Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Angaho
Baron Samedi
Level 125
God Stats
3W - 1L
1,285 SR
Queue Stats
385W - 384L
1,441 Elo+
Solo
Zeus
Zeus
Tilumos
Zeus
Level 109
God Stats
1W - 2L
1,417 SR
Queue Stats
140W - 139L
1,531 Elo+
Solo
Jormungandr
Jormungandr
holligraphix
Jormungandr
Level 126
God Stats
9W - 4L
1,572 SR
Queue Stats
579W - 570L
1,569 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,508 Elo+

VS

Team Averages
Level 126
1,503 SR
1,561 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Atsiemfets
Cupid
Level 127
God Stats
3W - 2L
1,646 SR
Queue Stats
327W - 295L
1,502 Elo+
Party 1
Raijin
Raijin
CosmicPyramid
Raijin
Level 149
God Stats
6W - 7L
1,367 SR
Queue Stats
426W - 415L
1,481 Elo+
Party 1
Agni
Agni
MidLaneFerret
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,858 Elo+
Solo
Artemis
Artemis
Mr Gunner HD
Artemis
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
204W - 198L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
6 / 2 / 9
9,263
842
8,306
9,796
5,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
 
Xing Tian
14
2 / 2 / 10
8,185
744
4,887
10,441
10,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Angaho
Baron Samedi
15
2 / 3 / 12
8,661
787
9,419
12,402
7,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Tilumos
Zeus
15
7 / 3 / 7
9,305
846
15,540
9,172
4,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
holligraphix
Jormungandr
15
1 / 2 / 12
8,345
759
7,603
13,033
12,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 5 / 4
7,387
672
6,190
11,035
5,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
16
2 / 2 / 5
8,028
730
6,129
9,465
4,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 3 / 4
8,291
754
7,581
9,684
4,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 6
7,747
704
5,374
11,827
5,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Mr Gunner HD
Artemis
14
2 / 4 / 4
8,003
728
8,333
9,480
4,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
18
Kills
9
12
Deaths
18
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
9
5.25
W
Xing Tian
 
Xing Tian
2
2
10
3.5
L
Izanami
 
Izanami
2
5
4
0.8
W
Baron Samedi
Angaho
Baron Samedi
2
3
12
2.67
L
Cupid
2
2
5
2.25
L
2
3
4
1.33
L
1
4
6
1
L
Artemis
Mr Gunner HD
Artemis
2
4
4
1
W
Zeus
Tilumos
Zeus
7
3
7
3.5
W
Jormungandr
holligraphix
Jormungandr
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,755
Damage
33,607
54,844
Taken
51,491
39,859
Mitigated
23,643
14,608
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,306
792
693
651
9,796
5,303
1,482
2,786
7,010
0
19,906
W
Xing Tian
 
Xing Tian
4,887
168
0
0
10,441
10,135
251
1,392
9,049
8,779
0
L
Izanami
 
Izanami
6,190
3,692
270
1,754
11,035
5,424
260
9,411
1,624
0
14,927
W
Baron Samedi
Angaho
Baron Samedi
9,419
614
3,154
3,784
12,402
7,678
1,454
3,565
8,837
22,834
0
L
Cupid
6,129
1,619
3,866
3,636
9,465
4,439
290
6,404
3,061
0
15,557
L
7,581
222
1,415
1,867
9,684
4,423
216
7,369
2,315
21,062
0
L
5,374
465
748
1,452
11,827
5,173
312
7,414
4,413
14,449
0
L
Artemis
Mr Gunner HD
Artemis
8,333
2,867
1,013
1,638
9,480
4,184
572
6,851
2,629
0
14,575
W
Zeus
Tilumos
Zeus
15,540
1,211
1,071
851
9,172
4,017
1,381
1,791
7,381
28,912
0
W
Jormungandr
holligraphix
Jormungandr
7,603
661
2,443
1,961
13,033
12,726
584
3,421
9,612
15,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
39,456
116
Minions Killed
116
0
Camps Cleared
0
995,090
Distance Traveled
909,208
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,263
842
13
1
0
209,563
0
W
Xing Tian
8,185
744
7
1
0
203,828
4
L
Izanami
7,387
672
12
1
0
151,629
4
W
Baron Samedi
8,661
787
37
3
0
173,371
3
L
Cupid
8,028
730
20
2
0
188,645
1
L
Raijin
8,291
754
40
4
0
173,466
0
L
Agni
7,747
704
25
2
0
206,730
2
L
Artemis
8,003
728
19
2
0
188,738
0
W
Zeus
9,305
846
43
4
0
199,224
1
W
Jormungandr
8,345
759
16
1
0
209,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role