Player Matchup

Aphrodite
Aphrodite
BigRaymondo7
Aphrodite
Level 68
God Stats
2W - 0L
1,733 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 2
Hun Batz
Hun Batz
CallumK
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,451 Elo+
Party 2
Nemesis
Nemesis
Selkg
Nemesis
Level 64
God Stats
36W - 39L
1,242 SR
Queue Stats
69W - 99L
1,275 Elo+
Solo
Team Averages
Level 92
1,491 SR
1,366 Elo+

VS

Team Averages
Level 106
1,576 SR
1,398 Elo+
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SoczekPL
Ares
Level 101
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 4L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigRaymondo7
Aphrodite
14
1 / 1 / 5
8,479
652
8,303
8,839
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
CallumK
Hun Batz
15
4 / 2 / 2
9,025
694
14,375
13,405
5,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Selkg
Nemesis
13
1 / 0 / 4
8,300
638
3,399
6,464
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 1 / 3
7,764
597
8,545
10,564
4,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
11
1 / 3 / 2
7,651
589
8,429
8,980
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
2 / 2 / 1
8,625
663
6,056
12,612
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
3
1.5
L
Hou Yi
 
Hou Yi
1
3
2
0.67
W
Aphrodite
BigRaymondo7
Aphrodite
1
1
5
3.5
W
Hun Batz
CallumK
Hun Batz
4
2
2
2.5
W
Nemesis
Selkg
Nemesis
1
0
4
3
L
Ares
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
23,030
28,708
Taken
32,156
13,808
Mitigated
21,452
13,866
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,545
1,054
2,448
3,905
10,564
4,594
0
3,132
7,432
29,098
0
L
Hou Yi
 
Hou Yi
8,429
3,508
0
598
8,980
3,822
100
1,712
7,268
0
26,705
W
Aphrodite
BigRaymondo7
Aphrodite
8,303
2,295
4,695
6,097
8,839
4,665
104
4,844
3,799
33,504
0
W
Hun Batz
CallumK
Hun Batz
14,375
4,339
0
1,774
13,405
5,588
329
6,364
6,675
0
40,979
W
Nemesis
Selkg
Nemesis
3,399
1,553
0
1,300
6,464
3,555
268
3,487
2,785
0
27,126
L
Ares
6,056
602
0
1,667
12,612
13,036
0
3,799
8,813
16,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
24,040
152
Minions Killed
122
8
Camps Cleared
4
725,463
Distance Traveled
690,948
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,764
597
56
4
2
245,640
10
L
Hou Yi
7,651
589
49
4
2
220,046
2
W
Aphrodite
8,479
652
65
5
2
230,475
3
W
Hun Batz
9,025
694
38
3
2
266,222
4
W
Nemesis
8,300
638
49
4
4
228,766
5
L
Ares
8,625
663
17
1
0
225,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role