Player Matchup

Gilgamesh
Gilgamesh
Bronze III
Crrazi
Gilgamesh
Bronze III
Level 30
God Stats
7W - 2L
1,364 SR
Queue Stats
30W - 2L
1,597 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,364 SR
1,597 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 97
1,389 SR
1,522 MMR
Vulcan
Vulcan
Bronze V
Refik58
Vulcan
Bronze V
Level 97
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 2L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crrazi
Gilgamesh
13
4 / 2 / 0
7,526
1,075
6,741
8,507
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Ah Muzen CabUllrAnhurBastetBakasura

VS

Bans
HerculesHadesBaron SamediShivaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Refik58
Vulcan
11
2 / 4 / 0
6,453
922
4,083
7,475
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crrazi
Gilgamesh
4
2
0
2
L
Vulcan
Refik58
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,741
Damage
4,083
8,507
Taken
7,475
5,406
Mitigated
2,545
1,760
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crrazi
Gilgamesh
6,741
2,049
0
1,760
8,507
5,406
228
4,525
3,982
0
42,332
L
Vulcan
Refik58
Vulcan
4,083
860
0
500
7,475
2,545
0
0
7,475
27,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,526
Gold Earned
6,453
87
Minions Killed
58
5
Camps Cleared
1
152,625
Distance Traveled
130,830
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,526
1,075
87
12
5
152,625
2
L
Vulcan
6,453
922
58
8
1
130,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role