Player Matchup

Nu Wa
Nu Wa
Askellord
Nu Wa
Level 15
God Stats
13W - 11L
1,647 SR
Queue Stats
32W - 42L
1,597 Elo+
Party 2
Neith
Neith
DaRkAdd3r
Neith
Level 61
God Stats
1W - 3L
1,470 SR
Queue Stats
9W - 9L
1,505 Elo+
Party 3
Bacchus
Bacchus
Greenbubbles23
Bacchus
Level 104
God Stats
1W - 2L
1,659 SR
Queue Stats
10W - 10L
1,541 Elo+
Party 3
Horus
Horus
NekiZatsu
Horus
Level 15
God Stats
13W - 13L
1,603 SR
Queue Stats
143W - 122L
1,539 Elo+
Party 2
The Morrigan
The Morrigan
smerik
The Morrigan
Level 151
God Stats
5W - 12L
1,607 SR
Queue Stats
187W - 195L
1,556 Elo+
Solo
Team Averages
Level 69
1,597 SR
1,548 Elo+

VS

Team Averages
Level 81
1,567 SR
1,641 Elo+
Medusa
Medusa
Azathoth95
Medusa
Level 69
God Stats
2W - 0L
1,399 SR
Queue Stats
15W - 22L
1,485 Elo+
Solo
Poseidon
Poseidon
Dashton
Poseidon
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
JammiesGods
Nu Wa
Level 126
God Stats
3W - 1L
1,658 SR
Queue Stats
120W - 68L
1,632 Elo+
Party 1
Thanatos
Thanatos
JammiesKittenUwU
Thanatos
Level 105
God Stats
1W - 0L
1,567 SR
Queue Stats
141W - 53L
1,745 Elo+
Party 1
Tyr
Tyr
MMmNiceAndStinky
Tyr
Level 84
God Stats
73W - 29L
1,713 SR
Queue Stats
101W - 41L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Askellord
Nu Wa
16
2 / 8 / 3
9,822
756
12,546
12,855
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DaRkAdd3r
Neith
16
2 / 6 / 2
9,076
698
6,627
13,849
5,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 1
8,992
692
10,340
18,770
23,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
NekiZatsu
Horus
15
1 / 7 / 2
8,521
655
8,634
20,590
16,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
smerik
The Morrigan
15
2 / 6 / 3
9,009
693
3,339
9,492
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azathoth95
Medusa
17
2 / 3 / 16
9,782
752
6,268
11,109
4,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Dashton
Poseidon
19
9 / 1 / 17
11,446
880
23,914
12,917
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 14
9,519
732
12,211
8,929
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 1 / 13
11,156
858
11,466
8,611
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
12 / 0 / 15
11,296
869
12,555
13,356
12,865
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
109
8
Kills
34
34
Deaths
8
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Askellord
Nu Wa
2
8
3
0.44
W
Medusa
Azathoth95
Medusa
2
3
16
3.33
L
Neith
DaRkAdd3r
Neith
2
6
2
0.5
W
Poseidon
Dashton
Poseidon
9
1
17
17.5
L
1
7
1
0.21
W
1
3
14
2.67
W
10
1
13
16.5
W
12
0
15
19.5
L
Horus
NekiZatsu
Horus
1
7
2
0.29
L
The Morrigan
smerik
The Morrigan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
66,414
75,556
Taken
54,922
56,197
Mitigated
30,379
8,479
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Askellord
Nu Wa
12,546
3,393
166
403
12,855
5,780
1,072
6,681
5,984
32,566
0
W
Medusa
Azathoth95
Medusa
6,268
2,607
0
0
11,109
4,676
1,910
3,953
6,704
0
27,543
L
Neith
DaRkAdd3r
Neith
6,627
2,492
0
1,077
13,849
5,579
0
7,165
6,404
0
28,548
W
Poseidon
Dashton
Poseidon
23,914
5,987
0
1,180
12,917
5,367
958
5,362
7,030
71,224
0
L
10,340
894
565
1,640
18,770
23,801
0
7,067
11,489
23,579
0
W
12,211
2,648
0
497
8,929
3,580
142
4,385
4,220
30,281
0
W
11,466
3,685
0
10,277
8,611
3,891
1,578
3,322
4,970
0
37,598
W
12,555
1,359
0
1,731
13,356
12,865
0
6,603
6,393
0
24,413
L
Horus
NekiZatsu
Horus
8,634
2,651
741
3,129
20,590
16,971
0
9,283
10,979
0
18,876
L
The Morrigan
smerik
The Morrigan
3,339
509
0
758
9,492
4,066
0
4,679
4,559
28,085
1,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
53,199
217
Minions Killed
258
0
Camps Cleared
0
1,206,560
Distance Traveled
1,504,404
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,822
756
72
6
0
225,869
1
W
Medusa
9,782
752
45
3
0
288,753
0
L
Neith
9,076
698
47
4
0
238,925
0
W
Poseidon
11,446
880
99
8
0
327,446
2
L
Bacchus
8,992
692
22
2
0
251,498
3
W
Nu Wa
9,519
732
36
3
0
259,380
1
W
Thanatos
11,156
858
62
5
0
310,794
2
W
Tyr
11,296
869
16
1
0
318,031
2
L
Horus
8,521
655
25
2
0
273,284
3
L
The Morrigan
9,009
693
51
4
0
216,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role