Player Matchup

Poseidon
Poseidon
Gold III
Biokuryu
Poseidon
Gold III
Level 131
God Stats
11W - 15L
1,572 SR
Queue Stats
398W - 428L
1,655 MMR
Solo
Chaac
Chaac
Gold III
Josmut
Chaac
Gold III
Level 113
God Stats
4W - 9L
1,620 SR
Queue Stats
167W - 163L
1,582 MMR
Party 1
Tyr
Tyr
Platinum IV
russianvpn
Tyr
Platinum IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 45L
1,813 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,564 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,419 SR
1,651 MMR
Vulcan
Vulcan
Gold I
Armfield62
Vulcan
Gold I
Level 139
God Stats
26W - 26L
1,719 SR
Queue Stats
97W - 107L
1,603 MMR
Party 2
Artio
Artio
Platinum V
S1ick90
Artio
Platinum V
Level 157
God Stats
4W - 5L
1,245 SR
Queue Stats
123W - 127L
1,695 MMR
Party 2
Chiron
Chiron
Gold III
ian12719
Chiron
Gold III
Level 127
God Stats
8W - 4L
1,294 SR
Queue Stats
190W - 207L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Biokuryu
Poseidon
11
1 / 2 / 0
7,114
647
5,652
6,730
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Josmut
Chaac
11
0 / 3 / 1
6,853
623
7,444
12,565
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 0
6,797
618
5,891
13,673
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ShivaAtlasBastetGebAh Muzen Cab

VS

Bans
SobekAresHou YiCabrakanCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Armfield62
Vulcan
14
5 / 1 / 2
8,707
792
14,738
6,650
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
S1ick90
Artio
13
1 / 0 / 6
8,470
770
5,687
11,606
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
ian12719
Chiron
13
1 / 0 / 5
7,718
702
8,499
6,399
2,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Armfield62
Vulcan
5
1
2
6
L
Poseidon
Biokuryu
Poseidon
1
2
0
0.5
L
Chaac
Josmut
Chaac
0
3
1
0.17
W
Artio
S1ick90
Artio
1
0
6
4
W
Chiron
ian12719
Chiron
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,987
Damage
28,924
32,968
Taken
24,655
21,400
Mitigated
17,053
5,211
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Armfield62
Vulcan
14,738
7,730
0
250
6,650
2,761
0
1,437
4,937
43,163
0
L
Poseidon
Biokuryu
Poseidon
5,652
908
0
250
6,730
2,371
0
4,659
2,015
28,981
0
L
Chaac
Josmut
Chaac
7,444
733
0
3,204
12,565
8,682
0
7,527
4,712
0
20,865
W
Artio
S1ick90
Artio
5,687
493
1,246
4,983
11,606
11,789
0
3,162
7,762
10,162
0
W
Chiron
ian12719
Chiron
8,499
3,976
1,173
2,878
6,399
2,503
189
1,288
4,839
0
31,758
L
5,891
673
0
1,757
13,673
10,347
0
8,165
5,292
0
22,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,764
Gold Earned
24,895
135
Minions Killed
141
5
Camps Cleared
6
665,782
Distance Traveled
696,444
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,707
792
77
7
2
230,965
2
L
Poseidon
7,114
647
84
8
2
197,786
1
L
Chaac
6,853
623
24
2
0
223,683
3
W
Artio
8,470
770
6
1
0
242,959
4
W
Chiron
7,718
702
58
5
4
222,520
3
L
Tyr
6,797
618
27
2
3
244,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role