Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bitrux
Danzaburou
Level 141
God Stats
6W - 4L
1,619 SR
Queue Stats
133W - 111L
1,496 Elo+
Party 2
Heimdallr
Heimdallr
GiNGxR
Heimdallr
Level 82
God Stats
30W - 22L
1,596 SR
Queue Stats
443W - 458L
1,491 Elo+
Party 3
Yemoja
Yemoja
LckyFox
Yemoja
Level 58
God Stats
4W - 2L
1,548 SR
Queue Stats
310W - 286L
1,548 Elo+
Party 2
Bakasura
Bakasura
SirManMcGuy
Bakasura
Level 138
God Stats
3W - 4L
1,215 SR
Queue Stats
412W - 438L
1,535 Elo+
Party 3
Team Averages
Level 116
1,496 SR
1,514 Elo+

VS

Team Averages
Level 87
1,572 SR
1,546 Elo+
Sol
Sol
DerpMasterBo
Sol
Level 104
God Stats
0W - 1L
1,834 SR
Queue Stats
132W - 125L
1,558 Elo+
Party 1
Thor
Thor
Milan0808
Thor
Level 66
God Stats
0W - 1L
1,730 SR
Queue Stats
32W - 28L
1,624 Elo+
Party 1
Horus
Horus
bl0ndemar1e
Horus
Level 81
God Stats
18W - 8L
1,642 SR
Queue Stats
145W - 132L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
kankerboef11
Kukulkan
Level 65
God Stats
0W - 2L
1,301 SR
Queue Stats
95W - 101L
1,475 Elo+
Party 1
Fenrir
Fenrir
kinai500
Fenrir
Level 120
God Stats
5W - 10L
1,356 SR
Queue Stats
98W - 82L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 1 / 2
6,608
601
4,459
4,819
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Bitrux
Danzaburou
10
3 / 1 / 0
6,275
570
4,954
8,413
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heimdallr
GiNGxR
Heimdallr
14
7 / 0 / 0
7,978
725
8,969
6,830
2,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
LckyFox
Yemoja
9
0 / 0 / 3
5,642
513
2,723
7,505
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SirManMcGuy
Bakasura
11
3 / 1 / 2
6,576
598
4,563
8,726
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,736
521
6,777
6,219
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
8
1 / 3 / 1
5,284
480
3,707
9,405
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
4,807
437
4,296
8,709
6,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
kankerboef11
Kukulkan
9
1 / 4 / 0
5,219
474
1,627
6,403
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
kinai500
Fenrir
8
0 / 4 / 0
4,656
423
2,066
7,752
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
3
3
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
2
1
W
Danzaburou
Bitrux
Danzaburou
3
1
0
3
L
1
0
1
1.5
W
Heimdallr
GiNGxR
Heimdallr
7
0
0
7
W
Yemoja
LckyFox
Yemoja
0
0
3
1.5
L
Thor
1
3
1
0.5
W
Bakasura
SirManMcGuy
Bakasura
3
1
2
4
L
0
2
2
0.5
L
Kukulkan
kankerboef11
Kukulkan
1
4
0
0.25
L
Fenrir
kinai500
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
18,473
36,293
Taken
38,488
14,099
Mitigated
16,201
15,672
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,459
3,295
0
2,538
4,819
1,971
534
329
4,490
53,125
0
W
Danzaburou
Bitrux
Danzaburou
4,954
3,417
0
3,375
8,413
2,593
0
3,227
5,186
0
42,955
L
6,777
2,855
0
2,638
6,219
1,817
122
1,364
4,855
43,591
0
W
Heimdallr
GiNGxR
Heimdallr
8,969
4,686
0
4,169
6,830
2,780
246
134
6,696
0
57,435
W
Yemoja
LckyFox
Yemoja
2,723
886
2,072
1,856
7,505
3,496
0
2,986
4,519
12,737
0
L
Thor
3,707
1,325
0
2,378
9,405
3,269
0
1,610
7,593
0
21,124
W
Bakasura
SirManMcGuy
Bakasura
4,563
3,379
0
1,662
8,726
3,259
0
1,728
6,998
0
46,475
L
4,296
2,395
853
3,181
8,709
6,053
34
3,062
5,647
0
15,249
L
Kukulkan
kankerboef11
Kukulkan
1,627
247
0
750
6,403
2,423
90
1,146
4,657
34,361
0
L
Fenrir
kinai500
Fenrir
2,066
374
0
1,761
7,752
2,639
0
0
7,752
0
21,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,079
Gold Earned
25,702
377
Minions Killed
249
0
Camps Cleared
0
989,802
Distance Traveled
1,120,173
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,608
601
95
9
0
198,066
2
W
Danzaburou
6,275
570
76
7
0
184,747
0
L
Sol
5,736
521
83
8
0
198,913
1
W
Heimdallr
7,978
725
98
9
0
166,392
2
W
Yemoja
5,642
513
13
1
0
200,909
3
L
Thor
5,284
480
47
4
0
226,933
3
W
Bakasura
6,576
598
95
9
0
239,688
2
L
Horus
4,807
437
21
2
0
211,585
0
L
Kukulkan
5,219
474
66
6
0
191,598
2
L
Fenrir
4,656
423
32
3
0
291,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role