Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
KAYLandLAKY
Loki
Level 92
God Stats
3W - 3L
1,548 SR
Queue Stats
100W - 105L
1,380 Elo+
Party 3
Poseidon
Poseidon
KRNO_Kaminari_R6
Poseidon
Level 96
God Stats
3W - 1L
1,814 SR
Queue Stats
111W - 114L
1,377 Elo+
Party 3
King Arthur
King Arthur
princekabe
King Arthur
Level 65
God Stats
3W - 6L
1,433 SR
Queue Stats
23W - 25L
1,409 Elo+
Solo
Neith
Neith
xasrtrfgu
Neith
Level 7
God Stats
1W - 2L
1,399 SR
Queue Stats
92W - 90L
1,020 Elo+
Party 2
Team Averages
Level 70
1,539 SR
1,337 Elo+

VS

Team Averages
Level 42
1,284 SR
1,337 Elo+
Nu Wa
Nu Wa
HATAPON90
Nu Wa
Level 49
God Stats
5W - 11L
1,290 SR
Queue Stats
6W - 11L
1,283 Elo+
Solo
Erlang Shen
Erlang Shen
Ismahdezz
Erlang Shen
Level 124
God Stats
9W - 5L
1,502 SR
Queue Stats
63W - 51L
1,451 Elo+
Party 1
Medusa
Medusa
Jeremidp
Medusa
Level 14
God Stats
9W - 11L
1,199 SR
Queue Stats
24W - 27L
1,326 Elo+
Party 1
Janus
Janus
YT_Rizee
Janus
Level 7
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 1
Horus
Horus
tocktou
Horus
Level 18
God Stats
10W - 11L
1,107 SR
Queue Stats
38W - 37L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 1
7,030
469
8,016
9,332
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 2 / 0
6,975
465
3,304
10,300
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,624
442
2,600
7,668
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
princekabe
King Arthur
13
0 / 0 / 0
7,486
499
1,396
10,329
4,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
xasrtrfgu
Neith
12
1 / 2 / 4
7,088
473
6,931
7,109
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HATAPON90
Nu Wa
13
1 / 0 / 2
7,697
513
8,869
1,675
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Ismahdezz
Erlang Shen
14
2 / 1 / 4
7,760
517
6,779
13,956
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Jeremidp
Medusa
11
0 / 4 / 3
6,446
430
4,261
11,476
4,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
YT_Rizee
Janus
15
3 / 0 / 3
8,254
550
7,028
5,767
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
tocktou
Horus
11
0 / 1 / 2
5,793
386
3,132
10,815
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
6
7
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
1
1
4.5
W
Nu Wa
HATAPON90
Nu Wa
1
0
2
2
W
Erlang Shen
Ismahdezz
Erlang Shen
2
1
4
4
W
Medusa
Jeremidp
Medusa
0
4
3
0.38
L
1
2
0
0.5
L
0
2
0
0
W
Janus
YT_Rizee
Janus
3
0
3
4.5
L
King Arthur
princekabe
King Arthur
0
0
0
0
W
Horus
tocktou
Horus
0
1
2
1
L
Neith
xasrtrfgu
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,247
Damage
30,069
44,738
Taken
43,689
18,321
Mitigated
22,064
14,834
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,016
3,325
976
4,101
9,332
4,486
666
1,232
8,100
31,809
10,204
W
Nu Wa
HATAPON90
Nu Wa
8,869
4,431
0
0
1,675
524
1,271
0
1,675
55,398
0
W
Erlang Shen
Ismahdezz
Erlang Shen
6,779
3,541
0
3,267
13,956
7,721
102
1,741
12,215
0
70,920
W
Medusa
Jeremidp
Medusa
4,261
1,719
0
2,324
11,476
4,073
0
3,205
8,271
0
52,479
L
3,304
483
0
3,822
10,300
3,815
0
3,995
6,305
0
45,809
L
2,600
418
0
1,350
7,668
2,654
0
4,561
3,107
48,322
0
W
Janus
YT_Rizee
Janus
7,028
250
0
1,659
5,767
2,022
0
864
4,903
73,221
0
L
King Arthur
princekabe
King Arthur
1,396
0
0
2,860
10,329
4,415
0
5,060
5,269
0
64,743
W
Horus
tocktou
Horus
3,132
1,813
898
3,173
10,815
7,724
0
3,428
7,387
0
18,870
L
Neith
xasrtrfgu
Neith
6,931
1,666
0
1,725
7,109
2,951
492
1,049
6,060
0
39,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
35,950
393
Minions Killed
459
0
Camps Cleared
0
1,439,651
Distance Traveled
1,454,890
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,030
469
60
4
0
241,838
4
W
Nu Wa
7,697
513
90
6
0
267,562
1
W
Erlang Shen
7,760
517
103
7
0
343,643
0
W
Medusa
6,446
430
83
6
0
235,663
0
L
Loki
6,975
465
86
6
0
331,167
6
L
Poseidon
6,624
442
71
5
0
302,235
2
W
Janus
8,254
550
147
10
0
310,778
3
L
King Arthur
7,486
499
118
8
0
307,841
5
W
Horus
5,793
386
36
2
0
297,244
2
L
Neith
7,088
473
58
4
0
256,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role