Player Matchup

Tiamat
Tiamat
AstroCorgi
Tiamat
Level 17
God Stats
3W - 5L
1,128 SR
Queue Stats
3W - 6L
1,076 Elo+
Party 2
Nike
Nike
DEADST0NE
Nike
Level 85
God Stats
3W - 0L
1,594 SR
Queue Stats
115W - 139L
1,450 Elo+
Party 2
Kali
Kali
caramel29
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,503 Elo+
Party 2
Team Averages
Level 70
1,408 SR
1,343 Elo+

VS

Team Averages
Level 43
1,296 SR
1,290 Elo+
Hercules
Hercules
GeorgePinkFloyd
Hercules
Level 25
God Stats
4W - 10L
1,129 SR
Queue Stats
167W - 319L
1,358 Elo+
Party 1
Mercury
Mercury
Saempylae
Mercury
Level 68
God Stats
7W - 11L
1,432 SR
Queue Stats
193W - 344L
1,358 Elo+
Party 1
Rama
Rama
XxDraNgoBOrxX
Rama
Level 36
God Stats
0W - 1L
1,328 SR
Queue Stats
28W - 70L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AstroCorgi
Tiamat
14
2 / 1 / 5
9,584
639
8,450
3,836
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
2 / 1 / 6
10,265
684
12,314
16,547
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
15
5 / 0 / 2
10,595
706
10,429
9,718
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
0 / 2 / 1
8,486
566
5,748
16,666
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Saempylae
Mercury
14
2 / 3 / 0
8,607
574
8,374
14,693
6,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 1
7,469
498
1,156
5,334
1,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AstroCorgi
Tiamat
2
1
5
4.5
W
Nike
2
1
6
5
L
Hercules
0
2
1
0.25
L
Mercury
Saempylae
Mercury
2
3
0
0.67
L
0
4
1
0.13
W
Kali
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
15,278
30,101
Taken
36,693
22,525
Mitigated
24,734
12,060
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AstroCorgi
Tiamat
8,450
547
82
2,059
3,836
3,090
191
441
3,395
29,624
0
W
Nike
12,314
3,483
129
3,737
16,547
14,322
817
216
16,331
0
38,701
L
Hercules
5,748
2,419
0
3,323
16,666
16,511
0
4,842
11,331
0
13,904
L
Mercury
Saempylae
Mercury
8,374
5,473
0
772
14,693
6,679
0
2,724
11,529
0
33,658
L
1,156
884
0
217
5,334
1,544
0
1,022
4,244
0
5,753
W
Kali
10,429
5,982
0
6,053
9,718
5,113
862
314
9,404
0
43,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
24,562
158
Minions Killed
93
12
Camps Cleared
1
826,099
Distance Traveled
606,266
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,584
639
56
4
5
298,891
3
W
Nike
10,265
684
54
4
0
274,092
1
L
Hercules
8,486
566
17
1
0
238,564
2
L
Mercury
8,607
574
67
4
1
300,939
0
L
Rama
7,469
498
9
1
0
66,763
2
W
Kali
10,595
706
48
3
7
253,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role