Player Matchup

Nemesis
Nemesis
ElMonjeSaolin
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,418 Elo+
Party 2
Chaac
Chaac
Hurtado-08______
Chaac
Level 87
God Stats
23W - 18L
1,489 SR
Queue Stats
76W - 104L
1,365 Elo+
Party 2
Medusa
Medusa
ess__mont_
Medusa
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
3W - 17L
1,121 Elo+
Party 2
Anubis
Anubis
jEsUiS1PiGeOnOk
Anubis
Level 67
God Stats
1W - 2L
1,222 SR
Queue Stats
82W - 66L
1,459 Elo+
Solo
Ares
Ares
qTaykiiV3
Ares
Level 16
God Stats
1W - 1L
1,307 SR
Queue Stats
6W - 16L
1,251 Elo+
Party 2
Team Averages
Level 63
1,365 SR
1,323 Elo+

VS

Team Averages
Level 73
1,484 SR
1,343 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
I-ImBo6
Loki
Level 41
God Stats
2W - 4L
1,441 SR
Queue Stats
8W - 17L
1,338 Elo+
Party 1
Cerberus
Cerberus
I-Sklm
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,210 Elo+
Party 1
Discordia
Discordia
MPL-Claudio
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,319 Elo+
Party 3
Tyr
Tyr
abdshanti3
Tyr
Level 104
God Stats
6W - 5L
1,478 SR
Queue Stats
196W - 220L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
11 / 2 / 2
10,884
544
16,275
18,020
8,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 4
11,146
557
12,968
11,325
10,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Medusa
ess__mont_
Medusa
13
1 / 4 / 2
7,926
396
9,190
12,781
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 3 / 3
11,739
587
15,548
18,891
10,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
13
1 / 0 / 3
8,703
435
7,542
14,708
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 4 / 2
8,780
439
13,048
11,366
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
I-ImBo6
Loki
15
0 / 5 / 3
8,844
442
6,244
18,222
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
I-Sklm
Cerberus
12
0 / 2 / 1
7,222
361
1,598
13,836
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
MPL-Claudio
Discordia
15
3 / 7 / 1
9,051
453
7,896
15,727
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 0
8,848
442
9,896
21,019
19,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
22
Kills
8
9
Deaths
22
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
2
1.25
W
Nemesis
11
2
2
6
W
3
0
4
5
L
Loki
I-ImBo6
Loki
0
5
3
0.3
L
Cerberus
I-Sklm
Cerberus
0
2
1
0.25
L
Discordia
MPL-Claudio
Discordia
3
7
1
0.5
L
1
4
0
0.25
W
Medusa
ess__mont_
Medusa
1
4
2
0.5
W
6
3
3
2.5
W
Ares
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,523
Damage
38,682
75,725
Taken
80,170
50,631
Mitigated
45,115
25,274
Healing
22,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,048
7,256
0
3,989
11,366
4,673
0
2,260
8,734
0
64,461
W
Nemesis
16,275
7,284
0
3,178
18,020
8,626
71
842
17,178
0
89,768
W
12,968
2,535
0
4,761
11,325
10,374
525
400
10,925
0
96,222
L
Loki
I-ImBo6
Loki
6,244
2,188
0
5,900
18,222
6,484
0
5,604
12,381
0
77,217
L
Cerberus
I-Sklm
Cerberus
1,598
22
0
2,559
13,836
9,479
0
5,093
8,743
20,766
0
L
Discordia
MPL-Claudio
Discordia
7,896
92
0
2,000
15,727
4,557
797
8,201
6,836
59,342
0
L
9,896
1,818
70
7,482
21,019
19,922
0
993
20,014
0
66,323
W
Medusa
ess__mont_
Medusa
9,190
3,294
0
2,085
12,781
6,351
0
994
11,787
0
46,885
W
15,548
1,193
0
13,285
18,891
10,034
2,308
6,031
12,860
105,825
0
W
Ares
7,542
311
0
1,965
14,708
15,246
0
1,227
13,481
32,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
42,745
527
Minions Killed
465
0
Camps Cleared
0
1,925,339
Distance Traveled
1,740,579
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,780
439
108
5
0
318,568
7
W
Nemesis
10,884
544
116
6
0
436,892
1
W
Chaac
11,146
557
179
9
0
441,519
4
L
Loki
8,844
442
118
6
0
402,787
0
L
Cerberus
7,222
361
37
2
0
329,663
0
L
Discordia
9,051
453
93
5
0
341,645
2
L
Tyr
8,848
442
109
5
0
347,916
3
W
Medusa
7,926
396
60
3
0
320,926
0
W
Anubis
11,739
587
139
7
0
315,638
6
W
Ares
8,703
435
33
2
0
410,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role