Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IvaTheMeh
Hou Yi
Level 71
God Stats
109W - 118L
1,282 SR
Queue Stats
572W - 575L
1,490 Elo+
Solo
Xbalanque
Xbalanque
JonKoBpuk
Xbalanque
Level 112
God Stats
17W - 28L
1,436 SR
Queue Stats
247W - 257L
1,463 Elo+
Party 1
Loki
Loki
fikoro
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,444 Elo+
Solo
Chang'e
Chang'e
pupajupa
Chang'e
Level 29
God Stats
29W - 32L
1,525 SR
Queue Stats
107W - 124L
1,466 Elo+
Party 1
Team Averages
Level 88
1,449 SR
1,472 Elo+

VS

Team Averages
Level 82
1,440 SR
1,499 Elo+
Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Arki08
Anhur
Level 109
God Stats
3W - 11L
1,420 SR
Queue Stats
110W - 95L
1,561 Elo+
Solo
Ne Zha
Ne Zha
Elisiran
Ne Zha
Level 99
God Stats
8W - 8L
1,280 SR
Queue Stats
66W - 71L
1,423 Elo+
Solo
Kukulkan
Kukulkan
Onner
Kukulkan
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
Pr0No0b
Baron Samedi
Level 86
God Stats
5W - 5L
1,498 SR
Queue Stats
71W - 74L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 1 / 5
10,710
1,071
7,482
17,270
22,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
IvaTheMeh
Hou Yi
15
1 / 3 / 2
9,495
950
6,767
10,773
4,990
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xbalanque
JonKoBpuk
Xbalanque
16
3 / 4 / 6
11,121
1,112
14,317
12,645
5,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
fikoro
Loki
16
3 / 6 / 6
10,991
1,099
12,142
14,615
5,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
pupajupa
Chang'e
15
1 / 2 / 2
9,880
988
5,784
11,698
4,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

207

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 0 / 12
11,286
1,129
9,438
12,342
16,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Arki08
Anhur
17
7 / 1 / 9
11,945
1,195
10,995
8,522
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Elisiran
Ne Zha
16
4 / 5 / 8
10,639
1,064
17,229
14,354
6,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Onner
Kukulkan
16
2 / 3 / 8
10,631
1,063
10,711
5,999
2,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Pr0No0b
Baron Samedi
16
1 / 0 / 11
10,436
1,044
14,212
7,512
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
9
Kills
16
16
Deaths
9
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
5
3.5
W
Bacchus
 
Bacchus
2
0
12
8
W
Anhur
Arki08
Anhur
7
1
9
11.5
W
Ne Zha
Elisiran
Ne Zha
4
5
8
1.6
L
Hou Yi
IvaTheMeh
Hou Yi
1
3
2
0.67
L
Xbalanque
JonKoBpuk
Xbalanque
3
4
6
1.5
W
Kukulkan
Onner
Kukulkan
2
3
8
2
W
Baron Samedi
Pr0No0b
Baron Samedi
1
0
11
6.5
L
Loki
fikoro
Loki
3
6
6
1
L
Chang'e
pupajupa
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
62,585
67,001
Taken
48,729
43,883
Mitigated
33,056
8,681
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,482
173
0
2,982
17,270
22,731
0
8,659
8,611
21,980
0
W
Bacchus
 
Bacchus
9,438
1,584
0
1,289
12,342
16,073
0
3,074
9,268
16,724
0
W
Anhur
Arki08
Anhur
10,995
8,493
0
1,893
8,522
3,606
0
2,618
5,904
0
23,290
W
Ne Zha
Elisiran
Ne Zha
17,229
3,449
0
1,652
14,354
6,598
0
3,364
10,990
0
26,641
L
Hou Yi
IvaTheMeh
Hou Yi
6,767
3,720
0
245
10,773
4,990
0
6,504
4,269
0
16,331
L
Xbalanque
JonKoBpuk
Xbalanque
14,317
6,195
0
591
12,645
5,615
0
6,081
6,564
0
37,524
W
Kukulkan
Onner
Kukulkan
10,711
416
0
0
5,999
2,755
0
1,706
4,293
29,272
0
W
Baron Samedi
Pr0No0b
Baron Samedi
14,212
1,176
2,379
3,522
7,512
4,024
0
2,504
5,008
40,387
0
L
Loki
fikoro
Loki
12,142
1,411
0
138
14,615
5,837
0
6,374
8,241
0
31,700
L
Chang'e
pupajupa
Chang'e
5,784
223
2,356
2,369
11,698
4,710
0
6,743
4,955
25,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
54,937
200
Minions Killed
188
12
Camps Cleared
6
1,039,389
Distance Traveled
1,018,101
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,710
1,071
52
5
1
213,633
2
W
Bacchus
11,286
1,129
18
2
1
214,877
3
W
Anhur
11,945
1,195
29
3
1
208,318
0
W
Ne Zha
10,639
1,064
15
2
2
194,154
0
L
Hou Yi
9,495
950
23
2
0
208,671
0
L
Xbalanque
11,121
1,112
41
4
6
185,560
0
W
Kukulkan
10,631
1,063
44
4
2
190,719
0
W
Baron Samedi
10,436
1,044
82
8
0
210,033
0
L
Loki
10,991
1,099
37
4
1
221,153
0
L
Chang'e
9,880
988
47
5
4
210,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role