21,748
22,773
745
12,591
9,157
0
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
48,122
190
Minions Killed
158
0
Camps Cleared
0
1,413,171
Distance Traveled
1,393,432
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,786
652
18
1
0
258,084
1
L
Sol
9,700
647
51
3
0
261,370
0
L
Fafnir
9,444
630
0
0
0
275,487
4
L
Vulcan
10,253
684
45
3
0
311,535
2
W
Nu Wa
10,141
676
34
2
0
293,973
2
W
Guan Yu
11,446
763
12
1
0
308,442
0
L
Ra
8,939
596
44
3
0
286,956
1
W
Chronos
10,738
716
59
4
0
249,508
3
W
Thoth
12,172
811
63
4
0
280,979
0
W
Amaterasu
11,824
788
22
1
0
280,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role