Player Matchup

Sol
Sol
Silver II
AngelDiamondUwU
Sol
Silver II
Level 129
God Stats
5W - 3L
1,497 SR
Queue Stats
162W - 180L
1,030 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Rebohim
Ah Muzen Cab
Gold IV
Level 145
God Stats
35W - 39L
1,419 SR
Queue Stats
270W - 269L
1,482 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Undead575
Baron Samedi
Gold V
Level 160
God Stats
10W - 8L
1,435 SR
Queue Stats
340W - 375L
1,188 MMR
Solo
Kali
Kali
Bronze V
Weedeys
Kali
Bronze V
Level 71
God Stats
2W - 1L
1,695 SR
Queue Stats
14W - 10L
1,362 MMR
Solo
Ares
Ares
Gold IV
xXPity24Xx
Ares
Gold IV
Level 156
God Stats
4W - 5L
1,490 SR
Queue Stats
482W - 475L
1,174 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,507 SR
1,247 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,678 SR
1,218 MMR
Arachne
Arachne
Silver III
JSnipes
Arachne
Silver III
Level 107
God Stats
26W - 10L
1,669 SR
Queue Stats
153W - 167L
838 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
LazerMind
Morgan Le Fay
Bronze IV
Level 147
God Stats
1W - 2L
1,572 SR
Queue Stats
16W - 26L
1,272 MMR
Party 1
Athena
Athena
Silver II
MadnessxKiller
Athena
Silver II
Level 140
God Stats
1W - 1L
1,776 SR
Queue Stats
8W - 9L
1,546 MMR
Party 1
Aphrodite
Aphrodite
Silver V
Melopuente14
Aphrodite
Silver V
Level 60
God Stats
0W - 1L
1,372 SR
Queue Stats
58W - 58L
1,216 MMR
Party 2
Danzaburou
Danzaburou
Silver V
MrAndrew03
Danzaburou
Silver V
Level 54
God Stats
4W - 1L
2,002 SR
Queue Stats
46W - 48L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 8
14,160
545
17,348
17,305
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Rebohim
Ah Muzen Cab
20
12 / 0 / 12
15,467
595
27,141
13,132
7,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Undead575
Baron Samedi
20
6 / 1 / 13
14,182
545
24,011
22,989
16,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
Weedeys
Kali
20
10 / 1 / 16
15,876
611
24,961
29,178
18,128
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 18
13,163
506
7,729
27,575
35,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AtlasBastetCliodhna

VS

Bans
BakasuraMercuryShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JSnipes
Arachne
18
3 / 8 / 0
11,670
449
14,969
33,873
16,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
LazerMind
Morgan Le Fay
15
2 / 5 / 0
9,939
382
14,869
20,283
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 8 / 0
9,192
354
6,147
30,674
34,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Melopuente14
Aphrodite
15
0 / 6 / 1
10,410
400
11,118
25,376
20,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MrAndrew03
Danzaburou
17
0 / 4 / 0
11,521
443
6,129
17,172
8,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
6
31
Kills
5
5
Deaths
31
67
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Arachne
JSnipes
Arachne
3
8
0
0.38
L
Morgan Le Fay
LazerMind
Morgan Le Fay
2
5
0
0.4
L
0
8
0
0
L
Aphrodite
Melopuente14
Aphrodite
0
6
1
0.08
L
Danzaburou
MrAndrew03
Danzaburou
0
4
0
0
W
Ah Muzen Cab
Rebohim
Ah Muzen Cab
12
0
12
18
W
Baron Samedi
Undead575
Baron Samedi
6
1
13
12.5
W
Kali
Weedeys
Kali
10
1
16
18
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,190
Damage
53,232
110,179
Taken
127,378
85,670
Mitigated
87,383
46,706
Healing
34,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,348
6,872
0
10,146
17,305
8,324
6,706
1,474
15,831
140,005
0
L
Arachne
JSnipes
Arachne
14,969
8,738
0
7,672
33,873
16,107
60
10,127
23,746
0
125,365
L
Morgan Le Fay
LazerMind
Morgan Le Fay
14,869
1,264
111
3,373
20,283
8,711
1,410
3,781
16,502
85,544
0
L
6,147
1,423
0
2,572
30,674
34,169
26
11,694
18,980
30,283
0
L
Aphrodite
Melopuente14
Aphrodite
11,118
1,701
3,995
11,634
25,376
20,301
0
14,131
11,245
78,051
0
L
Danzaburou
MrAndrew03
Danzaburou
6,129
1,990
0
5,123
17,172
8,095
1,200
9,515
7,657
0
89,328
W
Ah Muzen Cab
Rebohim
Ah Muzen Cab
27,141
8,846
0
4,538
13,132
7,618
7,724
4,584
8,548
0
183,020
W
Baron Samedi
Undead575
Baron Samedi
24,011
3,284
2,870
8,895
22,989
16,505
841
12,197
10,792
106,924
0
W
Kali
Weedeys
Kali
24,961
14,433
0
9,370
29,178
18,128
1,260
10,668
18,510
0
186,404
W
7,729
1,195
4,893
5,994
27,575
35,095
465
7,375
19,789
33,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,848
Gold Earned
52,732
799
Minions Killed
676
0
Camps Cleared
0
2,560,604
Distance Traveled
2,361,244
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,160
545
198
8
0
497,226
4
L
Arachne
11,670
449
163
6
0
478,445
5
L
Morgan Le Fay
9,939
382
138
5
0
470,842
9
L
Athena
9,192
354
54
2
0
502,547
0
L
Aphrodite
10,410
400
151
6
0
433,694
2
L
Danzaburou
11,521
443
170
7
0
475,716
7
W
Ah Muzen Cab
15,467
595
222
9
0
518,319
3
W
Baron Samedi
14,182
545
150
6
0
455,760
8
W
Kali
15,876
611
204
8
0
591,975
5
W
Ares
13,163
506
25
1
0
497,324
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role