Player Matchup

Set
Set
Franbang513
Set
Level 102
God Stats
2W - 2L
1,822 SR
Queue Stats
329W - 345L
1,482 Elo+
Party 2
Hachiman
Hachiman
NLF_xkolijak
Hachiman
Level 129
God Stats
3W - 3L
1,447 SR
Queue Stats
172W - 122L
1,492 Elo+
Party 3
Awilix
Awilix
Neuroosiis
Awilix
Level 36
God Stats
6W - 2L
1,626 SR
Queue Stats
15W - 17L
1,298 Elo+
Solo
Poseidon
Poseidon
UMX_Honzoman
Poseidon
Level 60
God Stats
17W - 15L
1,494 SR
Queue Stats
202W - 170L
1,475 Elo+
Party 3
Sobek
Sobek
Yelapo117
Sobek
Level 52
God Stats
4W - 5L
1,843 SR
Queue Stats
199W - 229L
1,522 Elo+
Party 2
Team Averages
Level 76
1,647 SR
1,454 Elo+

VS

Team Averages
Level 62
1,467 SR
1,489 Elo+
Thor
Thor
Alpha_Matin
Thor
Level 115
God Stats
3W - 5L
1,479 SR
Queue Stats
77W - 89L
1,508 Elo+
Solo
Ullr
Ullr
OskarSRJ-ESP
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Freya
Freya
lasopademami
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,551 Elo+
Party 1
Yemoja
Yemoja
marcimateozapata
Yemoja
Level 40
God Stats
0W - 5L
1,338 SR
Queue Stats
3W - 8L
1,401 Elo+
Solo
Ares
Ares
sobacosudaoo
Ares
Level 39
God Stats
37W - 22L
1,518 SR
Queue Stats
80W - 69L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,716
480
3,972
11,496
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hachiman
NLF_xkolijak
Hachiman
14
6 / 1 / 4
8,744
625
9,594
7,298
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Neuroosiis
Awilix
14
1 / 0 / 0
8,319
594
7,514
10,204
6,828
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UMX_Honzoman
Poseidon
13
3 / 1 / 5
8,092
578
7,294
4,889
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Yelapo117
Sobek
11
1 / 1 / 8
7,852
561
2,899
10,297
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,399
529
5,524
12,921
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,905
493
4,820
8,265
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 5 / 4
6,482
463
5,397
12,690
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
4,180
299
121
865
305
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
6,519
466
2,577
10,094
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
12
Kills
5
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
1
2
1
0.75
W
Hachiman
NLF_xkolijak
Hachiman
6
1
4
8
W
Awilix
Neuroosiis
Awilix
1
0
0
1
L
1
1
0
1
W
Poseidon
UMX_Honzoman
Poseidon
3
1
5
5.5
W
Sobek
Yelapo117
Sobek
1
1
8
5
L
0
5
4
0.4
L
0
1
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,273
Damage
18,439
44,184
Taken
44,835
24,257
Mitigated
20,829
13,228
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,524
1,095
0
4,460
12,921
5,176
0
1,745
11,078
0
55,712
W
3,972
1,696
0
691
11,496
4,824
0
321
11,175
0
46,981
W
Hachiman
NLF_xkolijak
Hachiman
9,594
5,207
0
4,809
7,298
2,894
3,453
2,684
4,614
0
63,491
W
Awilix
Neuroosiis
Awilix
7,514
1,911
0
3,218
10,204
6,828
546
0
10,204
0
57,465
L
4,820
2,652
0
528
8,265
3,307
156
190
8,075
0
49,911
W
Poseidon
UMX_Honzoman
Poseidon
7,294
1,439
0
390
4,889
1,598
2,514
517
4,002
54,407
0
W
Sobek
Yelapo117
Sobek
2,899
158
0
4,120
10,297
8,113
297
4,573
5,724
21,676
0
L
5,397
2,466
0
4,305
12,690
4,717
0
3,551
8,921
53,197
0
L
121
68
65
23
865
305
0
428
415
2,406
0
L
2,577
93
94
1,250
10,094
7,324
0
3,789
6,153
16,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
31,485
381
Minions Killed
288
0
Camps Cleared
0
1,320,289
Distance Traveled
1,016,167
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,399
529
94
7
0
256,638
3
W
Set
6,716
480
62
4
0
262,228
1
W
Hachiman
8,744
625
106
8
0
229,868
2
W
Awilix
8,319
594
89
6
0
294,091
3
L
Ullr
6,905
493
96
7
0
241,419
3
W
Poseidon
8,092
578
96
7
0
268,879
1
W
Sobek
7,852
561
28
2
0
265,223
0
L
Freya
6,482
463
70
5
0
243,044
1
L
Yemoja
4,180
299
3
0
0
40,684
0
L
Ares
6,519
466
25
2
0
234,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role