Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AlexDomi
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,245 SR
Queue Stats
47W - 49L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
Kotletteknacker
Erlang Shen
Level 107
God Stats
13W - 10L
1,798 SR
Queue Stats
470W - 210L
1,741 Elo+
Party 2
Merlin
Merlin
MurksmannnNOT
Merlin
Level 147
God Stats
23W - 13L
1,525 SR
Queue Stats
613W - 276L
1,755 Elo+
Party 2
Team Averages
Level 107
1,523 SR
1,666 Elo+

VS

Team Averages
Level 122
1,382 SR
1,632 Elo+
Izanami
Izanami
Heavenman
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,596 Elo+
Party 1
Agni
Agni
Joystickman
Agni
Level 110
God Stats
1W - 2L
1,145 SR
Queue Stats
80W - 72L
1,561 Elo+
Party 1
Bacchus
Bacchus
themirksta
Bacchus
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
396W - 186L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlexDomi
Ah Muzen Cab
8
0 / 3 / 1
6,049
605
5,748
5,246
2,091
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Kotletteknacker
Erlang Shen
9
0 / 5 / 1
6,210
621
2,776
9,878
8,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 1
6,636
664
5,193
5,979
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heavenman
Izanami
13
3 / 0 / 6
8,226
823
6,085
6,316
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 4
8,011
801
5,287
5,786
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
themirksta
Bacchus
13
3 / 1 / 7
8,838
884
7,775
12,724
16,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
0
Kills
10
10
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlexDomi
Ah Muzen Cab
0
3
1
0.17
W
Izanami
Heavenman
Izanami
3
0
6
6
W
4
0
4
6
L
Erlang Shen
Kotletteknacker
Erlang Shen
0
5
1
0.1
L
0
2
1
0.25
W
Bacchus
themirksta
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,717
Damage
19,147
21,103
Taken
24,826
13,484
Mitigated
21,343
3,417
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlexDomi
Ah Muzen Cab
5,748
1,508
0
1,059
5,246
2,091
0
3,252
1,994
0
14,983
W
Izanami
Heavenman
Izanami
6,085
3,671
0
1,343
6,316
2,605
1,712
2,059
4,257
0
48,551
W
5,287
834
0
1,864
5,786
2,333
369
1,783
4,003
22,234
0
L
Erlang Shen
Kotletteknacker
Erlang Shen
2,776
875
105
982
9,878
8,741
0
5,463
4,415
0
8,025
L
5,193
171
0
1,271
5,979
2,652
0
4,469
1,510
26,598
0
W
Bacchus
themirksta
Bacchus
7,775
1,538
0
4,667
12,724
16,405
263
1,486
11,238
20,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,895
Gold Earned
25,075
89
Minions Killed
161
1
Camps Cleared
8
482,740
Distance Traveled
629,290
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,049
605
29
3
1
118,672
2
W
Izanami
8,226
823
110
11
6
204,188
0
W
Agni
8,011
801
36
4
2
213,076
4
L
Erlang Shen
6,210
621
7
1
0
175,814
3
L
Merlin
6,636
664
53
5
0
188,254
4
W
Bacchus
8,838
884
15
2
0
212,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role