Player Matchup

Skadi
Skadi
Alikzikzz
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,399 Elo+
Solo
Merlin
Merlin
DHFalcon00
Merlin
Level 109
God Stats
2W - 2L
1,385 SR
Queue Stats
136W - 146L
1,360 Elo+
Solo
Eset
Eset
Hydra_Kami
Eset
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,277 Elo+
Solo
Atlas
Atlas
Mahikyr
Atlas
Level 103
God Stats
6W - 3L
1,500 SR
Queue Stats
248W - 229L
1,544 Elo+
Solo
Ra
Ra
Ure10plybud
Ra
Level 105
God Stats
3W - 4L
1,843 SR
Queue Stats
190W - 215L
1,446 Elo+
Solo
Team Averages
Level 82
1,546 SR
1,405 Elo+

VS

Team Averages
Level 125
1,459 SR
1,456 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kdub the Savage
Cu Chulainn
Level 86
God Stats
0W - 2L
1,297 SR
Queue Stats
120W - 95L
1,442 Elo+
Solo
Tiamat
Tiamat
SirCorrigan
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 128L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alikzikzz
Skadi
20
15 / 2 / 12
13,553
847
40,005
17,631
9,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
DHFalcon00
Merlin
19
2 / 1 / 18
11,408
713
15,188
9,970
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
5 / 2 / 14
10,858
679
14,251
12,009
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Atlas
Mahikyr
Atlas
17
1 / 3 / 21
10,536
659
9,285
18,909
21,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 19
11,684
730
18,880
15,952
8,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 7 / 1
10,225
639
10,860
14,078
6,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
17
1 / 6 / 2
9,383
586
9,565
13,238
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
 
Hercules
17
0 / 4 / 4
8,986
562
8,914
35,191
28,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Kdub the Savage
Cu Chulainn
17
4 / 6 / 5
10,760
673
15,673
30,136
26,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
16
1 / 6 / 5
9,417
589
13,079
16,388
12,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
29
Kills
10
10
Deaths
29
84
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
1
0.64
L
Ra
 
Ra
1
6
2
0.33
L
Hercules
 
Hercules
0
4
4
0.5
W
Skadi
Alikzikzz
Skadi
15
2
12
10.5
W
Merlin
DHFalcon00
Merlin
2
1
18
11
W
5
2
14
6
L
Cu Chulainn
Kdub the Savage
Cu Chulainn
4
6
5
1.08
W
Atlas
Mahikyr
Atlas
1
3
21
3.83
L
Tiamat
1
6
5
0.58
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,609
Damage
58,091
74,471
Taken
109,031
51,199
Mitigated
80,857
38,887
Healing
41,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,860
399
1,251
834
14,078
6,388
0
7,830
6,096
26,076
0
L
Ra
 
Ra
9,565
675
4,567
2,699
13,238
6,485
0
8,058
5,154
25,140
0
L
Hercules
 
Hercules
8,914
1,184
1,163
15,750
35,191
28,165
325
16,661
17,910
0
19,099
W
Skadi
Alikzikzz
Skadi
40,005
15,720
442
831
17,631
9,560
3,364
9,715
7,916
0
62,446
W
Merlin
DHFalcon00
Merlin
15,188
601
1,014
2,093
9,970
4,923
1,147
4,084
5,886
39,522
0
W
14,251
1,090
2,723
2,464
12,009
5,807
1,468
6,442
5,567
16,175
0
L
Cu Chulainn
Kdub the Savage
Cu Chulainn
15,673
2,605
292
9,446
30,136
26,953
219
13,212
16,535
4,272
21,098
W
Atlas
Mahikyr
Atlas
9,285
2,807
2,503
4,305
18,909
21,956
210
6,666
12,243
19,293
0
L
Tiamat
13,079
949
1,450
4,336
16,388
12,866
0
10,290
5,732
30,254
0
W
18,880
2,197
13,917
8,595
15,952
8,953
1,447
8,659
7,293
39,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,039
Gold Earned
48,771
175
Minions Killed
140
0
Camps Cleared
0
1,559,848
Distance Traveled
1,336,901
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,225
639
25
2
0
238,511
0
L
Ra
9,383
586
41
3
0
305,149
0
L
Hercules
8,986
562
21
1
0
283,635
0
W
Skadi
13,553
847
51
3
0
298,515
0
W
Merlin
11,408
713
45
3
0
317,384
1
W
Eset
10,858
679
14
1
0
328,650
1
L
Cu Chulainn
10,760
673
25
2
0
264,317
1
W
Atlas
10,536
659
13
1
0
280,948
0
L
Tiamat
9,417
589
28
2
0
245,289
3
W
Ra
11,684
730
52
3
0
334,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role