Player Matchup

Bakasura
Bakasura
DmanTracy
Bakasura
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 302L
1,345 Elo+
Solo
Atlas
Atlas
LilBui101
Atlas
Level 25
God Stats
6W - 5L
1,363 SR
Queue Stats
178W - 209L
1,305 Elo+
Solo
Khepri
Khepri
Vexer85
Khepri
Level 66
God Stats
2W - 6L
1,547 SR
Queue Stats
294W - 346L
1,409 Elo+
Solo
Loki
Loki
YoungSagetheGOD
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,354 Elo+
Solo
Artio
Artio
iiTzVicky
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,287 Elo+
Solo
Team Averages
Level 61
1,482 SR
1,340 Elo+

VS

Team Averages
Level 81
1,438 SR
1,358 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AVEDRIP
Atlas
Level 72
God Stats
1W - 1L
1,226 SR
Queue Stats
142W - 150L
1,412 Elo+
Solo
Ares
Ares
EricChin007
Ares
Level 79
God Stats
4W - 2L
1,463 SR
Queue Stats
239W - 240L
1,333 Elo+
Solo
Hun Batz
Hun Batz
HeavyHuncho3oz
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 133L
1,284 Elo+
Solo
Fafnir
Fafnir
T66XandreiGap
Fafnir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DmanTracy
Bakasura
9
1 / 2 / 1
5,161
1,032
4,140
6,274
6,291
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
LilBui101
Atlas
11
0 / 1 / 2
5,405
1,081
6,659
5,479
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Vexer85
Khepri
9
1 / 2 / 1
5,424
1,085
2,606
7,036
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 2
5,152
1,030
2,706
3,731
1,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
iiTzVicky
Artio
1
0 / 0 / 0
1,408
282
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 4
4,874
975
4,534
4,042
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
AVEDRIP
Atlas
10
0 / 0 / 5
5,336
1,067
3,399
3,089
1,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 4
5,862
1,172
4,178
5,048
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
10
3 / 1 / 2
5,724
1,145
4,974
4,578
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
6,456
1,291
2,541
4,861
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
6
6
Deaths
2
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
4
2
W
Atlas
AVEDRIP
Atlas
0
0
5
2.5
L
Bakasura
DmanTracy
Bakasura
1
2
1
0.75
W
2
0
4
4
W
Hun Batz
3
1
2
4
L
Atlas
LilBui101
Atlas
0
1
2
1
W
1
0
4
3
L
Khepri
Vexer85
Khepri
1
2
1
0.75
L
0
1
2
1
L
Artio
iiTzVicky
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
19,626
22,520
Taken
21,618
21,127
Mitigated
15,374
5,666
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,534
2,007
1,189
934
4,042
2,052
0
1,248
2,684
0
6,891
W
Atlas
AVEDRIP
Atlas
3,399
1,428
0
250
3,089
1,845
0
1,706
1,288
8,814
0
L
Bakasura
DmanTracy
Bakasura
4,140
2,723
217
2,115
6,274
6,291
0
2,887
3,387
0
4,076
W
4,178
490
565
1,393
5,048
4,120
0
2,046
2,599
5,789
0
W
Hun Batz
4,974
2,266
1,598
1,503
4,578
2,159
0
2,123
2,305
0
10,155
L
Atlas
LilBui101
Atlas
6,659
3,368
253
1,298
5,479
5,522
0
2,363
3,116
11,608
0
W
2,541
1,174
492
2,279
4,861
5,198
0
2,142
2,332
6,950
0
L
Khepri
Vexer85
Khepri
2,606
792
0
387
7,036
7,416
0
3,213
3,823
5,075
0
L
2,706
1,057
355
1,041
3,731
1,898
0
1,655
2,076
0
8,308
L
Artio
iiTzVicky
Artio
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
28,252
33
Minions Killed
39
0
Camps Cleared
0
434,994
Distance Traveled
559,586
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,874
975
4
1
0
108,418
2
W
Atlas
5,336
1,067
16
3
0
85,942
0
L
Bakasura
5,161
1,032
7
1
0
106,780
0
W
Ares
5,862
1,172
2
0
0
131,545
0
W
Hun Batz
5,724
1,145
10
2
0
112,643
2
L
Atlas
5,405
1,081
10
2
0
124,493
2
W
Fafnir
6,456
1,291
7
1
0
121,038
1
L
Khepri
5,424
1,085
2
0
0
92,758
1
L
Loki
5,152
1,030
14
3
0
110,963
0
L
Artio
1,408
282
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role