Player Matchup

Ra
Ra
KTiemps
Ra
Level 45
God Stats
8W - 7L
1,806 SR
Queue Stats
94W - 103L
1,117 Elo+
Party 1
Neith
Neith
beanjuice88
Neith
Level 110
God Stats
11W - 11L
1,298 SR
Queue Stats
423W - 482L
1,377 Elo+
Solo
Ravana
Ravana
jaytiempoR3
Ravana
Level 108
God Stats
2W - 1L
1,698 SR
Queue Stats
77W - 66L
1,117 Elo+
Party 1
Bakasura
Bakasura
rushore21
Bakasura
Level 69
God Stats
2W - 2L
1,282 SR
Queue Stats
216W - 205L
1,480 Elo+
Solo
Ares
Ares
thomasboys3106
Ares
Level 44
God Stats
4W - 2L
1,453 SR
Queue Stats
9W - 15L
1,435 Elo+
Solo
Team Averages
Level 75
1,507 SR
1,305 Elo+

VS

Team Averages
Level 88
1,470 SR
1,385 Elo+
Neith
Neith
Mr_fifty1fifty
Neith
Level 86
God Stats
354W - 409L
1,458 SR
Queue Stats
354W - 409L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
Q and A
Ao Kuang
Level 84
God Stats
4W - 9L
1,637 SR
Queue Stats
186W - 196L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RogueSATallite1
Ah Muzen Cab
Level 102
God Stats
5W - 5L
1,430 SR
Queue Stats
77W - 80L
1,315 Elo+
Solo
Atlas
Atlas
YT-XD_NATION
Atlas
Level 101
God Stats
3W - 5L
1,327 SR
Queue Stats
158W - 165L
1,406 Elo+
Solo
Poseidon
Poseidon
tboy_2000
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 3
11,444
498
6,221
11,162
5,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 0 / 4
10,729
466
16,998
12,254
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
1 / 2 / 5
10,745
467
9,227
19,673
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
rushore21
Bakasura
17
6 / 5 / 2
11,117
483
11,470
22,731
19,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 1 / 1
8,002
348
4,301
10,338
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 2
10,550
459
15,957
22,378
9,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Q and A
Ao Kuang
4
0 / 1 / 1
6,604
287
865
2,423
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
RogueSATallite1
Ah Muzen Cab
16
1 / 1 / 0
9,663
420
12,722
13,029
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 1
9,865
429
8,724
18,127
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
tboy_2000
Poseidon
19
4 / 3 / 1
11,773
512
9,290
11,693
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
8
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
3
10
2
0.4
L
Ao Kuang
Q and A
Ao Kuang
0
1
1
0.5
L
Ah Muzen Cab
RogueSATallite1
Ah Muzen Cab
1
1
0
1
L
0
0
1
0.5
W
5
0
4
7
W
Ravana
1
2
5
1.75
W
Bakasura
rushore21
Bakasura
6
5
2
1.4
L
Poseidon
tboy_2000
Poseidon
4
3
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
47,558
76,158
Taken
67,650
47,970
Mitigated
41,299
26,797
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,221
0
1,690
5,242
11,162
5,310
130
3,095
7,901
94,392
0
L
15,957
6,769
271
5,439
22,378
9,700
3,288
1,168
19,986
0
88,722
L
Ao Kuang
Q and A
Ao Kuang
865
330
0
565
2,423
834
0
111
2,302
5,112
1,927
L
Ah Muzen Cab
RogueSATallite1
Ah Muzen Cab
12,722
4,842
0
7,598
13,029
5,856
704
2,111
10,918
0
96,386
L
8,724
3,134
0
4,436
18,127
20,213
50
5,492
12,635
46,827
0
W
16,998
5,083
309
5,122
12,254
5,665
0
2,905
9,309
0
87,033
W
Ravana
9,227
2,671
0
8,714
19,673
10,971
0
3,451
16,070
0
109,099
W
Bakasura
rushore21
Bakasura
11,470
7,613
126
5,593
22,731
19,419
618
5,824
16,617
0
53,928
L
Poseidon
tboy_2000
Poseidon
9,290
939
0
2,770
11,693
4,696
46
1,640
9,928
107,955
0
W
4,301
252
0
1
10,338
6,605
347
2,916
7,422
30,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,037
Gold Earned
48,455
614
Minions Killed
565
0
Camps Cleared
0
2,116,129
Distance Traveled
1,756,968
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,444
498
169
7
0
413,952
3
L
Neith
10,550
459
132
6
0
348,094
9
L
Ao Kuang
6,604
287
17
1
0
84,714
2
L
Ah Muzen Cab
9,663
420
154
7
0
419,861
2
L
Atlas
9,865
429
77
3
0
470,333
3
W
Neith
10,729
466
148
6
0
360,803
6
W
Ravana
10,745
467
149
6
0
475,131
3
W
Bakasura
11,117
483
89
4
0
469,705
3
L
Poseidon
11,773
512
185
8
0
433,966
10
W
Ares
8,002
348
59
3
0
396,538
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role