Player Matchup

Gilgamesh
Gilgamesh
Ismahdezz
Gilgamesh
Level 124
God Stats
0W - 5L
1,310 SR
Queue Stats
63W - 51L
1,459 Elo+
Party 2
Medusa
Medusa
Jeremidp
Medusa
Level 14
God Stats
9W - 11L
1,411 SR
Queue Stats
24W - 27L
1,345 Elo+
Party 2
Bacchus
Bacchus
Sobek_Exiled
Bacchus
Level 84
God Stats
14W - 10L
1,632 SR
Queue Stats
226W - 263L
1,418 Elo+
Solo
Scylla
Scylla
YT_Rizee
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 2
Horus
Horus
tocktou
Horus
Level 18
God Stats
10W - 11L
1,253 SR
Queue Stats
38W - 37L
1,342 Elo+
Party 2
Team Averages
Level 49
1,421 SR
1,390 Elo+

VS

Team Averages
Level 56
1,457 SR
1,380 Elo+
Loki
Loki
AntiSocial_Gr
Loki
Level 108
God Stats
100W - 61L
1,588 SR
Queue Stats
358W - 294L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
IlRxul
Hou Yi
Level 18
God Stats
27W - 35L
1,331 SR
Queue Stats
35W - 52L
1,301 Elo+
Party 1
Ah Puch
Ah Puch
Rhazix
Ah Puch
Level 63
God Stats
2W - 0L
1,722 SR
Queue Stats
106W - 118L
1,408 Elo+
Party 3
Arachne
Arachne
STYL Rawaz
Arachne
Level 28
God Stats
5W - 10L
1,017 SR
Queue Stats
147W - 172L
1,283 Elo+
Party 3
Cerberus
Cerberus
princekabe
Cerberus
Level 65
God Stats
2W - 3L
1,626 SR
Queue Stats
23W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ismahdezz
Gilgamesh
9
2 / 3 / 0
5,569
506
3,138
10,247
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Jeremidp
Medusa
9
1 / 0 / 0
5,348
486
6,186
4,976
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sobek_Exiled
Bacchus
8
0 / 4 / 0
4,960
451
1,603
9,683
6,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
YT_Rizee
Scylla
10
0 / 1 / 0
5,732
521
1,683
3,859
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
tocktou
Horus
8
0 / 1 / 1
5,550
505
2,673
5,465
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 0
8,337
758
8,735
6,796
2,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
IlRxul
Hou Yi
9
0 / 1 / 2
5,659
514
2,971
4,331
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Rhazix
Ah Puch
12
0 / 0 / 1
6,328
575
3,359
5,899
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
STYL Rawaz
Arachne
8
0 / 1 / 0
5,065
460
2,038
6,339
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
princekabe
Cerberus
9
2 / 1 / 0
5,954
541
2,387
8,750
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
9
9
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Hou Yi
IlRxul
Hou Yi
0
1
2
1
L
Gilgamesh
Ismahdezz
Gilgamesh
2
3
0
0.67
L
Medusa
Jeremidp
Medusa
1
0
0
1
W
Ah Puch
Rhazix
Ah Puch
0
0
1
0.5
W
Arachne
STYL Rawaz
Arachne
0
1
0
0
L
Bacchus
Sobek_Exiled
Bacchus
0
4
0
0
L
Scylla
YT_Rizee
Scylla
0
1
0
0
W
Cerberus
princekabe
Cerberus
2
1
0
2
L
Horus
tocktou
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
19,490
34,230
Taken
32,115
16,643
Mitigated
11,794
9,346
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,735
3,098
0
725
6,796
2,733
0
1,560
5,236
0
68,699
W
Hou Yi
IlRxul
Hou Yi
2,971
1,289
0
580
4,331
1,105
0
0
4,331
0
31,659
L
Gilgamesh
Ismahdezz
Gilgamesh
3,138
982
0
670
10,247
4,087
0
1,700
8,547
0
34,187
L
Medusa
Jeremidp
Medusa
6,186
2,468
0
1,664
4,976
1,798
0
697
4,279
0
39,702
W
Ah Puch
Rhazix
Ah Puch
3,359
74
0
3,619
5,899
2,107
658
1,146
4,753
40,692
0
W
Arachne
STYL Rawaz
Arachne
2,038
1,253
0
1,573
6,339
1,834
292
580
5,759
0
30,409
L
Bacchus
Sobek_Exiled
Bacchus
1,603
194
0
2,645
9,683
6,036
0
0
9,683
25,048
0
L
Scylla
YT_Rizee
Scylla
1,683
146
0
1,089
3,859
1,467
0
2,011
1,848
39,282
0
W
Cerberus
princekabe
Cerberus
2,387
102
518
3,607
8,750
4,015
0
0
8,750
20,118
0
L
Horus
tocktou
Horus
2,673
1,061
520
2,758
5,465
3,255
0
1,338
4,127
0
14,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
31,343
264
Minions Killed
351
0
Camps Cleared
0
1,052,358
Distance Traveled
1,138,064
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,337
758
120
11
0
246,229
2
W
Hou Yi
5,659
514
56
5
0
199,620
2
L
Gilgamesh
5,569
506
61
6
0
231,823
2
L
Medusa
5,348
486
69
6
0
194,212
0
W
Ah Puch
6,328
575
80
7
0
199,964
2
W
Arachne
5,065
460
50
5
0
265,075
1
L
Bacchus
4,960
451
35
3
0
197,246
2
L
Scylla
5,732
521
77
7
0
212,612
3
W
Cerberus
5,954
541
45
4
0
227,176
3
L
Horus
5,550
505
22
2
0
216,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role